commit 848857d18bb643247a32942cb0d99213baaccdd4
parent 4dada8c04fba25e788ea1836c82f9c18c1166b44
Author: Martin Grenfell <martin.grenfell@gmail.com>
Date: Sat, 14 Nov 2015 11:50:01 +0000
rename "primary" and "secondary" trees to "tab" and "window" trees
This is much more accurate and descriptive.
Diffstat:
9 files changed, 44 insertions(+), 44 deletions(-)
diff --git a/autoload/nerdtree.vim b/autoload/nerdtree.vim
@@ -11,10 +11,10 @@ endfunction
"============================================================
"FUNCTION: nerdtree#checkForBrowse(dir) {{{2
-"inits a secondary nerd tree in the current buffer if appropriate
+"inits a window tree in the current buffer if appropriate
function! nerdtree#checkForBrowse(dir)
if a:dir != '' && isdirectory(a:dir)
- call g:NERDTreeCreator.CreateSecondary(a:dir)
+ call g:NERDTreeCreator.CreateWindowTree(a:dir)
endif
endfunction
diff --git a/autoload/nerdtree/ui_glue.vim b/autoload/nerdtree/ui_glue.vim
@@ -208,7 +208,7 @@ endfunction
" FUNCTION: s:closeTreeWindow() {{{1
" close the tree window
function! s:closeTreeWindow()
- if b:NERDTreeType ==# "secondary" && b:NERDTreePreviousBuf != -1
+ if b:NERDTreeType ==# "window" && b:NERDTreePreviousBuf != -1
exec "buffer " . b:NERDTreePreviousBuf
else
if winnr("$") > 1
@@ -269,14 +269,14 @@ function! s:findAndRevealPath()
endtry
if p.isUnder(cwd)
- call g:NERDTreeCreator.CreatePrimary(cwd.str())
+ call g:NERDTreeCreator.CreateTabTree(cwd.str())
else
- call g:NERDTreeCreator.CreatePrimary(p.getParent().str())
+ call g:NERDTreeCreator.CreateTabTree(p.getParent().str())
endif
else
if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path)
if !g:NERDTree.IsOpen()
- call g:NERDTreeCreator.TogglePrimary('')
+ call g:NERDTreeCreator.ToggleTabTree('')
else
call g:NERDTree.CursorToTreeWin()
endif
@@ -284,7 +284,7 @@ function! s:findAndRevealPath()
call s:chRoot(g:NERDTreeDirNode.New(p.getParent()))
else
if !g:NERDTree.IsOpen()
- call g:NERDTreeCreator.TogglePrimary("")
+ call g:NERDTreeCreator.ToggleTabTree("")
endif
endif
endif
@@ -545,10 +545,10 @@ endfunction
" FUNCTION: nerdtree#ui_glue#setupCommands() {{{1
function! nerdtree#ui_glue#setupCommands()
- command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreatePrimary('<args>')
- command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.TogglePrimary('<args>')
+ command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreateTabTree('<args>')
+ command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.ToggleTabTree('<args>')
command! -n=0 -bar NERDTreeClose :call g:NERDTree.Close()
- command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreatePrimary('<args>')
+ command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreateTabTree('<args>')
command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror()
command! -n=0 -bar NERDTreeFind call s:findAndRevealPath()
command! -n=0 -bar NERDTreeFocus call NERDTreeFocus()
diff --git a/doc/NERD_tree.txt b/doc/NERD_tree.txt
@@ -776,13 +776,13 @@ Default: 1.
If set to 1, doing a >
:edit <some directory>
<
-will open up a "secondary" NERD tree instead of a netrw in the target window.
+will open up a window level NERD tree instead of a netrw in the target window.
-Secondary NERD trees behaves slightly different from a regular trees in the
+Window level trees behaves slightly different from a regular trees in the
following respects:
1. 'o' will open the selected file in the same window as the tree,
replacing it.
- 2. you can have as many secondary tree as you want in the same tab.
+ 2. you can have one tree per window - instead of per tab.
