nerdtree_plugin/fs_menu.vim (18931B)
1 " ============================================================================ 2 " File: fs_menu.vim 3 " Description: plugin for the NERD Tree that provides a file system menu 4 " Maintainer: Martin Grenfell <martin.grenfell at gmail dot com> 5 " License: This program is free software. It comes without any warranty, 6 " to the extent permitted by applicable law. You can redistribute 7 " it and/or modify it under the terms of the Do What The Fuck You 8 " Want To Public License, Version 2, as published by Sam Hocevar. 9 " See http://sam.zoy.org/wtfpl/COPYING for more details. 10 " 11 " ============================================================================ 12 if exists('g:loaded_nerdtree_fs_menu') 13 finish 14 endif 15 let g:loaded_nerdtree_fs_menu = 1 16 17 "Automatically delete the buffer after deleting or renaming a file 18 if !exists('g:NERDTreeAutoDeleteBuffer') 19 let g:NERDTreeAutoDeleteBuffer = 0 20 endif 21 22 call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'}) 23 call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'}) 24 call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'}) 25 26 if has('gui_mac') || has('gui_macvim') || has('mac') 27 call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'}) 28 call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'}) 29 call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'}) 30 endif 31 32 if executable('xdg-open') 33 call NERDTreeAddMenuItem({'text': '(r)eveal the current node in file manager', 'shortcut': 'r', 'callback': 'NERDTreeRevealFileLinux'}) 34 call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileLinux'}) 35 endif 36 37 if nerdtree#runningWindows() 38 call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileWindows'}) 39 endif 40 41 if g:NERDTreePath.CopyingSupported() 42 call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'}) 43 endif 44 call NERDTreeAddMenuItem({'text': (has('clipboard')?'copy (p)ath to clipboard':'print (p)ath to screen'), 'shortcut': 'p', 'callback': 'NERDTreeCopyPath'}) 45 46 if has('unix') || has('osx') 47 call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'}) 48 call NERDTreeAddMenuItem({'text': '(C)hange node permissions', 'shortcut':'C', 'callback': 'NERDTreeChangePermissions'}) 49 else 50 call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'}) 51 endif 52 53 if exists('*system') 54 call NERDTreeAddMenuItem({'text': 'Run (s)ystem command in this directory', 'shortcut':'s', 'callback': 'NERDTreeSystemCommand'}) 55 endif 56 57 "FUNCTION: s:inputPrompt(action){{{1 58 "returns the string that should be prompted to the user for the given action 59 " 60 "Args: 61 "action: the action that is being performed, e.g. 'delete' 62 function! s:inputPrompt(action) 63 if a:action ==# 'add' 64 let title = 'Add a childnode' 65 let info = "Enter the dir/file name to be created. Dirs end with a '/'" 66 let minimal = 'Add node:' 67 68 elseif a:action ==# 'copy' 69 let title = 'Copy the current node' 70 let info = 'Enter the new path to copy the node to:' 71 let minimal = 'Copy to:' 72 73 elseif a:action ==# 'delete' 74 let title = 'Delete the current node' 75 let info = 'Are you sure you wish to delete the node:' 76 let minimal = 'Delete?' 77 78 elseif a:action ==# 'deleteNonEmpty' 79 let title = 'Delete the current node' 80 let info = "STOP! Directory is not empty! To delete, type 'yes'" 81 let minimal = 'Delete directory?' 