nerdtree

A tree explorer plugin for vim.
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commit e8592f0f5c60d129318807ce44a7c10ccfce8bcd
parent d04b057d1b6ac1dc7dd0083b09d6e1a67db68576
Author: marty <marty@yeliz.(none)>
Date:   Sat,  3 Nov 2007 10:48:20 +1300

removed the doc file, the install call and the install function

Diffstat:
Mplugin/NERD_tree.vim | 1100-------------------------------------------------------------------------------
1 file changed, 0 insertions(+), 1100 deletions(-)
diff --git a/plugin/NERD_tree.vim b/plugin/NERD_tree.vim
@@ -1344,129 +1344,6 @@ function! s:InitNerdTree(dir)
     call s:RenderView()
 endfunction
 
-" Function: s:InstallDocumentation(full_name, revision)   {{{2
-"   Install help documentation.
-" Arguments:
-"   full_name: Full name of this vim plugin script, including path name.
-"   revision:  Revision of the vim script. #version# mark in the document file
-"              will be replaced with this string with 'v' prefix.
-" Return:
-"   1 if new document installed, 0 otherwise.
-" Note: Cleaned and generalized by guo-peng Wen.
-"
-" Note about authorship: this function was taken from the vimspell plugin
-" which can be found at http://www.vim.org/scripts/script.php?script_id=465
-"
-function! s:InstallDocumentation(full_name, revision)
-    " Name of the document path based on the system we use:
-    if has("vms")
-         " No chance that this script will work with
-         " VMS -  to much pathname juggling here.
-         return 1
-    elseif (has("unix"))
-        " On UNIX like system, using forward slash:
-        let l:slash_char = '/'
-        let l:mkdir_cmd  = ':silent !mkdir -p '
-    else
-        " On M$ system, use backslash. Also mkdir syntax is different.
-        " This should only work on W2K and up.
-        let l:slash_char = '\'
-        let l:mkdir_cmd  = ':silent !mkdir '
-    endif
-
-    let l:doc_path = l:slash_char . 'doc'
-    let l:doc_home = l:slash_char . '.vim' . l:slash_char . 'doc'
-
-    " Figure out document path based on full name of this script:
-    let l:vim_plugin_path = fnamemodify(a:full_name, ':h')
-    let l:vim_doc_path    = fnamemodify(a:full_name, ':h:h') . l:doc_path
-    if (!(filewritable(l:vim_doc_path) == 2))
-         "Doc path: " . l:vim_doc_path
-        call s:Echo("Doc path: " . l:vim_doc_path)
-        execute l:mkdir_cmd . '"' . l:vim_doc_path . '"'
-        if (!(filewritable(l:vim_doc_path) == 2))
-            " Try a default configuration in user home:
-            let l:vim_doc_path = expand("~") . l:doc_home
-            if (!(filewritable(l:vim_doc_path) == 2))
-                execute l:mkdir_cmd . '"' . l:vim_doc_path . '"'
-                if (!(filewritable(l:vim_doc_path) == 2))
-                    " Put a warning:
-                    call s:Echo("Unable to open documentation directory")
-                    call s:Echo("type :help add-local-help for more information.")
-                    call s:Echo(l:vim_doc_path)
-                    return 0
-                endif
-            endif
-        endif
-    endif
-
-    " Exit if we have problem to access the document directory:
-    if (!isdirectory(l:vim_plugin_path) || !isdirectory(l:vim_doc_path) || filewritable(l:vim_doc_path) != 2)
-        return 0
-    endif
-
-    " Full name of script and documentation file:
-    let l:script_name = fnamemodify(a:full_name, ':t')
-    let l:doc_name    = fnamemodify(a:full_name, ':t:r') . '.txt'
-    let l:plugin_file = l:vim_plugin_path . l:slash_char . l:script_name
-    let l:doc_file    = l:vim_doc_path    . l:slash_char . l:doc_name
-
-    " Bail out if document file is still up to date:
-    if (filereadable(l:doc_file) && getftime(l:plugin_file) < getftime(l:doc_file))
-        return 0
-    endif
-
-    " Prepare window position restoring command:
-    if (strlen(@%))
-        let l:go_back = 'b ' . bufnr("%")
-    else
-        let l:go_back = 'enew!'
-    endif
-
-    " Create a new buffer & read in the plugin file (me):
-    setl nomodeline
-    exe 'enew!'
