commit b37495fa985794b1a8d1b4bee6232fc42c7ca8d8
parent a172d7cfcb4fe9b927dcc24184204fc89d826301
Author: Phil Runninger (mac) <prunninger@vhtcx.com>
Date: Mon, 2 Apr 2018 09:26:34 -0400
If node isn't open, count children on disk before deleting.
Fixes #821. If a node isn't opened in NERDTree, it's children aren't
known yet, so when deleting the node (with `m`, `d`), the user isn't
properly asked to confirm the delete. It was going to the less strict
`Y`/`n` confirmation, instead of the `yes` confirmation for non-empty
directories.
This change checks to see if the node is opened already. If it is, the
existing getChildCount() function is used; otherwise, the disk is read
to get the number of children there.
Diffstat:
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/nerdtree_plugin/fs_menu.vim b/nerdtree_plugin/fs_menu.vim
@@ -175,7 +175,8 @@ function! NERDTreeDeleteNode()
let currentNode = g:NERDTreeFileNode.GetSelected()
let confirmed = 0
- if currentNode.path.isDirectory && currentNode.getChildCount() > 0
+ if currentNode.path.isDirectory && ((currentNode.isOpen && currentNode.getChildCount() > 0) ||
+ \ (len(currentNode._glob('*', 1)) > 0))
let choice =input("Delete the current node\n" .
\ "==========================================================\n" .
\ "STOP! Directory is not empty! To delete, type 'yes'\n" .