commit f982f61e8a1dfdd66e6741f79bb71eb8408875fb
parent 86488b1aa027f66465e1f740f7d425a30ca98c50
Author: Martin Grenfell <martin.grenfell@gmail.com>
Date: Mon, 7 Jul 2014 20:12:05 +0100
continue breaking up the autoload/nerdtree god module
Diffstat:
7 files changed, 281 insertions(+), 288 deletions(-)
diff --git a/autoload/nerdtree.vim b/autoload/nerdtree.vim
@@ -9,29 +9,6 @@ endfunction
" SECTION: General Functions {{{1
"============================================================
-"FUNCTION: nerdtree#bufInWindows(bnum){{{2
-"[[STOLEN FROM VTREEEXPLORER.VIM]]
-"Determine the number of windows open to this buffer number.
-"Care of Yegappan Lakshman. Thanks!
-"
-"Args:
-"bnum: the subject buffers buffer number
-function! nerdtree#bufInWindows(bnum)
- let cnt = 0
- let winnum = 1
- while 1
- let bufnum = winbufnr(winnum)
- if bufnum < 0
- break
- endif
- if bufnum ==# a:bnum
- let cnt = cnt + 1
- endif
- let winnum = winnum + 1
- endwhile
-
- return cnt
-endfunction
"FUNCTION: nerdtree#checkForBrowse(dir) {{{2
"inits a secondary nerd tree in the current buffer if appropriate
@@ -57,7 +34,6 @@ function! nerdtree#compareNodes(n1, n2)
return a:n1.path.compareTo(a:n2.path)
endfunction
-
" FUNCTION: nerdtree#deprecated(func, [msg]) {{{2
" Issue a deprecation warning for a:func. If a second arg is given, use this
" as the deprecation message
@@ -73,15 +49,6 @@ function! nerdtree#deprecated(func, ...)
endif
endfunction
-"FUNCTION: nerdtree#escChars(dir) {{{2
-function! nerdtree#escChars()
- if nerdtree#runningWindows()
- return " `\|\"#%&,?()\*^<>"
- endif
-
- return " \\`\|\"#%&,?()\*^<>[]"
-endfunction
-
" FUNCTION: nerdtree#exec(cmd) {{{2
" same as :exec cmd but eventignore=all is set for the duration
function! nerdtree#exec(cmd)
@@ -91,68 +58,11 @@ function! nerdtree#exec(cmd)
let &ei = old_ei
endfunction
-" FUNCTION: nerdtree#findAndRevealPath() {{{2
-function! nerdtree#findAndRevealPath()
- try
- let p = g:NERDTreePath.New(expand("%:p"))
- catch /^NERDTree.InvalidArgumentsError/
- call nerdtree#echo("no file for the current buffer")
- return
- endtry
-
- if p.isUnixHiddenPath()
- let showhidden=g:NERDTreeShowHidden
- let g:NERDTreeShowHidden = 1
- endif
-
- if !nerdtree#treeExistsForTab()
- try
- let cwd = g:NERDTreePath.New(getcwd())
- catch /^NERDTree.InvalidArgumentsError/
- call nerdtree#echo("current directory does not exist.")