-    exe 'r ' . l:plugin_file
-
-    setl modeline
-    let l:buf = bufnr("%")
-    setl noswapfile modifiable
-
-    norm zR
-    norm gg
-
-    " Delete from first line to a line starts with
-    " === START_DOC
-    1,/^=\{3,}\s\+START_DOC\C/ d
-
-    " Delete from a line starts with
-    " === END_DOC
-    " to the end of the documents:
-    /^=\{3,}\s\+END_DOC\C/,$ d
-
-    " Remove fold marks:
-    :%s/{{{[1-9]/    /
-
-    " Add modeline for help doc: the modeline string is mangled intentionally
-    " to avoid it be recognized by VIM:
-    call append(line('$'), '')
-    call append(line('$'), ' v' . 'im:tw=78:ts=8:ft=help:norl:')
-
-    " Replace revision:
-    "exe "normal :1s/#version#/ v" . a:revision . "/\<CR>"
-    exe "normal! :%s/#version#/ v" . a:revision . "/\<CR>"
-
-    " Save the help document:
-    exe 'w! ' . l:doc_file
-    exe l:go_back
-    exe 'bw ' . l:buf
-
-    " Build help tags:
-    exe 'helptags ' . l:vim_doc_path
-
-    return 1
-endfunction
-
 " Function: s:TreeExistsForTab()   {{{2
 " Returns 1 if a nerd tree root exists in the current tab
 function! s:TreeExistsForTab()
@@ -3037,980 +2914,3 @@ function! s:UpDir(keepState)
 endfunction
 
 
-" SECTION: Doc installation call {{{1
-silent call s:InstallDocumentation(expand('<sfile>:p'), s:NERD_tree_version)
-"============================================================
-finish
-" SECTION: The help file {{{1 
-"=============================================================================
-" Title {{{2
-" ============================================================================
-=== START_DOC
-*NERD_tree.txt*   A tree explorer plugin that owns your momma!       #version#
-
-
-
-
-
-    ________  ________   _   ____________  ____     __________  ____________~
-   /_  __/ / / / ____/  / | / / ____/ __ \/ __ \   /_  __/ __ \/ ____/ ____/~
-    / / / /_/ / __/    /  |/ / __/ / /_/ / / / /    / / / /_/ / __/ / __/   ~
-   / / / __  / /___   / /|  / /___/ _, _/ /_/ /    / / / _, _/ /___/ /___   ~
-  /_/ /_/ /_/_____/  /_/ |_/_____/_/ |_/_____/    /_/ /_/ |_/_____/_____/   ~
-
-
-                              Reference Manual~
-
-
-
-
-==============================================================================
-CONTENTS {{{2                                              *NERDTree-contents* 
-
-    1.Intro...................................|NERDTree|
-    2.Functionality provided..................|NERDTreeFunctionality|
-        2.1 Commands..........................|NERDTreeCommands|
-        2.2 NERD tree mappings................|NERDTreeMappings|
-        2.3 The filesystem menu...............|NERDTreeFilesysMenu|
-    3.Options.................................|NERDTreeOptions|
-        3.1 Option summary....................|NERDTreeOptionSummary|
-        3.2 Option details....................|NERDTreeOptionDetails|
-    4.Public functions........................|NERDTreePublicFunctions|
-    5.TODO list...............................|NERDTreeTodo|
-    6.The Author..............................|NERDTreeAuthor|
-    7.Changelog...............................|NERDTreeChangelog|
-    8.Credits.................................|NERDTreeCredits|
-
-==============================================================================
-1. Intro {{{2                                                       *NERDTree*
-
-What is this "NERD tree"??
-
-The NERD tree allows you to explore your filesystem and to open files and
-directories. It presents the filesystem to you in the form of a tree which you
-manipulate with the keyboard and/or mouse. It also allows you to perform
-simple filesystem operations so you can alter the tree dynamically.
-
-The following features and functionality are provided by the NERD tree:
-    * Files and directories are displayed in a hierarchical tree structure
-    * Different highlighting is provided for the following types of nodes:
-        * files
-        * directories
-        * sym-links
-        * windows .lnk files
-        * read-only files
-    * Many (customisable) mappings are provided to manipulate the tree:
-        * Mappings to open/close/explore directory nodes
-        * Mappings to open files in new/existing windows/tabs     
-        * Mappings to change the current root of the tree 
-        * Mappings to navigate around the tree 
-        * ...
-    * Most NERD tree navigation can also be done with the mouse  
-    * Dynamic customisation of tree content
-        * custom file filters to prevent e.g. vim backup files being displayed
-        * optional displaying of hidden files (. files)
-        * files can be "turned off" so that only directories are displayed
-    * A textual filesystem menu is provided which allows you to
-      create/delete/rename file and directory nodes
-    * The position and size of the NERD tree window can be customised 
-    * The order in which the nodes in the tree are listed can be customised.
-    * A model of your filesystem is created/maintained as you explore it. This
-      has several advantages:
-        * All filesystem information is cached and is only re-read on demand
-        * If you revisit a part of the tree that you left earlier in your
-          session, the directory nodes will be opened/closed as you left them       
-    * The script remembers the cursor position and window position in the NERD
-      tree so you can toggle it off (or just close the tree window) and then
-      reopen it (with NERDTreeToggle) the NERD tree window will appear EXACTLY
-      as you left it
-    * You can have a separate NERD tree for each tab   
-
-==============================================================================
-2. Functionality provided {{{2                         *NERDTreeFunctionality* 
-
-------------------------------------------------------------------------------
-2.1. Commands {{{3                                          *NERDTreeCommands*
-
-:NERDTree [start-directory]                                 *:NERDTree*
-                Opens a fresh NERD tree in [start-directory] or the current
-                directory if [start-directory] isn't specified.
-                For example: >
-                    :NERDTree /home/marty/vim7/src
-<               will open a NERD tree in /home/marty/vim7/src.