82 83 elseif a:action ==# 'move' 84 let title = 'Rename the current node' 85 let info = 'Enter the new path for the node:' 86 let minimal = 'Move to:' 87 endif 88 89 if g:NERDTreeMenuController.isMinimal() 90 redraw! " Clear the menu 91 return minimal . ' ' 92 else 93 let divider = '==========================================================' 94 return title . "\n" . divider . "\n" . info . "\n" 95 end 96 endfunction 97 98 "FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1 99 "prints out the given msg and, if the user responds by pushing 'y' then the 100 "buffer with the given bufnum is deleted 101 " 102 "Args: 103 "bufnum: the buffer that may be deleted 104 "msg: a message that will be echoed to the user asking them if they wish to 105 " del the buffer 106 function! s:promptToDelBuffer(bufnum, msg) 107 echo a:msg 108 if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' 109 " 1. ensure that all windows which display the just deleted filename 110 " now display an empty buffer (so a layout is preserved). 111 " Is not it better to close single tabs with this file only ? 112 let s:originalTabNumber = tabpagenr() 113 let s:originalWindowNumber = winnr() 114 " Go to the next buffer in buffer list if at least one extra buffer is listed 115 " Otherwise open a new empty buffer 116 if v:version >= 800 117 let l:listedBufferCount = len(getbufinfo({'buflisted':1})) 118 elseif v:version >= 702 119 let l:listedBufferCount = len(filter(range(1, bufnr('$')), 'buflisted(v:val)')) 120 else 121 " Ignore buffer count in this case to make sure we keep the old 122 " behavior 123 let l:listedBufferCount = 0 124 endif 125 if l:listedBufferCount > 1 126 call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufnum . " | exec ':bnext! ' | endif", 1) 127 else 128 call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufnum . " | exec ':enew! ' | endif", 1) 129 endif 130 call nerdtree#exec('tabnext ' . s:originalTabNumber, 1) 131 call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1) 132 " 3. We don't need a previous buffer anymore 133 call nerdtree#exec('bwipeout! ' . a:bufnum, 0) 134 endif 135 endfunction 136 137 "FUNCTION: s:renameBuffer(bufNum, newNodeName, isDirectory){{{1 138 "The buffer with the given bufNum is replaced with a new one 139 " 140 "Args: 141 "bufNum: the buffer that may be deleted 142 "newNodeName: the name given to the renamed node 143 "isDirectory: determines how to do the create the new filenames 144 function! s:renameBuffer(bufNum, newNodeName, isDirectory) 145 if a:isDirectory 146 let quotedFileName = fnameescape(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')) 147 let editStr = g:NERDTreePath.New(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')).str({'format': 'Edit'}) 148 else 149 let quotedFileName = fnameescape(a:newNodeName) 150 let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'}) 151 endif 152 " 1. ensure that a new buffer is loaded 153 call nerdtree#exec('badd ' . quotedFileName, 0) 154 " 2. ensure that all windows which display the just deleted filename 155 " display a buffer for a new filename. 156 let s:originalTabNumber = tabpagenr() 157 let s:originalWindowNumber = winnr() 158 call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 0) 159 call nerdtree#exec('tabnext ' . s:originalTabNumber, 1) 160 call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1) 161 " 3. We don't need a previous buffer anymore 162 try 163 call nerdtree#exec('confirm bwipeout ' . a:bufNum, 0) 164 catch 165 " This happens when answering Cancel if confirmation is needed. Do nothing. 