- let cwd = p.getParent()
- endtry
-
- if p.isUnder(cwd)
- call g:NERDTreeCreator.CreatePrimary(cwd.str())
- else
- call g:NERDTreeCreator.CreatePrimary(p.getParent().str())
- endif
- else
- if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path)
- if !nerdtree#isTreeOpen()
- call g:NERDTreeCreator.TogglePrimary('')
- else
- call nerdtree#putCursorInTreeWin()
- endif
- let b:NERDTreeShowHidden = g:NERDTreeShowHidden
- call nerdtree#chRoot(g:NERDTreeDirNode.New(p.getParent()))
- else
- if !nerdtree#isTreeOpen()
- call g:NERDTreeCreator.TogglePrimary("")
- endif
- endif
- endif
- call nerdtree#putCursorInTreeWin()
- call b:NERDTreeRoot.reveal(p)
-
- if p.isUnixHiddenFile()
- let g:NERDTreeShowHidden = showhidden
- endif
-endfunction
-
" FUNCTION: nerdtree#has_opt(options, name) {{{2
function! nerdtree#has_opt(options, name)
return has_key(a:options, a:name) && a:options[a:name] == 1
endfunction
-" FUNCTION: nerdtree#invokeKeyMap(key) {{{2
-"this is needed since I cant figure out how to invoke dict functions from a
-"key map
-function! nerdtree#invokeKeyMap(key)
- call g:NERDTreeKeyMap.Invoke(a:key)
-endfunction
-
" FUNCTION: nerdtree#loadClassFiles() {{{2
function! nerdtree#loadClassFiles()
runtime lib/nerdtree/path.vim
@@ -180,24 +90,6 @@ function! nerdtree#runningWindows()
return has("win16") || has("win32") || has("win64")
endfunction
-" FUNCTION: nerdtree#tabpagevar(tabnr, var) {{{2
-function! nerdtree#tabpagevar(tabnr, var)
- let currentTab = tabpagenr()
- let old_ei = &ei
- set ei=all
-
- exec "tabnext " . a:tabnr
- let v = -1
- if exists('t:' . a:var)
- exec 'let v = t:' . a:var
- endif
- exec "tabnext " . currentTab
-
- let &ei = old_ei
-
- return v
-endfunction
-
" Function: nerdtree#treeExistsForBuffer() {{{2
" Returns 1 if a nerd tree root exists in the current buffer
function! nerdtree#treeExistsForBuf()
@@ -229,54 +121,6 @@ function! nerdtree#treeWid()
return 2
endfunction
-"FUNCTION: nerdtree#upDir(keepState) {{{2
-"moves the tree up a level
-"
-"Args:
-"keepState: 1 if the current root should be left open when the tree is
-"re-rendered
-function! nerdtree#upDir(keepState)
- let cwd = b:NERDTreeRoot.path.str({'format': 'UI'})
- if cwd ==# "/" || cwd =~# '^[^/]..$'
- call nerdtree#echo("already at top dir")
- else
- if !a:keepState
- call b:NERDTreeRoot.close()
- endif
-
- let oldRoot = b:NERDTreeRoot
-
- if empty(b:NERDTreeRoot.parent)
- let path = b:NERDTreeRoot.path.getParent()
- let newRoot = g:NERDTreeDirNode.New(path)
- call newRoot.open()
- call newRoot.transplantChild(b:NERDTreeRoot)
- let b:NERDTreeRoot = newRoot
- else
- let b:NERDTreeRoot = b:NERDTreeRoot.parent
- endif
-
- if g:NERDTreeChDirMode ==# 2
- call b:NERDTreeRoot.path.changeToDir()
- endif
-
- call nerdtree#renderView()
- call oldRoot.putCursorHere(0, 0)
- endif
-endfunction
-
-" Function: nerdtree#unique(list) {{{2
-" returns a:list without duplicates
-function! nerdtree#unique(list)
- let uniqlist = []
- for elem in a:list
- if index(uniqlist, elem) ==# -1
- let uniqlist += [elem]
- endif
- endfor
- return uniqlist
-endfunction
-
" SECTION: View Functions {{{1
"============================================================
"
@@ -299,6 +143,7 @@ endfunction
function! nerdtree#chRoot(node)
call s:chRoot(a:node)
endfunction
+
"FUNCTION: nerdtree#closeTree() {{{2
"Closes the primary NERD tree window for this tab
function! nerdtree#closeTree()
@@ -476,23 +321,6 @@ function! nerdtree#echoWarning(msg)
echohl normal
endfunction
-"FUNCTION: nerdtree#firstUsableWindow(){{{2
-"find the window number of the first normal window
-function! nerdtree#firstUsableWindow()
- let i = 1
- while i <= winnr("$")
- let bnum = winbufnr(i)
- if bnum != -1 && getbufvar(bnum, '&buftype') ==# ''
- \ && !getwinvar(i, '&previewwindow')
- \ && (!getbufvar(bnum, '&modified') || &hidden)
- return i
- endif
-
- let i += 1
- endwhile
- return -1
-endfunction
-
"FUNCTION: nerdtree#getPath(ln) {{{2
"Gets the full path to the node that is rendered on the given line number