-
-:NERDTreeToggle [start-directory]                           *:NERDTreeToggle*
-                If a NERD tree already exists for this tab, it is reopened and
-                rendered again.  If no NERD tree exists for this tab then this
-                command acts the same as the |:NERDTree| command.
-
-------------------------------------------------------------------------------
-2.2. NERD tree Mappings {{{3                                *NERDTreeMappings*
-
-Default  Description~                                             help-tag~
-Key~
-
-o.......Open selected file, or expand selected dir...............|NERDTree-o|
-go......Open selected file, but leave cursor in the NERDTree.....|NERDTree-go|
-t.......Open selected node in a new tab..........................|NERDTree-t|
-T.......Same as 't' but keep the focus on the current tab........|NERDTree-T|
-<tab>...Open selected file in a split window.....................|NERDTree-tab|
-g<tab>..Same as <tab>, but leave the cursor on the NERDTree......|NERDTree-gtab|
-!.......Execute the current file.................................|NERDTree-!|
-O.......Recursively open the selected directory..................|NERDTree-O|
-x.......Close the current nodes parent...........................|NERDTree-x|
-X.......Recursively close all children of the current node.......|NERDTree-X|
-e.......Open a netrw for the current dir.........................|NERDTree-e|
-
-double-click.......same as the |NERDTree-o| map.
-middle-click.......same as |NERDTree-tab| for files, same as 
-                   |NERDTree-e| for dirs.
-
-P.......Jump to the root node....................................|NERDTree-P|
-p.......Jump to current nodes parent.............................|NERDTree-p|
-K.......Jump up inside directories at the current tree depth.....|NERDTree-K|
-J.......Jump down inside directories at the current tree depth...|NERDTree-J|
-<C-j>...Jump down to the next sibling of the current directory...|NERDTree-c-j|
-<C-k>...Jump up to the previous sibling of the current directory.|NERDTree-c-k|
-
-C.......Change the tree root to the selected dir.................|NERDTree-C|
-u.......Move the tree root up one directory......................|NERDTree-u|
-U.......Same as 'u' except the old root node is left open........|NERDTree-U|
-r.......Recursively refresh the current directory................|NERDTree-r|
-R.......Recursively refresh the current root.....................|NERDTree-R|
-m.......Display the filesystem menu..............................|NERDTree-m|
-cd......Change the CWD to the dir of the selected node...........|NERDTree-cd|
-
-H.......Toggle whether hidden files displayed....................|NERDTree-H|
-f.......Toggle whether the file filters are used.................|NERDTree-f|
-F.......Toggle whether files are displayed.......................|NERDTree-F|
-
-q.......Close the NERDTree window................................|NERDTree-q|
-?.......Toggle the display of the quick help.....................|NERDTree-?|
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-o*
-Default key: o
-Map option: NERDTreeMapActivateNode
-Applies to: files and directories.
-
-If a file node is selected, it is opened in the previous window. If a
-directory is selected it is opened or closed depending on its current state.
-
-------------------------------------------------------------------------------
-                                                                 *NERDTree-go*
-Default key: go
-Map option: None
-Applies to: files.
-
-If a file node is selected, it is opened in the previous window, but the
-cursor does not move.
-
-The key combo for this mapping is always "g" + NERDTreeMapActivateNode (see
-|NERDTree-o|).
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-t*
-Default key: t
-Map option: NERDTreeMapOpenInTab
-Applies to: files and directories.
-
-Opens the selected file in a new tab. If a directory is selected, a netrw is
-opened in a new tab.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-T*
-Default key: T
-Map option: NERDTreeMapOpenInTabSilent
-Applies to: files and directories.
-
-The same as |NERDTree-t| except that the focus is kept in the current tab.
-
-------------------------------------------------------------------------------
-                                                                *NERDTree-tab*
-Default key: <tab>
-Map option: NERDTreeMapOpenSplit
-Applies to: files.
-
-Opens the selected file in a new split window and puts the cursor in the new
-window.
-
-------------------------------------------------------------------------------
-                                                               *NERDTree-gtab*
-Default key: g<tab>
-Map option: None
-Applies to: files.
-
-The same as |NERDTree-tab| except that the cursor is not moved.
-
-The key combo for this mapping is always "g" + NERDTreeMapOpenSplit (see
-|NERDTree-tab|).
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-!*
-Default key: !
-Map option: NERDTreeMapExecute
-Applies to: files.
-
-Executes the selected file, prompting for arguments first.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-O*
-Default key: O
-Map option: NERDTreeMapOpenRecursively
-Applies to: directories.
-
-Recursively opens the selelected directory.
-
-All files and directories are cached, but if a directory would not be
-displayed due to file filters (see |NERDTreeIgnore| |NERDTree-f|) or the
-hidden file filter (see |NERDTreeShowHidden|) then it is not opened. This is
-handy, especially if you have .svn directories.
-
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-x*
-Default key: x
-Map option: NERDTreeMapCloseDir
-Applies to: files and directories.
-
-Closes the parent of the selected node.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-X*
-Default key: X
-Map option: NERDTreeMapCloseChildren
-Applies to: directories.
-
-Recursively closes all children of the selected directory.
-
-Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-e*
-Default key: e
-Map option: NERDTreeMapOpenExpl
-Applies to: files and directories.
