commit a33849ef9b914b2cdb33ff8a5bf376b17b2a8ac3
parent b09e0fbfa453b322f1a6b42b324d17d2c3450b23
Author: Martin Grenfell <martin_grenfell@msn.com>
Date: Wed, 24 Dec 2008 00:57:01 +1300
change the way nerd tree buffers are named
Use a sequential numbering system instead of timestamps. This makes the
buffer names shorter and neater and easier on the eye when using
:NERDTreeMirror
Diffstat:
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/plugin/NERD_tree.vim b/plugin/NERD_tree.vim
@@ -130,7 +130,7 @@ call s:initVariable("g:NERDTreeMapUpdirKeepOpen", "U")
"SECTION: Script level variable declaration{{{2
let s:escape_chars = " \\`\|\"#%&,?()\*^<>"
-let s:NERDTreeBufName = '_NERD_tree_'
+let s:NERDTreeBufName = 'NERD_tree_'
let s:tree_wid = 2
let s:tree_markup_reg = '^[ `|]*[\-+~]'
@@ -141,6 +141,9 @@ if s:running_windows
let s:os_slash = '\'
endif
+"the number to add to the nerd tree buffer name to make the buf name unique
+let s:next_buffer_number = 1
+
" SECTION: Commands {{{1
"============================================================
"init the command that users start the nerd tree with
@@ -1980,7 +1983,8 @@ function! s:createTreeWin()
let splitLocation = g:NERDTreeWinPos == "left" ? "topleft " : "botright "
let splitSize = g:NERDTreeWinSize
if !exists('t:NERDTreeBufName')
- let t:NERDTreeBufName = localtime() . s:NERDTreeBufName
+ let t:NERDTreeBufName = s:NERDTreeBufName . s:next_buffer_number
+ let s:next_buffer_number += 1
endif
let cmd = splitLocation . 'vertical ' . splitSize . ' new ' . t:NERDTreeBufName
silent! execute cmd