"
@@ -588,95 +416,6 @@ function! nerdtree#isTreeOpen()
return nerdtree#getTreeWinNum() != -1
endfunction
-"FUNCTION: nerdtree#isWindowUsable(winnumber) {{{2
-"Returns 0 if opening a file from the tree in the given window requires it to
-"be split, 1 otherwise
-"
-"Args:
-"winnumber: the number of the window in question
-function! nerdtree#isWindowUsable(winnumber)
- "gotta split if theres only one window (i.e. the NERD tree)
- if winnr("$") ==# 1
- return 0
- endif
-
- let oldwinnr = winnr()
- call nerdtree#exec(a:winnumber . "wincmd p")
- let specialWindow = getbufvar("%", '&buftype') != '' || getwinvar('%', '&previewwindow')
- let modified = &modified
- call nerdtree#exec(oldwinnr . "wincmd p")
-
- "if its a special window e.g. quickfix or another explorer plugin then we
- "have to split
- if specialWindow
- return 0
- endif
-
- if &hidden
- return 1
- endif
-
- return !modified || nerdtree#bufInWindows(winbufnr(a:winnumber)) >= 2
-endfunction
-
-" FUNCTION: nerdtree#jumpToChild(direction) {{{2
-" Args:
-" direction: 0 if going to first child, 1 if going to last
-function! nerdtree#jumpToChild(currentNode, direction)
- if a:currentNode.isRoot()
- return nerdtree#echo("cannot jump to " . (a:direction ? "last" : "first") . " child")
- end
- let dirNode = a:currentNode.parent
- let childNodes = dirNode.getVisibleChildren()
-
- let targetNode = childNodes[0]
- if a:direction
- let targetNode = childNodes[len(childNodes) - 1]
- endif
-
- if targetNode.equals(a:currentNode)
- let siblingDir = a:currentNode.parent.findOpenDirSiblingWithVisibleChildren(a:direction)
- if siblingDir != {}
- let indx = a:direction ? siblingDir.getVisibleChildCount()-1 : 0
- let targetNode = siblingDir.getChildByIndex(indx, 1)
- endif
- endif
-
- call targetNode.putCursorHere(1, 0)
-
- call nerdtree#centerView()
-endfunction
-
-" FUNCTION: nerdtree#jumpToSibling(currentNode, forward) {{{2
-" moves the cursor to the sibling of the current node in the given direction
-"
-" Args:
-" forward: 1 if the cursor should move to the next sibling, 0 if it should
-" move back to the previous sibling
-function! nerdtree#jumpToSibling(currentNode, forward)
- let sibling = a:currentNode.findSibling(a:forward)
-
- if !empty(sibling)
- call sibling.putCursorHere(1, 0)
- call nerdtree#centerView()
- endif
-endfunction
-
-"FUNCTION: nerdtree#promptToDelBuffer(bufnum, msg){{{2
-"prints out the given msg and, if the user responds by pushing 'y' then the
-"buffer with the given bufnum is deleted
-"
-"Args:
-"bufnum: the buffer that may be deleted
-"msg: a message that will be echoed to the user asking them if they wish to
-" del the buffer
-function! nerdtree#promptToDelBuffer(bufnum, msg)
- echo a:msg
- if nr2char(getchar()) ==# 'y'
- exec "silent bdelete! " . a:bufnum
- endif
-endfunction
-
"FUNCTION: nerdtree#putCursorOnBookmarkTable(){{{2
"Places the cursor at the top of the bookmarks table
function! nerdtree#putCursorOnBookmarkTable()
diff --git a/autoload/nerdtree/ui_glue.vim b/autoload/nerdtree/ui_glue.vim
@@ -86,9 +86,10 @@ endfunction
"handle the user activating the updir line
function! s:activateAll()
if getline(".") ==# nerdtree#treeUpDirLine()
- return nerdtree#upDir(0)
+ return nerdtree#ui_glue#upDir(0)
endif
endfunction
+
"FUNCTION: s:activateDirNode() {{{1
"handle the user activating a tree node
function! s:activateDirNode(node)
@@ -245,6 +246,56 @@ function! s:displayHelp()
call nerdtree#centerView()
endfunction
+" FUNCTION: s:findAndRevealPath() {{{1
+function! s:findAndRevealPath()
+ try
+ let p = g:NERDTreePath.New(expand("%:p"))
+ catch /^NERDTree.InvalidArgumentsError/
+ call nerdtree#echo("no file for the current buffer")
+ return
+ endtry
+
+ if p.isUnixHiddenPath()
+ let showhidden=g:NERDTreeShowHidden
+ let g:NERDTreeShowHidden = 1
+ endif
+
+ if !nerdtree#treeExistsForTab()
+ try
+ let cwd = g:NERDTreePath.New(getcwd())
+ catch /^NERDTree.InvalidArgumentsError/
+ call nerdtree#echo("current directory does not exist.")