-
-Opens a netrw on the selected directory, or the selected file's directory.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-P*
-Default key: P
-Map option: NERDTreeMapJumpRoot
-Applies to: no restrictions.
-
-Jump to the tree root.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-p*
-Default key: p
-Map option: NERDTreeMapJumpParent
-Applies to: files and directories.
-
-Jump to the parent node of the selected node.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-K*
-Default key: K
-Map option: NERDTreeMapJumpFirstChild
-Applies to: files and directories.
-
-Jump to the first child of the current nodes parent.
-
-If the cursor is already on the first node then do the following:
-    * loop back thru the siblings of the current nodes parent until we find an
-      open dir with children
-    * go to the first child of that node
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-J*
-Default key: J
-Map option: NERDTreeMapJumpLastChild
-Applies to: files and directories.
-
-Jump to the last child of the current nodes parent.
-
-If the cursor is already on the last node then do the following:
-    * loop forward thru the siblings of the current nodes parent until we find
-      an open dir with children
-    * go to the last child of that node
-
-------------------------------------------------------------------------------
-                                                                *NERDTree-c-j*
-Default key: <C-j>
-Map option: NERDTreeMapJumpNextSibling
-Applies to: files and directories.
-
-If a dir node is selected, jump to the next sibling of that node.
-If a file node is selected, jump to the next sibling of that nodes parent.
-
-------------------------------------------------------------------------------
-                                                                *NERDTree-c-k*
-Default key: <C-k>
-Map option: NERDTreeMapJumpPrevSibling
-Applies to: files and directories.
-
-If a dir node is selected, jump to the previous sibling of that node.
-If a file node is selected, jump to the previous sibling of that nodes parent.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-C*
-Default key: C
-Map option: NERDTreeMapChdir
-Applies to: directories.
-
-Made the selected directory node the new tree root.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-u*
-Default key: u
-Map option: NERDTreeMapUpdir
-Applies to: no restrictions.
-
-Move the tree root up a dir (like doing a "cd ..").
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-U*
-Default key: U
-Map option: NERDTreeMapUpdirKeepOpen
-Applies to: no restrictions.
-
-Like |NERDTree-u| except that the old tree root is kept open.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-r*
-Default key: r
-Map option: NERDTreeMapRefresh
-Applies to: files and directories.
-
-If a dir is selected, recursively refresh that dir, i.e. scan the filesystem
-for changes and represent them in the tree.
-
-If a file node is selected then the above is done on it's parent.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-R*
-Default key: R
-Map option: NERDTreeMapRefreshRoot
-Applies to: no restrictions.
-
-Recursively refresh the tree root.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-m*
-Default key: m
-Map option: NERDTreeMapFilesystemMenu
-Applies to: files and directories.
-
-Display the filesystem menu. See |NERDTreeFilesysMenu| for details.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-H*
-Default key: H
-Map option: NERDTreeMapToggleHidden
-Applies to: no restrictions.
-
-Toggles whether hidden files are displayed. Hidden files are any
-file/directory that starts with a "."
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-f*
-Default key: f
-Map option: NERDTreeMapToggleFilters
-Applies to: no restrictions.
-
-Toggles whether file filters are used. See |NERDTreeIgnore| for details.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-F*
-Default key: F
-Map option: NERDTreeMapToggleFiles
-Applies to: no restrictions.
-
-Toggles whether file nodes are displayed.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-q*
-Default key: q
-Map option: NERDTreeMapQuit
-Applies to: no restrictions.
-
-Closes the NERDtree window.
-
-------------------------------------------------------------------------------
-                                                                  *NERDTree-?*
-Default key: ?
-Map option: NERDTreeMapHelp
-Applies to: no restrictions.
-
-Toggles whether the quickhelp is displayed.
-
-------------------------------------------------------------------------------
-2.3. The filesystem menu {{{3                            *NERDTreeFilesysMenu*
-
-The purpose of the filesystem menu is to allow you to perform basic filesystem
-operations quickly from the NERD tree rather than the console.  
-
-The filesystem menu can be accessed with 'm' mapping and has three supported
-operations: >
-    1. Adding nodes.
-    2. Renaming nodes.
-    3. Deleting nodes.
-<
-1. Adding nodes:
-To add a node move the cursor onto (or anywhere inside) the directory you wish
-to create the new node inside. Select the 'add node' option from the
-filesystem menu and type a filename. If the filename you type ends with a '/'
-character then a directory will be created. Once the operation is completed,
-the cursor is placed on the new node.
-
-2. Renaming nodes:
-To rename a node, put the cursor on it and select the 'rename' option from the
-filesystem menu.  Enter the new name for the node and it will be renamed. If
-the old file is open in a buffer, you will be asked if you wish to delete that
-buffer. Once the operation is complete the cursor will be placed on the
-renamed node.
-
-3. Deleting nodes:
-To delete a node put the cursor on it and select the 'delete' option from the
-filesystem menu. After confirmation the node will be deleted. If a file is
-deleted but still exists as a buffer you will be given the option to delete
-that buffer. 
-
-==============================================================================
-3. Customisation {{{2                                        *NERDTreeOptions*
-
-
-------------------------------------------------------------------------------
-3.1. Customisation summary {{{3                        *NERDTreeOptionSummary*
-
-The script provides the following options that can customise the behaviour the
-NERD tree. These options should be set in your vimrc.
