commit 63849dae94251bd96ae1c552d9a2bb79b997ec18
parent aec872ab6881abc58df3ceaa7b344f9386ac07a3
Author: rexim <reximkut@gmail.com>
Date: Sat, 10 Jul 2021 20:42:42 +0700
Rename Glyph -> Tile_Glyph
Diffstat:
| M | src/main.c | | | 82 | ++++++++++++++++++++++++++++++++++++++++---------------------------------------- |
1 file changed, 41 insertions(+), 41 deletions(-)
diff --git a/src/main.c b/src/main.c
@@ -71,74 +71,74 @@ typedef struct {
int ch;
Vec4f fg_color;
Vec4f bg_color;
-} Glyph;
+} Tile_Glyph;
typedef enum {
- GLYPH_ATTR_TILE = 0,
- GLYPH_ATTR_CH,
- GLYPH_ATTR_FG_COLOR,
- GLYPH_ATTR_BG_COLOR,
- COUNT_GLYPH_ATTRS,
-} Glyph_Attr;
+ TILE_GLYPH_ATTR_TILE = 0,
+ TILE_GLYPH_ATTR_CH,
+ TILE_GLYPH_ATTR_FG_COLOR,
+ TILE_GLYPH_ATTR_BG_COLOR,
+ COUNT_TILE_GLYPH_ATTRS,
+} Tile_Glyph_Attr;
typedef struct {
size_t offset;
GLint comps;
GLenum type;
-} Glyph_Attr_Def;
+} Attr_Def;
-static const Glyph_Attr_Def glyph_attr_defs[COUNT_GLYPH_ATTRS] = {
- [GLYPH_ATTR_TILE] = {
- .offset = offsetof(Glyph, tile),
+static const Attr_Def glyph_attr_defs[COUNT_TILE_GLYPH_ATTRS] = {
+ [TILE_GLYPH_ATTR_TILE] = {
+ .offset = offsetof(Tile_Glyph, tile),
.comps = 2,
.type = GL_INT
},
- [GLYPH_ATTR_CH] = {
- .offset = offsetof(Glyph, ch),
+ [TILE_GLYPH_ATTR_CH] = {
+ .offset = offsetof(Tile_Glyph, ch),
.comps = 1,
.type = GL_INT
},
- [GLYPH_ATTR_FG_COLOR] = {
- .offset = offsetof(Glyph, fg_color),
+ [TILE_GLYPH_ATTR_FG_COLOR] = {
+ .offset = offsetof(Tile_Glyph, fg_color),
.comps = 4,
.type = GL_FLOAT
},
- [GLYPH_ATTR_BG_COLOR] = {
- .offset = offsetof(Glyph, bg_color),
+ [TILE_GLYPH_ATTR_BG_COLOR] = {
+ .offset = offsetof(Tile_Glyph, bg_color),
.comps = 4,
.type = GL_FLOAT
},
};
-static_assert(COUNT_GLYPH_ATTRS == 4, "The amount of glyph vertex attributes have changed");
+static_assert(COUNT_TILE_GLYPH_ATTRS == 4, "The amount of glyph vertex attributes have changed");
-#define GLYPH_BUFFER_CAP (640 * 1024)
+#define TILE_GLYPH_BUFFER_CAP (640 * 1024)
-Glyph glyph_buffer[GLYPH_BUFFER_CAP];
-size_t glyph_buffer_count = 0;
+Tile_Glyph tile_glyph_buffer[TILE_GLYPH_BUFFER_CAP];
+size_t tile_glyph_buffer_count = 0;
-void glyph_buffer_clear(void)
+void tile_glyph_buffer_clear(void)
{
- glyph_buffer_count = 0;
+ tile_glyph_buffer_count = 0;
}
-void glyph_buffer_push(Glyph glyph)
+void tile_glyph_buffer_push(Tile_Glyph glyph)
{
- assert(glyph_buffer_count < GLYPH_BUFFER_CAP);
- glyph_buffer[glyph_buffer_count++] = glyph;
+ assert(tile_glyph_buffer_count < TILE_GLYPH_BUFFER_CAP);
+ tile_glyph_buffer[tile_glyph_buffer_count++] = glyph;
}
-void glyph_buffer_sync(void)
+void tile_glyph_buffer_sync(void)
{
glBufferSubData(GL_ARRAY_BUFFER,
0,
- glyph_buffer_count * sizeof(Glyph),
- glyph_buffer);
+ tile_glyph_buffer_count * sizeof(Tile_Glyph),
+ tile_glyph_buffer);
}
void gl_render_text_sized(const char *text, size_t text_size, Vec2i tile, Vec4f fg_color, Vec4f bg_color)
{
for (size_t i = 0; i < text_size; ++i) {
- glyph_buffer_push((Glyph) {
+ tile_glyph_buffer_push((Tile_Glyph) {
.tile = vec2i_add(tile, vec2i((int) i, 0)),
.ch = text[i],
.fg_color = fg_color,
@@ -297,11 +297,11 @@ int main(int argc, char **argv)
glGenBuffers(1, &vbo);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
glBufferData(GL_ARRAY_BUFFER,
- sizeof(glyph_buffer),
- glyph_buffer,
+ sizeof(tile_glyph_buffer),
+ tile_glyph_buffer,
GL_DYNAMIC_DRAW);
- for (Glyph_Attr attr = 0; attr < COUNT_GLYPH_ATTRS; ++attr) {
+ for (Tile_Glyph_Attr attr = 0; attr < COUNT_TILE_GLYPH_ATTRS; ++attr) {
glEnableVertexAttribArray(attr);
switch (glyph_attr_defs[attr].type) {
case GL_FLOAT:
@@ -310,7 +310,7 @@ int main(int argc, char **argv)
glyph_attr_defs[attr].comps,
glyph_attr_defs[attr].type,
GL_FALSE,
- sizeof(Glyph),
+ sizeof(Tile_Glyph),
(void*) glyph_attr_defs[attr].offset);
break;
@@ -319,7 +319,7 @@ int main(int argc, char **argv)
attr,
glyph_attr_defs[attr].comps,
glyph_attr_defs[attr].type,
- sizeof(Glyph),
+ sizeof(Tile_Glyph),
(void*) glyph_attr_defs[attr].offset);
break;
@@ -438,14 +438,14 @@ int main(int argc, char **argv)
glUniform2f(resolution_uniform, (float) w, (float) h);
}
- glyph_buffer_clear();
+ tile_glyph_buffer_clear();
{
for (size_t row = 0; row < editor.size; ++row) {
const Line *line = editor.lines + row;
gl_render_text_sized(line->chars, line->size, vec2i(0, -(int)row), vec4fs(1.0f), vec4fs(0.0f));
}
}
- glyph_buffer_sync();
+ tile_glyph_buffer_sync();
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
@@ -453,15 +453,15 @@ int main(int argc, char **argv)
glUniform1f(time_uniform, (float) SDL_GetTicks() / 1000.0f);
glUniform2f(camera_uniform, camera_pos.x, camera_pos.y);
- glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, (GLsizei) glyph_buffer_count);
+ glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, (GLsizei) tile_glyph_buffer_count);
- glyph_buffer_clear();
+ tile_glyph_buffer_clear();
{
gl_render_cursor();
}
- glyph_buffer_sync();
+ tile_glyph_buffer_sync();
- glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, (GLsizei) glyph_buffer_count);
+ glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, (GLsizei) tile_glyph_buffer_count);
SDL_GL_SwapWindow(window);