+ let cwd = p.getParent()
+ endtry
+
+ if p.isUnder(cwd)
+ call g:NERDTreeCreator.CreatePrimary(cwd.str())
+ else
+ call g:NERDTreeCreator.CreatePrimary(p.getParent().str())
+ endif
+ else
+ if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path)
+ if !nerdtree#isTreeOpen()
+ call g:NERDTreeCreator.TogglePrimary('')
+ else
+ call nerdtree#putCursorInTreeWin()
+ endif
+ let b:NERDTreeShowHidden = g:NERDTreeShowHidden
+ call nerdtree#chRoot(g:NERDTreeDirNode.New(p.getParent()))
+ else
+ if !nerdtree#isTreeOpen()
+ call g:NERDTreeCreator.TogglePrimary("")
+ endif
+ endif
+ endif
+ call nerdtree#putCursorInTreeWin()
+ call b:NERDTreeRoot.reveal(p)
+
+ if p.isUnixHiddenFile()
+ let g:NERDTreeShowHidden = showhidden
+ endif
+endfunction
+
"FUNCTION: s:handleLeftClick() {{{1
"Checks if the click should open the current node
function! s:handleLeftClick()
@@ -296,16 +347,52 @@ function! s:handleMiddleMouse()
endif
endfunction
+" FUNCTION: s:jumpToChild(direction) {{{2
+" Args:
+" direction: 0 if going to first child, 1 if going to last
+function! s:jumpToChild(currentNode, direction)
+ if a:currentNode.isRoot()
+ return nerdtree#echo("cannot jump to " . (a:direction ? "last" : "first") . " child")
+ end
+ let dirNode = a:currentNode.parent
+ let childNodes = dirNode.getVisibleChildren()
+
+ let targetNode = childNodes[0]
+ if a:direction
+ let targetNode = childNodes[len(childNodes) - 1]
+ endif
+
+ if targetNode.equals(a:currentNode)
+ let siblingDir = a:currentNode.parent.findOpenDirSiblingWithVisibleChildren(a:direction)
+ if siblingDir != {}
+ let indx = a:direction ? siblingDir.getVisibleChildCount()-1 : 0
+ let targetNode = siblingDir.getChildByIndex(indx, 1)
+ endif
+ endif
+
+ call targetNode.putCursorHere(1, 0)
+
+ call nerdtree#centerView()
+endfunction
+
+
+" FUNCTION: nerdtree#ui_glue#invokeKeyMap(key) {{{1
+"this is needed since I cant figure out how to invoke dict functions from a
+"key map
+function! nerdtree#ui_glue#invokeKeyMap(key)
+ call g:NERDTreeKeyMap.Invoke(a:key)
+endfunction
+
" FUNCTION: s:jumpToFirstChild() {{{1
" wrapper for the jump to child method
function! s:jumpToFirstChild(node)
- call nerdtree#jumpToChild(a:node, 0)
+ call s:jumpToChild(a:node, 0)
endfunction
" FUNCTION: s:jumpToLastChild() {{{1
" wrapper for the jump to child method
function! s:jumpToLastChild(node)
- call nerdtree#jumpToChild(a:node, 1)
+ call s:jumpToChild(a:node, 1)
endfunction
" FUNCTION: s:jumpToParent(node) {{{1
@@ -328,12 +415,27 @@ endfunction
" FUNCTION: s:jumpToNextSibling(node) {{{1
function! s:jumpToNextSibling(node)
- call nerdtree#jumpToSibling(a:node, 1)
+ call s:jumpToSibling(a:node, 1)
endfunction
" FUNCTION: s:jumpToPrevSibling(node) {{{1
function! s:jumpToPrevSibling(node)
- call nerdtree#jumpToSibling(a:node, 0)
+ call s:jumpToSibling(a:node, 0)
+endfunction
+
+" FUNCTION: s:jumpToSibling(currentNode, forward) {{{2
+" moves the cursor to the sibling of the current node in the given direction
+"
+" Args:
+" forward: 1 if the cursor should move to the next sibling, 0 if it should
+" move back to the previous sibling
+function! s:jumpToSibling(currentNode, forward)
+ let sibling = a:currentNode.findSibling(a:forward)
+
+ if !empty(sibling)
+ call sibling.putCursorHere(1, 0)
+ call nerdtree#centerView()
+ endif
endfunction
" FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1
@@ -441,6 +543,18 @@ function! s:refreshCurrent(node)
call nerdtree#echo("Refreshing node. This could take a while... DONE")
endfunction
+" FUNCTION: nerdtree#ui_glue#setupCommands() {{{1
+function! nerdtree#ui_glue#setupCommands()
+ command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreatePrimary('<args>')
+ command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.TogglePrimary('<args>')
+ command! -n=0 -bar NERDTreeClose :call nerdtree#closeTreeIfOpen()
+ command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreatePrimary('<args>')
+ command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror()
+ command! -n=0 -bar NERDTreeFind call nerdtree#ui_glue#findAndRevealPath()
+ command! -n=0 -bar NERDTreeFocus call NERDTreeFocus()
+ command! -n=0 -bar NERDTreeCWD call NERDTreeCWD()
+endfunction
+
" Function: s:SID() {{{1
function s:SID()
if !exists("s:sid")
@@ -505,14 +619,50 @@ function! s:toggleZoom()
endif
endfunction
+"FUNCTION: nerdtree#ui_glue#upDir(keepState) {{{1
+"moves the tree up a level
+"
+"Args:
+"keepState: 1 if the current root should be left open when the tree is
+"re-rendered
+function! nerdtree#ui_glue#upDir(keepState)
+ let cwd = b:NERDTreeRoot.path.str({'format': 'UI'})
+ if cwd ==# "/" || cwd =~# '^[^/]..$'
+ call nerdtree#echo("already at top dir")
+ else
+ if !a:keepState
+ call b:NERDTreeRoot.close()
+ endif
+
+ let oldRoot = b:NERDTreeRoot
+
+ if empty(b:NERDTreeRoot.parent)
+ let path = b:NERDTreeRoot.path.getParent()
+ let newRoot = g:NERDTreeDirNode.New(path)
+ call newRoot.open()
+ call newRoot.transplantChild(b:NERDTreeRoot)
+ let b:NERDTreeRoot = newRoot
+ else
+ let b:NERDTreeRoot = b:NERDTreeRoot.parent
+ endif
+
+ if g:NERDTreeChDirMode ==# 2
+ call b:NERDTreeRoot.path.changeToDir()
+ endif
+
+ call nerdtree#renderView()
+ call oldRoot.putCursorHere(0, 0)
+ endif
+endfunction
+
" FUNCTION: s:upDirCurrentRootOpen() {{{1
function! s:upDirCurrentRootOpen()
- call nerdtree#upDir(1)
+ call nerdtree#ui_glue#upDir(1)
endfunction
" FUNCTION: s:upDirCurrentRootClosed() {{{1
function! s:upDirCurrentRootClosed()
- call nerdtree#upDir(0)
+ call nerdtree#ui_glue#upDir(0)
endfunction
" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/lib/nerdtree/creator.vim b/lib/nerdtree/creator.vim
@@ -122,12 +122,12 @@ function! s:Creator.createMirror()
"get the names off all the nerd tree buffers
let treeBufNames = []
for i in range(1, tabpagenr("$"))
- let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName')
+ let nextName = self._tabpagevar(i, 'NERDTreeBufName')
if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName)
call add(treeBufNames, nextName)
endif
endfor
- let treeBufNames = nerdtree#unique(treeBufNames)
+ let treeBufNames = self._uniq(treeBufNames)
"map the option names (that the user will be prompted with) to the nerd
"tree buffer names
@@ -290,6 +290,24 @@ function! s:Creator._setupStatusline()
endif
endfunction
+" FUNCTION: s:Creator._tabpagevar(tabnr, var) {{{1
+function! s:Creator._tabpagevar(tabnr, var)
+ let currentTab = tabpagenr()
+ let old_ei = &ei
+ set ei=all
+
+ exec "tabnext " . a:tabnr
+ let v = -1
+ if exists('t:' . a:var)
+ exec 'let v = t:' . a:var
+ endif
+ exec "tabnext " . currentTab
+
+ let &ei = old_ei
+
+ return v
+endfunction
+