-
-|loaded_nerd_tree|              Turns off the script.
-
-|NERDChristmasTree|             Tells the NERD tree to make itself colourful
-                                and pretty.
-
-|NERDTreeAutoCenter|            Controls whether the NERD tree window centers
-                                when the cursor moves within a specified
-                                distance to the top/bottom of the window.
-|NERDTreeAutoCenterThreshold|   Controls the sensitivity of autocentering.
-
-|NERDTreeCaseSensitiveSort|     Tells the NERD tree whether to be case
-                                sensitive or not when sorting nodes.
-
-|NERDTreeChDirMode|             Tells the NERD tree if/when it should change
-                                vim's current working directory.
-
-|NERDTreeHighlightCursorline|   Tell the NERD tree whether to highlight the
-                                current cursor line.
-
-|NERDTreeIgnore|                Tells the NERD tree which files to ignore.
-
-|NERDTreeMouseMode|             Tells the NERD tree how to handle mouse
-                                clicks.
-
-|NERDTreeShowFiles|             Tells the NERD tree whether to display files
-                                in the tree on startup.
-
-|NERDTreeShowHidden|            Tells the NERD tree whether to display hidden
-                                files on startup.
-
-|NERDTreeSortOrder|             Tell the NERD tree how to sort the nodes in
-                                the tree.
-
-|NERDTreeSplitVertical|         Tells the script whether the NERD tree should
-                                be created by splitting the window vertically
-                                or horizontally.
-
-|NERDTreeWinPos|                Tells the script where to put the NERD tree
-                                window.
-                               
-
-|NERDTreeWinSize|               Sets the window size when the NERD tree is
-                                opened.
-
-------------------------------------------------------------------------------
-3.2. Customisation details {{{3                        *NERDTreeOptionDetails*
-
-To enable any of the below options you should put the given line in your 
-~/.vimrc
-
-                                                            *loaded_nerd_tree*              
-If this plugin is making you feel homicidal, it may be a good idea to turn it
-off with this line in your vimrc: >
-    let loaded_nerd_tree=1
-<
-------------------------------------------------------------------------------
-                                                           *NERDChristmasTree*
-Values: 0 or 1.
-Default: 1.
-
-If this option is set to 1 then some extra syntax highlighting elements are
-added to the nerd tree to make it more colourful.
-
-Set it to 0 for a more vanilla looking tree.
-
-------------------------------------------------------------------------------
-                                                          *NERDTreeAutoCenter*                
-Values: 0 or 1.
-Default: 1
-
-If set to 1, the NERD tree window will center around the cursor if it moves to
-within |NERDTreeAutoCenterThreshold| lines of the top/bottom of the window.
-
-This is ONLY done in response to tree navigation mappings, 
-i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-c-K| |NERDTree-p|
-|NERDTree-P|
-
-The centering is done with a |zz| operation.
-
-------------------------------------------------------------------------------
-                                                 *NERDTreeAutoCenterThreshold*                
-Values: Any natural number.
-Default: 3
-
-This option controls the "sensitivity" of the NERD tree auto centering. See
-|NERDTreeAutoCenter| for details.
-
-------------------------------------------------------------------------------
-                                                   *NERDTreeCaseSensitiveSort*        
-Values: 0 or 1.
-Default: 0.
-
-By default the NERD tree does not sort nodes case sensitively, i.e. nodes
-could appear like this: >
-    bar.c
-    Baz.c
-    blarg.c
-    boner.c
-    Foo.c
-<
-But, if you set this option to 1 then the case of the nodes will be taken into
-account. The above nodes would then be sorted like this: >
-    Baz.c
-    Foo.c
-    bar.c
-    blarg.c
-    boner.c
-<
-------------------------------------------------------------------------------
-                                                           *NERDTreeChDirMode*                
-
-Values: 0, 1 or 2.
-Default: 1.
-
-Use this option to tell the script when (if at all) to change the current
-working directory (CWD) for vim.
-
-If it is set to 0 then the CWD is never changed by the NERD tree.
-
-If set to 1 then the CWD is changed when the NERD tree is first loaded to the
-directory it is initialized in. For example, if you start the NERD tree with >
-    :NERDTree /home/marty/foobar
-<
-then the CWD will be changed to /home/marty/foobar and will not be changed
-again unless you init another NERD tree with a similar command.
-
-If the option is set to 2 then it behaves the same as if set to 1 except that
-the CWD is changed whenever the tree root is changed. For example, if the CWD
-is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new
-root then the CWD will become /home/marty/foobar/baz.
-
-Note to windows users: it is highly recommended that you have this option set
-to either 1 or 2 or else the script wont function properly if you attempt to
-open a NERD tree on a different drive to the one vim is currently in.
-
-Authors note: at work i have this option set to 1 because i have a giant ctags
-file in the root dir of my project. This way i can initialise the NERD tree
-with the root dir of my project and always have ctags available to me --- no
-matter where i go with the NERD tree.
-
-------------------------------------------------------------------------------
-                                                 *NERDTreeHighlightCursorline*
-Values: 0 or 1.