------------------------------------------------------------------------------
*'NERDTreeIgnore'*
diff --git a/lib/nerdtree/creator.vim b/lib/nerdtree/creator.vim
@@ -1,5 +1,5 @@
"CLASS: Creator
-"Creates primary/secondary/mirror nerdtree windows. Sets up all the window and
+"Creates tab/window/mirror nerdtree windows. Sets up all the window and
"buffer options and key mappings etc.
"============================================================
let s:Creator = {}
@@ -32,15 +32,15 @@ function! s:Creator.BufNamePrefix()
return 'NERD_tree_'
endfunction
-"FUNCTION: s:Creator.CreatePrimary(a:name) {{{1
-function! s:Creator.CreatePrimary(name)
+"FUNCTION: s:Creator.CreateTabTree(a:name) {{{1
+function! s:Creator.CreateTabTree(name)
let creator = s:Creator.New()
- call creator.createPrimary(a:name)
+ call creator.createTabTree(a:name)
endfunction
-"FUNCTION: s:Creator.createPrimary(a:name) {{{1
+"FUNCTION: s:Creator.createTabTree(a:name) {{{1
"name: the name of a bookmark or a directory
-function! s:Creator.createPrimary(name)
+function! s:Creator.createTabTree(name)
let path = self._pathForString(a:name)
"abort if exception was thrown (bookmark/dir doesn't exist)
@@ -67,7 +67,7 @@ function! s:Creator.createPrimary(name)
call self._createTreeWin()
call self._createNERDTree(path)
- let b:NERDTreeType = "primary"
+ let b:NERDTreeType = "tab"
let b:treeShowHelp = 0
let b:NERDTreeIgnoreEnabled = 1
let b:NERDTreeShowFiles = g:NERDTreeShowFiles
@@ -80,14 +80,14 @@ function! s:Creator.createPrimary(name)
call self._broadcastInitEvent()
endfunction
-"FUNCTION: s:Creator.CreateSecondary(dir) {{{1
-function! s:Creator.CreateSecondary(dir)
+"FUNCTION: s:Creator.CreateWindowTree(dir) {{{1
+function! s:Creator.CreateWindowTree(dir)
let creator = s:Creator.New()
- call creator.createSecondary(a:dir)
+ call creator.createWindowTree(a:dir)
endfunction
-"FUNCTION: s:Creator.createSecondary(dir) {{{1
-function! s:Creator.createSecondary(dir)
+"FUNCTION: s:Creator.createWindowTree(dir) {{{1
+function! s:Creator.createWindowTree(dir)
try
let path = g:NERDTreePath.New(a:dir)
catch /^NERDTree.InvalidArgumentsError/
@@ -100,14 +100,14 @@ function! s:Creator.createSecondary(dir)
let previousBuf = expand("#")
- "we need a unique name for each secondary tree buffer to ensure they are
+ "we need a unique name for each window tree buffer to ensure they are
"all independent
exec "silent edit " . self._nextBufferName()
let b:NERDTreePreviousBuf = bufnr(previousBuf)
call self._createNERDTree(path)
call self._setCommonBufOptions()
- let b:NERDTreeType = "secondary"
+ let b:NERDTreeType = "window"
call b:NERDTree.render()
@@ -322,20 +322,20 @@ function! s:Creator._tabpagevar(tabnr, var)
return v
endfunction
-"FUNCTION: s:Creator.TogglePrimary(dir) {{{1
-function! s:Creator.TogglePrimary(dir)
+"FUNCTION: s:Creator.ToggleTabTree(dir) {{{1
+function! s:Creator.ToggleTabTree(dir)
let creator = s:Creator.New()
- call creator.togglePrimary(a:dir)
+ call creator.toggleTabTree(a:dir)
endfunction
-"FUNCTION: s:Creator.togglePrimary(dir) {{{1
+"FUNCTION: s:Creator.toggleTabTree(dir) {{{1
"Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
"closed it is restored or initialized (if it doesnt exist)
"
"Args:
"dir: the full path for the root node (is only used if the NERD tree is being
"initialized.