"FUNCTION: s:Creator.TogglePrimary(dir) {{{1
function! s:Creator.TogglePrimary(dir)
let creator = s:Creator.New()
@@ -319,4 +337,16 @@ function! s:Creator.togglePrimary(dir)
endif
endfunction
+" Function: s:Creator._uniq(list) {{{1
+" returns a:list without duplicates
+function! s:Creator._uniq(list)
+ let uniqlist = []
+ for elem in a:list
+ if index(uniqlist, elem) ==# -1
+ let uniqlist += [elem]
+ endif
+ endfor
+ return uniqlist
+endfunction
+
" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/lib/nerdtree/key_map.vim b/lib/nerdtree/key_map.vim
@@ -44,7 +44,7 @@ function! s:KeyMap.bind()
let premap = self.key == "<LeftRelease>" ? " <LeftRelease>" : " "
- exec 'nnoremap <buffer> <silent> '. self.key . premap . ':call nerdtree#invokeKeyMap("'. keymapInvokeString .'")<cr>'
+ exec 'nnoremap <buffer> <silent> '. self.key . premap . ':call nerdtree#ui_glue#invokeKeyMap("'. keymapInvokeString .'")<cr>'
endfunction
"FUNCTION: KeyMap.Remove(key, scope) {{{1
diff --git a/lib/nerdtree/opener.vim b/lib/nerdtree/opener.vim
@@ -3,6 +3,29 @@
let s:Opener = {}
let g:NERDTreeOpener = s:Opener
+"FUNCTION: s:Opener._bufInWindows(bnum){{{1
+"[[STOLEN FROM VTREEEXPLORER.VIM]]
+"Determine the number of windows open to this buffer number.
+"Care of Yegappan Lakshman. Thanks!
+"
+"Args:
+"bnum: the subject buffers buffer number
+function! s:Opener._bufInWindows(bnum)
+ let cnt = 0
+ let winnum = 1
+ while 1
+ let bufnum = winbufnr(winnum)
+ if bufnum < 0
+ break
+ endif
+ if bufnum ==# a:bnum
+ let cnt = cnt + 1
+ endif
+ let winnum = winnum + 1
+ endwhile
+
+ return cnt
+endfunction
"FUNCTION: Opener._checkToCloseTree(newtab) {{{1
"Check the class options and global options (i.e. NERDTreeQuitOnOpen) to see
"if the tree should be closed now.
@@ -21,6 +44,24 @@ function! s:Opener._checkToCloseTree(newtab)
endif
endfunction
+
+"FUNCTION: s:Opener._firstUsableWindow(){{{1
+"find the window number of the first normal window
+function! s:Opener._firstUsableWindow()
+ let i = 1
+ while i <= winnr("$")
+ let bnum = winbufnr(i)
+ if bnum != -1 && getbufvar(bnum, '&buftype') ==# ''
+ \ && !getwinvar(i, '&previewwindow')
+ \ && (!getbufvar(bnum, '&modified') || &hidden)
+ return i
+ endif
+
+ let i += 1
+ endwhile
+ return -1
+endfunction
+
"FUNCTION: Opener._gotoTargetWin() {{{1
function! s:Opener._gotoTargetWin()
if b:NERDTreeType ==# "secondary"
@@ -48,6 +89,37 @@ function! s:Opener._gotoTargetWin()
endif
endfunction
+"FUNCTION: s:Opener._isWindowUsable(winnumber) {{{1
+"Returns 0 if opening a file from the tree in the given window requires it to
+"be split, 1 otherwise
+"
+"Args:
+"winnumber: the number of the window in question
+function! s:Opener._isWindowUsable(winnumber)
+ "gotta split if theres only one window (i.e. the NERD tree)
+ if winnr("$") ==# 1
+ return 0
+ endif
+
+ let oldwinnr = winnr()
+ call nerdtree#exec(a:winnumber . "wincmd p")
+ let specialWindow = getbufvar("%", '&buftype') != '' || getwinvar('%', '&previewwindow')
+ let modified = &modified
+ call nerdtree#exec(oldwinnr . "wincmd p")
+
+ "if its a special window e.g. quickfix or another explorer plugin then we
+ "have to split
+ if specialWindow
+ return 0
+ endif
+
+ if &hidden
+ return 1
+ endif
+
+ return !modified || self._bufInWindows(winbufnr(a:winnumber)) >= 2
+endfunction
+
