st

fork of suckless's simple terminal
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commit c2026a495097a7e3bcfe4b58e1b9e393433cf150
parent d2173cd7162f89df4acaf9da8a30b5e5c0f2b9ab
Author: Christoph Lohmann <20h@r-36.net>
Date:   Mon,  3 Feb 2014 20:54:25 +0100

Removing the w3img support.

The patch to add w3img support destroys our way to handle fps and so stop
wasting resources on fast scrolling. Due to w3img being a hack to display
images in an ugly way, is there no need to support this. Use some real way to
display images.

Diffstat:
Mst.c | 4++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/st.c b/st.c
@@ -3301,8 +3301,6 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) {
         XftDrawRect(xw.draw, fg, winx, winy + font->ascent + 1,
                 width, 1);
     }
-    XCopyArea(xw.dpy, xw.buf, xw.win, dc.gc, winx, winy, width,
-            CEIL((font->ascent + font->descent) * chscale), winx, winy);
 
     /* Reset clip to none. */
     XftDrawSetClip(xw.draw, 0);
@@ -3401,6 +3399,8 @@ redraw(int timeout) {
 void
 draw(void) {
     drawregion(0, 0, term.col, term.row);
+    XCopyArea(xw.dpy, xw.buf, xw.win, dc.gc, 0, 0, xw.w,
+            xw.h, 0, 0);
     XSetForeground(xw.dpy, dc.gc,
             dc.col[IS_SET(MODE_REVERSE)?
                 defaultfg : defaultbg].pixel);