166 endtry 167 endfunction 168 169 "FUNCTION: NERDTreeAddNode(){{{1 170 function! NERDTreeAddNode() 171 let curDirNode = g:NERDTreeDirNode.GetSelected() 172 let prompt = s:inputPrompt('add') 173 let newNodeName = substitute(input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file'), '\(^\s*\|\s*$\)', '', 'g') 174 175 if newNodeName ==# '' 176 call nerdtree#echo('Node Creation Aborted.') 177 return 178 endif 179 180 try 181 let newPath = g:NERDTreePath.Create(newNodeName) 182 let parentNode = b:NERDTree.root.findNode(newPath.getParent()) 183 184 let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree) 185 " Emptying g:NERDTreeOldSortOrder forces the sort to 186 " recalculate the cached sortKey so nodes sort correctly. 187 let g:NERDTreeOldSortOrder = [] 188 if empty(parentNode) 189 call b:NERDTree.root.refresh() 190 call b:NERDTree.render() 191 elseif parentNode.isOpen || !empty(parentNode.children) 192 call parentNode.addChild(newTreeNode, 1) 193 call NERDTreeRender() 194 call newTreeNode.putCursorHere(1, 0) 195 endif 196 197 redraw! 198 catch /^NERDTree/ 199 call nerdtree#echoWarning('Node Not Created.') 200 endtry 201 endfunction 202 203 "FUNCTION: NERDTreeMoveNode(){{{1 204 function! NERDTreeMoveNode() 205 let curNode = g:NERDTreeFileNode.GetSelected() 206 let prompt = s:inputPrompt('move') 207 let newNodePath = input(prompt, curNode.path.str(), 'file') 208 while filereadable(newNodePath) 209 call nerdtree#echoWarning('This destination already exists. Try again.') 210 let newNodePath = substitute(input(prompt, curNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g') 211 endwhile 212 213 214 if newNodePath ==# '' 215 call nerdtree#echo('Node Renaming Aborted.') 216 return 217 endif 218 219 try 220 if curNode.path.isDirectory 221 let l:curPath = escape(curNode.path.str(),'\') . (nerdtree#runningWindows()?'\\':'/') . '.*' 222 let l:openBuffers = filter(range(1,bufnr('$')),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") =~# "'.escape(l:curPath,'\').'"') 223 else 224 let l:openBuffers = filter(range(1,bufnr('$')),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") ==# curNode.path.str()') 225 endif 226 227 call curNode.rename(newNodePath) 228 " Emptying g:NERDTreeOldSortOrder forces the sort to 229 " recalculate the cached sortKey so nodes sort correctly. 230 let g:NERDTreeOldSortOrder = [] 231 call b:NERDTree.root.refresh() 232 call NERDTreeRender() 233 234 " If the file node is open, or files under the directory node are 235 " open, ask the user if they want to replace the file(s) with the 236 " renamed files. 237 if !empty(l:openBuffers) 238 if curNode.path.isDirectory 239 echo "\nDirectory renamed.\n\nFiles with the old directory name are open in buffers " . join(l:openBuffers, ', ') . '. Replace these buffers with the new files? (yN)' 240 else 241 echo "\nFile renamed.\n\nThe old file is open in buffer " . l:openBuffers[0] . '. Replace this buffer with the new file? (yN)' 242 endif 243 if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' 244 for bufNum in l:openBuffers 245 call s:renameBuffer(bufNum, newNodePath, curNode.path.isDirectory) 246 endfor 247 endif 248 endif 249 250 call curNode.putCursorHere(1, 0) 251 252 redraw! 253 catch /^NERDTree/ 254 call nerdtree#echoWarning('Node Not Renamed.') 