"FUNCTION: Opener.New(path, opts) {{{1
"Args:
"
@@ -206,12 +278,12 @@ endfunction
"FUNCTION: Opener._previousWindow() {{{1
function! s:Opener._previousWindow()
- if !nerdtree#isWindowUsable(winnr("#")) && nerdtree#firstUsableWindow() ==# -1
+ if !self._isWindowUsable(winnr("#")) && self._firstUsableWindow() ==# -1
call self._newSplit()
else
try
- if !nerdtree#isWindowUsable(winnr("#"))
- call nerdtree#exec(nerdtree#firstUsableWindow() . "wincmd w")
+ if !self._isWindowUsable(winnr("#"))
+ call nerdtree#exec(self._firstUsableWindow() . "wincmd w")
else
call nerdtree#exec('wincmd p')
endif
diff --git a/lib/nerdtree/path.vim b/lib/nerdtree/path.vim
@@ -170,7 +170,7 @@ function! s:Path.copy(dest)
let dest = s:Path.WinToUnixPath(a:dest)
- let cmd = g:NERDTreeCopyCmd . " " . escape(self.str(), nerdtree#escChars()) . " " . escape(dest, nerdtree#escChars())
+ let cmd = g:NERDTreeCopyCmd . " " . escape(self.str(), self._escChars()) . " " . escape(dest, self._escChars())
let success = system(cmd)
if success != 0
throw "NERDTree.CopyError: Could not copy ''". self.str() ."'' to: '" . a:dest . "'"
@@ -289,6 +289,15 @@ function! s:Path.exists()
return filereadable(p) || isdirectory(p)
endfunction
+"FUNCTION: Path._escChars() {{{1
+function! s:Path._escChars()
+ if nerdtree#runningWindows()
+ return " `\|\"#%&,?()\*^<>"
+ endif
+
+ return " \\`\|\"#%&,?()\*^<>[]"
+endfunction
+
"FUNCTION: Path.getDir() {{{1
"
"Returns this path if it is a directory, else this paths parent.
@@ -625,7 +634,7 @@ endfunction
"
" returns a string that can be used with :cd
function! s:Path._strForCd()
- return escape(self.str(), nerdtree#escChars())
+ return escape(self.str(), self._escChars())
endfunction
"FUNCTION: Path._strForEdit() {{{1
@@ -633,7 +642,7 @@ endfunction
"Return: the string for this path that is suitable to be used with the :edit
"command
function! s:Path._strForEdit()
- let p = escape(self.str({'format': 'UI'}), nerdtree#escChars())
+ let p = escape(self.str({'format': 'UI'}), self._escChars())
let cwd = getcwd() . s:Path.Slash()
"return a relative path if we can
@@ -673,7 +682,7 @@ function! s:Path._strForGlob()
let toReturn = lead . join(self.pathSegments, s:Path.Slash())
if !nerdtree#runningWindows()
- let toReturn = escape(toReturn, nerdtree#escChars())
+ let toReturn = escape(toReturn, self._escChars())
endif
return toReturn
endfunction
diff --git a/plugin/NERD_tree.vim b/plugin/NERD_tree.vim
@@ -142,15 +142,8 @@ call nerdtree#loadClassFiles()
" SECTION: Commands {{{1
"============================================================
-"init the command that users start the nerd tree with
-command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreatePrimary('<args>')
-command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.TogglePrimary('<args>')
-command! -n=0 -bar NERDTreeClose :call nerdtree#closeTreeIfOpen()
-command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreatePrimary('<args>')
-command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror()
-command! -n=0 -bar NERDTreeFind call nerdtree#findAndRevealPath()
-command! -n=0 -bar NERDTreeFocus call NERDTreeFocus()
-command! -n=0 -bar NERDTreeCWD call NERDTreeCWD()
+call nerdtree#ui_glue#setupCommands()
+
" SECTION: Auto commands {{{1
"============================================================
augroup NERDTree