st

fork of suckless's simple terminal
Index Commits Files Refs README LICENSE
commit 3865e9eaaf4e1c7820b1f41ce9d0b1d7b109fb26
parent e5295629cdffb711001f3fdffbb9aa4ef772add0
Author: Christoph Lohmann <20h@r-36.net>
Date:   Tue, 19 Feb 2013 19:08:41 +0100

Implement rectangular mouse selection.

Thanks Alexander Sedov <alex0player@gmail.com>!

Diffstat:
Mconfig.def.h | 12++++++++++++
Mst.c | 68++++++++++++++++++++++++++++++++++++++++++++++++++++++--------------
2 files changed, 66 insertions(+), 14 deletions(-)
diff --git a/config.def.h b/config.def.h
@@ -305,3 +305,15 @@ static Key key[] = {
     { XK_F35,           XK_NO_MOD,      "\033[23;5~",    0,    0,    0},
 };
 
+/*
+ * Selection types' masks.
+ * Use the same masks as usual.
+ * Button1Mask is always unset, to make masks match between ButtonPress.
+ * ButtonRelease and MotionNotify.
+ * If no match is found, regular selection is used.
+ */
+
+static uint selmasks[] = {
+    [SEL_RECTANGULAR] = Mod1Mask,
+};
+
diff --git a/st.c b/st.c
@@ -137,6 +137,11 @@ enum window_state {
     WIN_FOCUSED = 4
 };
 
+enum selection_type {
+    SEL_REGULAR = 1,
+    SEL_RECTANGULAR = 2
+};
+
 /* bit macro */
 #undef B0
 enum { B0=1, B1=2, B2=4, B3=8, B4=16, B5=32, B6=64, B7=128 };
@@ -234,6 +239,7 @@ typedef struct {
 /* TODO: use better name for vars... */
 typedef struct {
     int mode;
+    int type;
     int bx, by;
     int ex, ey;
     struct {
@@ -651,10 +657,23 @@ selected(int x, int y) {
             || (y == sel.e.y && x <= sel.e.x))
             || (y == sel.b.y && x >= sel.b.x
                 && (x <= sel.e.x || sel.b.y != sel.e.y));
+    switch(sel.type) {
+    case SEL_REGULAR:
+        return ((sel.b.y < y && y < sel.e.y)
+            || (y == sel.e.y && x <= sel.e.x))
+            || (y == sel.b.y && x >= sel.b.x
+                && (x <= sel.e.x || sel.b.y != sel.e.y));
+    case SEL_RECTANGULAR:
+        return ((sel.b.y <= y && y <= sel.e.y)
+            && (sel.b.x <= x && x <= sel.e.x));
+    };
 }
 
 void
 getbuttoninfo(XEvent *e) {
+    int type;
+    uint state = e->xbutton.state &~Button1Mask;
+
     sel.alt = IS_SET(MODE_ALTSCREEN);
 
     sel.ex = x2col(e->xbutton.x);
@@ -664,6 +683,14 @@ getbuttoninfo(XEvent *e) {
     sel.b.y = MIN(sel.by, sel.ey);
     sel.e.x = sel.by < sel.ey ? sel.ex : sel.bx;
     sel.e.y = MAX(sel.by, sel.ey);
+
+    sel.type = SEL_REGULAR;
+    for(type = 1; type < LEN(selmasks); ++type) {
+        if(match(selmasks[type], state)) {
+            sel.type = type;
+            break;
+        }
+    }
 }
 
 void
@@ -724,6 +751,7 @@ bpress(XEvent *e) {
             draw();
         }
         sel.mode = 1;
+        sel.type = SEL_REGULAR;
         sel.ex = sel.bx = x2col(e->xbutton.x);
         sel.ey = sel.by = y2row(e->xbutton.y);
     } else if(e->xbutton.button == Button4) {
@@ -746,7 +774,8 @@ selcopy(void) {
         ptr = str = xmalloc(bufsize);
 
         /* append every set & selected glyph to the selection */
-        for(y = 0; y < term.row; y++) {
+        for(y = sel.b.y; y < sel.e.y + 1; y++) {
+            is_selected = 0;
             gp = &term.line[y][0];
             last = gp + term.col;
 
@@ -754,8 +783,11 @@ selcopy(void) {
                 /* nothing */;
 
             for(x = 0; gp <= last; x++, ++gp) {
-                if(!(is_selected = selected(x, y)))
+                if(!selected(x, y)) {
                     continue;
+                } else {
+                    is_selected = 1;
+                }
 
                 p = (gp->state & GLYPH_SET) ? gp->c : " ";
                 size = utf8size(p);
@@ -907,7 +939,7 @@ brelease(XEvent *e) {
 
 void
 bmotion(XEvent *e) {
-    int starty, endy, oldey, oldex;
+    int oldey, oldex;
 
     if(IS_SET(MODE_MOUSE)) {
         mousereport(e);
@@ -922,9 +954,7 @@ bmotion(XEvent *e) {
     getbuttoninfo(e);
 
     if(oldey != sel.ey || oldex != sel.ex) {
-        starty = MIN(oldey, sel.ey);
-        endy = MAX(oldey, sel.ey);
-        tsetdirt(starty, endy);
+        tsetdirt(sel.b.y, sel.e.y);
     }
 }
 
@@ -1216,14 +1246,24 @@ selscroll(int orig, int n) {
             sel.bx = -1;
             return;
         }
-        if(sel.by < term.top) {
-            sel.by = term.top;
-            sel.bx = 0;
-        }
-        if(sel.ey > term.bot) {
-            sel.ey = term.bot;
-            sel.ex = term.col;
-        }
+        switch(sel.type) {
+        case SEL_REGULAR:
+            if(sel.by < term.top) {
+                sel.by = term.top;
+                sel.bx = 0;
+            }
+            if(sel.ey > term.bot) {
+                sel.ey = term.bot;
+                sel.ex = term.col;
+            }
+            break;
+        case SEL_RECTANGULAR:
+            if(sel.by < term.top)
+                sel.by = term.top;
+            if(sel.ey > term.bot)
+                sel.ey = term.bot;
+            break;
+        };
         sel.b.y = sel.by, sel.b.x = sel.bx;
         sel.e.y = sel.ey, sel.e.x = sel.ex;
     }