255 endtry 256 endfunction 257 258 " FUNCTION: NERDTreeDeleteNode() {{{1 259 function! NERDTreeDeleteNode() 260 let currentNode = g:NERDTreeFileNode.GetSelected() 261 let confirmed = 0 262 263 if currentNode.path.isDirectory && ((currentNode.isOpen && currentNode.getChildCount() > 0) || 264 \ (len(currentNode._glob('*', 1)) > 0)) 265 let prompt = s:inputPrompt('deleteNonEmpty') . currentNode.path.str() . ': ' 266 let choice = input(prompt) 267 let confirmed = choice ==# 'yes' 268 else 269 let prompt = s:inputPrompt('delete') . currentNode.path.str() . ' (yN): ' 270 echo prompt 271 let choice = nr2char(getchar()) 272 let confirmed = choice ==# 'y' 273 endif 274 275 if confirmed 276 try 277 call currentNode.delete() 278 call NERDTreeRender() 279 280 "if the node is open in a buffer, ask the user if they want to 281 "close that buffer 282 let bufnum = bufnr('^'.currentNode.path.str().'$') 283 if buflisted(bufnum) 284 let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? ' (hidden)' : '') .'. Delete this buffer? (yN)' 285 call s:promptToDelBuffer(bufnum, prompt) 286 endif 287 288 redraw! 289 catch /^NERDTree/ 290 call nerdtree#echoWarning('Could not remove node') 291 endtry 292 else 293 call nerdtree#echo('delete aborted') 294 endif 295 endfunction 296 297 " FUNCTION: NERDTreeListNode() {{{1 298 function! NERDTreeListNode() 299 let treenode = g:NERDTreeFileNode.GetSelected() 300 if !empty(treenode) 301 let s:uname = system('uname') 302 let stat_cmd = 'stat -c "%s" ' 303 304 if s:uname =~? 'Darwin' 305 let stat_cmd = 'stat -f "%z" ' 306 endif 307 308 let cmd = 'size=$(' . stat_cmd . shellescape(treenode.path.str()) . ') && ' . 309 \ 'size_with_commas=$(echo $size | sed -e :a -e "s/\(.*[0-9]\)\([0-9]\{3\}\)/\1,\2/;ta") && ' . 310 \ 'ls -ld ' . shellescape(treenode.path.str()) . ' | sed -e "s/ $size / $size_with_commas /"' 311 312 let metadata = split(system(cmd),'\n') 313 call nerdtree#echo(metadata[0]) 314 else 315 call nerdtree#echo('No information available') 316 endif 317 endfunction 318 319 " FUNCTION: NERDTreeListNodeWin32() {{{1 320 function! NERDTreeListNodeWin32() 321 let l:node = g:NERDTreeFileNode.GetSelected() 322 323 if !empty(l:node) 324 let l:path = l:node.path.str() 325 call nerdtree#echo(printf('%s:%s MOD:%s BYTES:%d PERMISSIONS:%s', 326 \ toupper(getftype(l:path)), 327 \ fnamemodify(l:path, ':t'), 328 \ strftime('%c', getftime(l:path)), 329 \ getfsize(l:path), 330 \ getfperm(l:path))) 331 return 332 endif 333 334 call nerdtree#echo('node not recognized') 335 endfunction 336 337 " FUNCTION: NERDTreeChangePermissions() {{{1 338 function! NERDTreeChangePermissions() 339 let l:node = g:NERDTreeFileNode.GetSelected() 340 let l:prompt = "change node permissions: " 341 let l:newNodePerm = input(l:prompt) 342 343 if !empty(l:node) 344 let l:path = l:node.path.str() 345 let l:cmd = 'chmod ' .. newNodePerm .. ' ' .. path 346 let l:error = split(system(l:cmd), '\n') 347 348 if !empty(l:error) 349 call nerdtree#echo(l:error[0]) 350 endif 351 352 call b:NERDTree.root.refresh() 353 call b:NERDTree.render() 354 return 355 endif 356 357 call nerdtree#echo('node not recognized') 358 endfunction 359 360 " FUNCTION: NERDTreeCopyNode() {{{1 361 function! NERDTreeCopyNode() 362 let currentNode = g:NERDTreeFileNode.GetSelected() 363 let prompt = s:inputPrompt('copy') 364 let newNodePath = substitute(input(prompt, currentNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g') 365 366 if newNodePath !