-Default: 1.
-
-If set to 1, the current cursor line in the NERD tree buffer will be
-highlighted. This is done using the |cursorline| option.
-
-------------------------------------------------------------------------------
-                                                              *NERDTreeIgnore*                
-Values: a list of regular expressions.
-Default: ['\~$'].
-
-This option is used to specify which files the NERD tree should ignore.  It
-must be a list of regular expressions. When the NERD tree is rendered, any
-files/dirs that match any of the regex's in NERDTreeIgnore wont be displayed. 
-
-For example if you put the following line in your vimrc: >
-    let NERDTreeIgnore=['\.vim$', '\~$']
-<
-then all files ending in .vim or ~ will be ignored. 
-
-Note: to tell the NERD tree not to ignore any files you must use the following
-line: >
-    let NERDTreeIgnore=[]
-<
-
-The file filters can be turned on and off dynamically with the |NERDTree-f|
-mapping.
-
-------------------------------------------------------------------------------
-                                                           *NERDTreeMouseMode*                
-Values: 1, 2 or 3.
-Default: 1.
-
-If set to 1 then a double click on a node is required to open it. 
-If set to 2 then a single click will open directory nodes, while a double
-click will still be required for file nodes.
-If set to 3 then a single click will open any node.
-
-Note: a double click anywhere on a line that a tree node is on will
-activate it, but all single-click activations must be done on name of the node
-itself. For example, if you have the following node: >
-    | | |-application.rb
-<
-then (to single click activate it) you must click somewhere in
-'application.rb'.
-
-------------------------------------------------------------------------------
-                                                           *NERDTreeShowFiles*            
-Values: 0 or 1.
-Default: 1.
-
-If this option is set to 1 then files are displayed in the NERD tree. If it is
-set to 0 then only directories are displayed.
-
-This option can be toggled dynamically with the |NERDTree-F| mapping and is
-useful for drastically shrinking the tree when you are navigating to a
-different part of the tree.
-
-------------------------------------------------------------------------------
-                                                          *NERDTreeShowHidden*            
-Values: 0 or 1.
-Default: 0.
-
-This option tells vim whether to display hidden files by default. This option
-can be dynamically toggled with the |NERDTree-H| mapping.
-Use one of the follow lines to set this option: >
-    let NERDTreeShowHidden=0
-    let NERDTreeShowHidden=1
-<
-                                                       
-------------------------------------------------------------------------------
-                                                           *NERDTreeSortOrder*
-Values: a list of regular expressions.
-Default: ['\/$', '*', '\.swp$',  '\.bak$', '\~$']
-
-This option is set to a list of regular expressions which are used to
-specify the order of nodes under their parent.
-
-For example, if the option is set to: >
-    ['\.vim$', '\.c$', '\.h$', '*', 'foobar']
-<
-then all .vim files will be placed at the top, followed by all .c files then
-all .h files. All files containing the string 'foobar' will be placed at the
-end.  The star is a special flag: it tells the script that every node that
-doesnt match any of the other regexps should be placed here.
-
-If no star is present in NERDTreeSortOrder then one is automatically appended
-to the array.
-
-The regex '\/$' should be used to match directory nodes.
-
-After this sorting is done, the files in each group are sorted alphabetically.
-
-Other examples: >
-    (1) ['*', '\/$']
-    (2) []
-    (3) ['\/$', '\.rb$', '\.php$', '*', '\.swp$',  '\.bak$', '\~$']
-<
-1. Directories will appear last, everything else will appear above.
-2. Every will simply appear in alphabetical order.
-3. Dirs will appear first, then ruby and php. Swap files, bak files and vim
-   backup files will appear last with everything else preceding them.
-
-------------------------------------------------------------------------------
-                                                       *NERDTreeSplitVertical*
-Values: 0 or 1.
-Default: 1.
-
-This option, along with |NERDTreeWinPos|, is used to determine where the NERD
-tree window appears. 
-
-If it is set to 1 then the NERD tree window will appear on either the left or
-right side of the screen (depending on the |NERDTreeWinPos| option).
-
-If it set to 0 then the NERD tree window will appear at the top of the screen.
-
-------------------------------------------------------------------------------
-                                                              *NERDTreeWinPos*
-Values: 0 or 1.
-Default: 1.
-
-This option works in conjunction with the |NERDTreeSplitVertical| option to
-determine where NERD tree window is placed on the screen.
-
-If the option is set to 1 then the NERD tree will appear on the left or top of
-the screen (depending on the value of |NERDTreeSplitVertical|). If set to 0,
-the window will appear on the right or bottom of the screen. 
-
-This option is makes it possible to use two different explorer type
-plugins simultaneously. For example, you could have the taglist plugin on the
-left of the window and the NERD tree on the right.
-
-------------------------------------------------------------------------------
-                                                             *NERDTreeWinSize*
-Values: a positive integer.
-Default: 31.
-
-This option is used to change the size of the NERD tree when it is loaded.
-
-==============================================================================
-                                                     *NERDTreePublicFunctions*
-5. Public functions {{{2 ~
-
-The script provides 2 public functions for your hacking pleasure. Their
-signatures are: >
-    function! NERDTreeGetCurrentNode()
-    function! NERDTreeGetCurrentPath()
-<
-The first returns the node object that the cursor is currently on, while the
-second returns the corresponding path object.