-function! s:Creator.togglePrimary(dir)
+function! s:Creator.toggleTabTree(dir)
if g:NERDTree.ExistsForTab()
if !g:NERDTree.IsOpen()
call self._createTreeWin()
@@ -347,7 +347,7 @@ function! s:Creator.togglePrimary(dir)
call g:NERDTree.Close()
endif
else
- call self.createPrimary(a:dir)
+ call self.createTabTree(a:dir)
endif
endfunction
diff --git a/lib/nerdtree/nerdtree.vim b/lib/nerdtree/nerdtree.vim
@@ -9,7 +9,7 @@ function! s:NERDTree.AddPathFilter(callback)
endfunction
"FUNCTION: s:NERDTree.Close() {{{1
-"Closes the primary NERD tree window for this tab
+"Closes the tab tree window for this tab
function! s:NERDTree.Close()
if !s:NERDTree.IsOpen()
return
diff --git a/lib/nerdtree/opener.vim b/lib/nerdtree/opener.vim
@@ -64,7 +64,7 @@ endfunction
"FUNCTION: Opener._gotoTargetWin() {{{1
function! s:Opener._gotoTargetWin()
- if b:NERDTreeType ==# "secondary"
+ if b:NERDTreeType ==# "window"
if self._where == 'v'
vsplit
elseif self._where == 'h'
@@ -248,7 +248,7 @@ function! s:Opener._openFile()
call self._gotoTargetWin()
- if self._treetype ==# "secondary"
+ if self._treetype ==# "window"
call self._path.edit()
else
call self._path.edit()
@@ -262,9 +262,9 @@ endfunction
"FUNCTION: Opener._openDirectory(node) {{{1
function! s:Opener._openDirectory(node)
- if self._treetype ==# "secondary"
+ if self._treetype ==# "window"
call self._gotoTargetWin()
- call g:NERDTreeCreator.CreateSecondary(a:node.path.str())
+ call g:NERDTreeCreator.CreateWindow(a:node.path.str())
else
call self._gotoTargetWin()
if empty(self._where)
@@ -272,9 +272,9 @@ function! s:Opener._openDirectory(node)
call b:NERDTree.render()
call a:node.putCursorHere(0, 0)
elseif self._where == 't'
- call g:NERDTreeCreator.CreatePrimary(a:node.path.str())
+ call g:NERDTreeCreator.CreateTabTree(a:node.path.str())
else
- call g:NERDTreeCreator.CreateSecondary(a:node.path.str())
+ call g:NERDTreeCreator.CreateWindow(a:node.path.str())
endif
endif
diff --git a/lib/nerdtree/tree_dir_node.vim b/lib/nerdtree/tree_dir_node.vim
@@ -352,7 +352,7 @@ endfunction
"FUNCTION: TreeDirNode._openInNewTab() {{{1
function! s:TreeDirNode._openInNewTab()
tabnew
- call g:NERDTreeCreator.CreatePrimary(self.path.str())
+ call g:NERDTreeCreator.CreateTabTree(self.path.str())
endfunction
"FUNCTION: TreeDirNode.openRecursively() {{{1
diff --git a/lib/nerdtree/ui.vim b/lib/nerdtree/ui.vim
@@ -27,12 +27,12 @@ function! s:UI._dumpHelp()
let @h=@h."\" File node mappings~\n"
let @h=@h."\" ". (g:NERDTreeMouseMode ==# 3 ? "single" : "double") ."-click,\n"
let @h=@h."\" <CR>,\n"
- if b:NERDTreeType ==# "primary"
+ if b:NERDTreeType ==# "tab"
let @h=@h."\" ". g:NERDTreeMapActivateNode .": open in prev window\n"
else
let @h=@h."\" ". g:NERDTreeMapActivateNode .": open in current window\n"
endif
- if b:NERDTreeType ==# "primary"
+ if b:NERDTreeType ==# "tab"
let @h=@h."\" ". g:NERDTreeMapPreview .": preview\n"
endif
let @h=@h."\" ". g:NERDTreeMapOpenInTab.": open in new tab\n"
diff --git a/plugin/NERD_tree.vim b/plugin/NERD_tree.vim
@@ -188,7 +188,7 @@ function! NERDTreeFocus()
if g:NERDTree.IsOpen()
call g:NERDTree.CursorToTreeWin()
else
- call g:NERDTreeCreator.TogglePrimary("")
+ call g:NERDTreeCreator.ToggleTabTree("")
endif
endfunction