=# '' 367 "strip trailing slash 368 let newNodePath = substitute(newNodePath, '\/$', '', '') 369 370 let confirmed = 1 371 if currentNode.path.copyingWillOverwrite(newNodePath) 372 call nerdtree#echo('Warning: copying may overwrite files! Continue? (yN)') 373 let choice = nr2char(getchar()) 374 let confirmed = choice ==# 'y' 375 endif 376 377 if confirmed 378 try 379 let newNode = currentNode.copy(newNodePath) 380 " Emptying g:NERDTreeOldSortOrder forces the sort to 381 " recalculate the cached sortKey so nodes sort correctly. 382 let g:NERDTreeOldSortOrder = [] 383 if empty(newNode) 384 call b:NERDTree.root.refresh() 385 call b:NERDTree.render() 386 else 387 call NERDTreeRender() 388 call newNode.putCursorHere(0, 0) 389 endif 390 catch /^NERDTree/ 391 call nerdtree#echoWarning('Could not copy node') 392 endtry 393 endif 394 else 395 call nerdtree#echo('Copy aborted.') 396 endif 397 redraw! 398 endfunction 399 400 " FUNCTION: NERDTreeCopyPath() {{{1 401 function! NERDTreeCopyPath() 402 let l:nodePath = g:NERDTreeFileNode.GetSelected().path.str() 403 if has('clipboard') 404 if &clipboard ==# 'unnamedplus' 405 let @+ = l:nodePath 406 else 407 let @* = l:nodePath 408 endif 409 call nerdtree#echo('The path [' . l:nodePath . '] was copied to your clipboard.') 410 else 411 call nerdtree#echo('The full path is: ' . l:nodePath) 412 endif 413 endfunction 414 415 " FUNCTION: NERDTreeQuickLook() {{{1 416 function! NERDTreeQuickLook() 417 let l:node = g:NERDTreeFileNode.GetSelected() 418 419 if empty(l:node) 420 return 421 endif 422 423 call system('qlmanage -p 2>/dev/null ' . shellescape(l:node.path.str())) 424 endfunction 425 426 " FUNCTION: NERDTreeRevealInFinder() {{{1 427 function! NERDTreeRevealInFinder() 428 let l:node = g:NERDTreeFileNode.GetSelected() 429 430 if empty(l:node) 431 return 432 endif 433 434 call system('open -R ' . shellescape(l:node.path.str())) 435 endfunction 436 437 " FUNCTION: NERDTreeExecuteFile() {{{1 438 function! NERDTreeExecuteFile() 439 let l:node = g:NERDTreeFileNode.GetSelected() 440 441 if empty(l:node) 442 return 443 endif 444 445 call system('open ' . shellescape(l:node.path.str())) 446 endfunction 447 448 " FUNCTION: NERDTreeRevealFileLinux() {{{1 449 function! NERDTreeRevealFileLinux() 450 let l:node = g:NERDTreeFileNode.GetSelected() 451 452 if empty(l:node) 453 return 454 endif 455 456 " Handle the edge case of "/", which has no parent. 457 if l:node.path.str() ==# '/' 458 call system('xdg-open /') 459 return 460 endif 461 462 if empty(l:node.parent) 463 return 464 endif 465 466 call system('xdg-open ' . shellescape(l:node.parent.path.str())) 467 endfunction 468 469 " FUNCTION: NERDTreeExecuteFileLinux() {{{1 470 function! NERDTreeExecuteFileLinux() 471 let l:node = g:NERDTreeFileNode.GetSelected() 472 473 if empty(l:node) 474 return 475 endif 476 477 call system('xdg-open ' . shellescape(l:node.path.str())) 478 endfunction 479 480 " FUNCTION: NERDTreeExecuteFileWindows() {{{1 481 function! NERDTreeExecuteFileWindows() 482 let l:node = g:NERDTreeFileNode.GetSelected() 483 484 if empty(l:node) 485 return 486 endif 487 488 call system('cmd.exe /c start "" ' . shellescape(l:node.path.str())) 489 endfunction 490 491 " FUNCTION: NERDTreeSystemCommand() {{{1 492 function! NERDTreeSystemCommand() 493 let l:node = g:NERDTreeFileNode.GetSelected() 494 495 if empty(l:node) 496 return 497 endif 498 499 let l:cwd = getcwd() 500 let l:directory = l:node.path.isDirectory ? l:node.path.str() : l:node.parent.path.str() 501 execute 'cd '.l:directory 502 503 let l:nl = nr2char(10) 504 echo l:nl . system(input(l:directory . (nerdtree#runningWindows() ? '> ' : ' $ '))) 505 execute 'cd '.l:cwd 506 endfunction 507 508 " vim: set sw=4 sts=4 et fdm=marker:
