commit c372911c4a49c1747061425cb2685ca3f317c743
parent 388623e702ce7df7d642e4e69d4d0328667751f2
Author: Phil Runninger <PhilRunninger@users.noreply.github.com>
Date: Wed, 24 Oct 2018 22:20:59 -0400
Refresh buffers after `m`, `m` operation on a folder (#888)
* WIP: Wow! That's an ugly diff. I'm not done yet, though.
* Fix the ugliness of the previous commit, and finish the work.
If the node being renamed is a directory, get a list of all open buffers
whose file lives in the old directory. If that list is not empty, ask
the user if he wants to replace the old buffers with the new files. The
logic to handle renaming a file node stays the same, although the code
has been refactored a bit.
Diffstat:
1 file changed, 42 insertions(+), 28 deletions(-)
diff --git a/nerdtree_plugin/fs_menu.vim b/nerdtree_plugin/fs_menu.vim
@@ -83,31 +83,32 @@ function! s:promptToDelBuffer(bufnum, msg)
endif
endfunction
-"FUNCTION: s:promptToRenameBuffer(bufnum, msg){{{1
-"prints out the given msg and, if the user responds by pushing 'y' then the
-"buffer with the given bufnum is replaced with a new one
+"FUNCTION: s:renameBuffer(bufNum, newNodeName, isDirectory){{{1
+"The buffer with the given bufNum is replaced with a new one
"
"Args:
-"bufnum: the buffer that may be deleted
-"msg: a message that will be echoed to the user asking them if they wish to
-" del the buffer
-function! s:promptToRenameBuffer(bufnum, msg, newFileName)
- echo a:msg
- if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
- let quotedFileName = fnameescape(a:newFileName)
- " 1. ensure that a new buffer is loaded
- exec "badd " . quotedFileName
- " 2. ensure that all windows which display the just deleted filename
- " display a buffer for a new filename.
- let s:originalTabNumber = tabpagenr()
- let s:originalWindowNumber = winnr()
- let editStr = g:NERDTreePath.New(a:newFileName).str({'format': 'Edit'})
- exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':e! " . editStr . "' | endif"
- exec "tabnext " . s:originalTabNumber
- exec s:originalWindowNumber . "wincmd w"
- " 3. We don't need a previous buffer anymore
- exec "bwipeout! " . a:bufnum
+"bufNum: the buffer that may be deleted
+"newNodeName: the name given to the renamed node
+"isDirectory: determines how to do the create the new filenames
+function! s:renameBuffer(bufNum, newNodeName, isDirectory)
+ if a:isDirectory
+ let quotedFileName = fnameescape(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t'))
+ let editStr = g:NERDTreePath.New(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')).str({'format': 'Edit'})
+ else
+ let quotedFileName = fnameescape(a:newNodeName)
+ let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'})
endif
+ " 1. ensure that a new buffer is loaded
+ exec "badd " . quotedFileName
+ " 2. ensure that all windows which display the just deleted filename
+ " display a buffer for a new filename.
+ let s:originalTabNumber = tabpagenr()
+ let s:originalWindowNumber = winnr()
+ exec "tabdo windo if winbufnr(0) == " . a:bufNum . " | exec ':e! " . editStr . "' | endif"
+ exec "tabnext " . s:originalTabNumber
+ exec s:originalWindowNumber . "wincmd w"
+ " 3. We don't need a previous buffer anymore
+ exec "bwipeout! " . a:bufNum
endfunction
"FUNCTION: NERDTreeAddNode(){{{1
function! NERDTreeAddNode()
@@ -158,7 +159,11 @@ function! NERDTreeMoveNode()
endif
try
- let bufnum = bufnr("^".curNode.path.str()."$")
+ if curNode.path.isDirectory
+ let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") =~# curNode.path.str() . "/.*"')
+ else
+ let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") ==# curNode.path.str()')
+ endif
call curNode.rename(newNodePath)
" Emptying g:NERDTreeOldSortOrder forces the sort to
@@ -167,11 +172,20 @@ function! NERDTreeMoveNode()
call b:NERDTree.root.refresh()
call NERDTreeRender()
- "if the node is open in a buffer, ask the user if they want to
- "close that buffer
- if bufnum != -1
- let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Replace this buffer with the new file? (yN)"
- call s:promptToRenameBuffer(bufnum, prompt, newNodePath)
+ " If the file node is open, or files under the directory node are
+ " open, ask the user if they want to replace the file(s) with the
+ " renamed files.
+ if !empty(l:openBuffers)
+ if curNode.path.isDirectory
+ echo "\nDirectory renamed.\n\nFiles with the old directory name are open in buffers " . join(l:openBuffers, ', ') . ". Replace these buffers with the new files? (yN)"
+ else
+ echo "\nFile renamed.\n\nThe old file is open in buffer " . l:openBuffers[0] . ". Replace this buffer with the new file? (yN)"
+ endif
+ if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
+ for bufNum in l:openBuffers
+ call s:renameBuffer(bufNum, newNodePath, curNode.path.isDirectory)
+ endfor
+ endif
endif
call curNode.putCursorHere(1, 0)