-
-This is probably a good time to mention that the script implements prototype
-style OO. To see the functions that each class provides you can read look at
-the code.
-
-Use the node objects to manipulate the structure of the tree. Use the path
-objects to access the data the tree represents and to make changes to the
-filesystem.
-
-==============================================================================
-5. TODO list {{{2                                               *NERDTreeTodo*
-
-Window manager integration?
-
-==============================================================================
-6. The Author {{{2                                            *NERDTreeAuthor*
-
-The author of the NERD tree is a terrible terrible monster called Martyzilla
-who gobbles up small children with milk and sugar for breakfast. He has an odd
-love/hate relationship with computers (but monsters hate everything by nature
-you know...) which can be awkward for him since he is a pro computer nerd for
-a living.
-
-He can be reached at martin_grenfell at msn.com. He would love to hear from
-you, so feel free to send him suggestions and/or comments about this plugin.
-Don't be shy --- the worst he can do is slaughter you and stuff you in the
-fridge for later ;)
-
-==============================================================================
-7. Changelog {{{2                                          *NERDTreeChangelog* 
-
-2.6.2.4
-    - Now when you have the tree on teh right and you open it with multiple
-      windows stacked, it will take up the full height of the vim window. 
-    - Now line numbers always turned off in the tree by default
-    - Copying of nodes (via the filesystem menu) has been implemented for
-      *nix/macosx
-
-2.6.2
-    - Now when you try to open a file node into a window that is modified, the
-      window is not split if the &hidden option is set. Thanks to  Niels Aan
-      de Brugh for this suggestion.
-
-2.6.1
-    - Fixed a major bug with the <tab> mapping. Thanks to Zhang Weiwu for
-      emailing me.
-
-2.6.0
-    - Extended the behaviour of <c-j/k>. Now if the cursor is on a file node
-      and you use <c-j/k> the cursor will jump to its PARENTS next/previous
-      sibling. Go :help NERDTree-c-j and :help NERDTree-c-k for info.
-    - Extended the behaviour of the J/K mappings. Now if the cursor is on the
-      last child of a node and you push J/K it will jump down to the last child
-      of the next/prev of its parents siblings that is open and has children.
-      Go :help NERDTree-J and :help NERDTree-K for info.
-    - The goal of these changes is to make tree navigation faster.
-    - Reorganised the help page a bit.
-    - Removed the E mapping.
-    - bugfixes
-
-2.5.0
-    - Added an option to enforce case sensitivity when sorting tree nodes.
-      Read :help NERDTreeCaseSensitiveSort for details.  (thanks to Michael
-      Madsen for emailing me about this). Case sensitivity defaults to off.
-    - Made the script echo a "please wait" style message when opening large
-      directories. Thanks to AOYAMA Shotaro for this suggestion.
-    - Added 2 public functions that can be used to retrieve the treenode and
-      path that the cursor is on. Read :help NERDTreePublicFunctions for
-      details (thanks again to AOYAMA Shotaro for the idea :).
-    - added 2 new mappings for file nodes: "g<tab>" and "go". These are the
-      same as the "<tab>" and "o" maps except that the cursor stays in the
-      NERDTree. Note: these maps are slaved to the o and <tab> mappings, so if
-      eg you remap "<tab>" to "i" then the "g<tab>" map will also be changed
-      to "gi".
-    - Renamed many of the help tags to be simpler.
-    - Simplified the ascii "graphics" for the filesystem menu
-    - Fixed bugs.
-    - Probably created bugs.
-    - Refactoring.
-
-2.4.0
-    - Added the P mapping to jump to the tree root.
-    - Added window centering functionality that can be triggered when doing
-      using any of the tree nav mappings. Essentially, if the cursor comes
-      within a certain distance of the top/bottom of the window then a zz is
-      done in the window. Two related options were added: NERDTreeAutoCenter
-      to turn this functionality on/off, and NERDTreeAutoCenterThreshold to
-      control how close the cursor has to be to the window edge to trigger the
-      centering.
-
-2.3.0
-    - Tree navigation changes:
-      - Added J and K mappings to jump to last/first child of the current dir.
-        Options to customise these mappings have also been added.
-      - Remapped the jump to next/prev sibling commands to be <C-j> and <C-k> by
-        default.
-      These changes should hopefully make tree navigation mappings easier to
-      remember and use as the j and k keys are simply reused 3 times (twice
-      with modifier keys).
-
-    - Made it so that, when any of the tree filters are toggled, the cursor
-      stays with the selected node (or goes to its parent/grandparent/... if
-      that node is no longer visible)
-    - Fixed an error in the doc for the mouse mode option.
-    - Made the quickhelp correctly display the current single/double click
-      mappings for opening nodes as specified by the NERDTreeMouseMode option.
-    - Fixed a bug where the script was spazzing after prompting you to delete
-      a modified buffer when using the filesystem menu.  
-    - Refactoring
-2.2.3
-    - Refactored the :echo output from the script.
-    - Fixed some minor typos in the doc.
-    - Made some minor changes to the output of the 'Tree filtering mappings'
-      part of the quickhelp 
-
-2.2.2
-    - More bugfixes... doh.
-
-2.2.1
-    - Bug fix that was causing an exception when closing the nerd tree. Thanks
-      to Tim carey-smith and Yu Jun for pointing this out.
-
-2.2.0
-    - Now 'cursorline' is set in the NERD tree buffer by default. See :help
-      NERDTreeHighlightCursorline for how to disable it.
-
-2.1.2
-    - Stopped the script from clobbering the 1,2,3 .. 9 registers.
-    - Made it "silent!"ly delete buffers when renaming/deleting file nodes.
-    - Minor correction to the doc
-    - Fixed a bug when refreshing that was occurring when the node you
-      refreshed had been deleted externally.
-    - Fixed a bug that was occurring when you open a file that is already open
-      and modified.
-
-2.1.1
-    - Added a bit more info about the buffers you are prompted to delete when
-      renaming/deleting nodes from the filesystem menu that are already loaded
-      into buffers.
-    - Refactoring and bugfixes
-
-2.1.0
-    - Finally removed the blank line that always appears at the top of the
-      NERDTree buffer
-    - Added NERDTreeMouseMode option. If set to 1, then a double click is
-      required to activate all nodes, if set to 2 then a single click will
-      activate directory nodes, if set to 3 then a single click will activate
-      all nodes.
-    - Now if you delete a file node and have it open in a buffer you are given
-      the option to delete that buffer as well. Similarly if you rename a file
-      you are given the option to delete any buffers containing the old file
-      (if any exist)
-    - When you rename or create a node, the cursor is now put on the new node,
-      this makes it easy immediately edit  the new file.
-    - Fixed a bug with the ! mapping that was occurring on windows with paths
-      containing spaces.
-    - Made all the mappings customisable. See |NERD_tree-mappings| for
-      details. A side effect is that a lot of the "double mappings" have
-      disappeared. E.g 'o' is now the key that is used to activate a node,
-      <CR> is no longer mapped to the same.
-    - Made the script echo warnings in some places rather than standard echos
-    - Insane amounts of refactoring all over the place.
-
-2.0.0
-    - Added two new NERDChristmasTree decorations. First person to spot them
-      and email me gets a free copy of the NERDTree.
-    - Made it so that when you jump around the tree (with the p, s and S
-      mappings) it is counted as a jump by vim. This means if you, eg, push
-      'p' one too many times then you can go `` or ctrl-o.
-    - Added a new option called NERDTreeSortOrder which takes an array of
-      regexs and is used to determine the order that the treenodes are listed
-      in. Go :help NERDTreeSortOrder for details.
-    - Removed the NERDTreeSortDirs option because it is consumed by
-      NERDTreeSortOrder
-    - Added the 'i' mapping which is the same as <tab> but requires less
-      effort to reach.
-    - Added the ! mapping which is  used to execute file in the tree (after it
-      prompts you for arguments etc)
-
-
-==============================================================================
-8. Credits {{{2                                              *NERDTreeCredits*
-
-Thanks to Tim Carey-Smith for testing/using the NERD tree from the first
-pre-beta version, for his many suggestions and for his constant stream of bug
-complaints.
-
-Thanks to Vigil for trying it out before the first release :) and suggesting
-that mappings to open files in new tabs should be implemented.
-
-Thanks to Nick Brettell for testing, fixing my spelling and suggesting i put a
-    .. (up a directory)
-line in the gui.
-
-Thanks to Thomas Scott Urban - the author of the vtreeexplorer plugin - whose
-gui code i borrowed from.
-
-Thanks to Terrance Cohen for pointing out a bug where the script was changing
-vims CWD all over the show.
-
-Thanks to Yegappan Lakshmanan (author of Taglist and other orgasmically
-wonderful plugins) for telling me how to fix a bug that was causing vim to go
-into visual mode everytime you double clicked a node :)
-
-Thanks to Jason Mills for sending me a fix that allows windows paths to use
-forward slashes as well as backward.
-
-Thanks to Michael Geddes (frogonwheels on #vim at freenode) for giving me some
-tips about syntax highlighting when i was doing highlighting for the
-quickhelp.
-
-Thanks to Yu Jun for emailing me about a bug that was occurring when closing
-the tree.
-
-Thanks to Michael Madsen for emailing me about making case sensitivity
-optional when sorting nodes.
-
-Thanks to AOYAMA Shotaro for suggesting that i echo a "please wait" message
-when opening large directories. 
-
-Thanks to Michael Madsen for requesting the NERDTreeCaseSensitiveSort option.
-
-Thanks to AOYAMA Shotaro for suggesting that a "please wait" style message be
-echoed when opening large directories. Also, thanks for the suggestion of
-having public functions in the script to access the internal data :D
-
-Thanks to Zhang Weiwu for emailing me about a bug with the the <tab> mapping
-in 2.6.0
-
-Thanks to  Niels Aan de Brugh for the suggestion that the script now split the
-window if you try to open a file in a window containing a modified buffer when
-the &hidden option is set.
-
-=== END_DOC
-" vim: set ts=4 sw=4 foldmethod=marker foldmarker={{{,}}} foldlevel=2: