commit 25b80b8a16bcea662117b2a5dcfc1169dd740c77
parent 29d3db8ffe795e1b2d29c3333fe52f71acd4c9be
Author: Martin Grenfell <martin.grenfell@gmail.com>
Date: Tue, 8 Jan 2013 00:01:14 +0000
extract the tree creation functions out into their own class
Add the NERDTreeCreator class.
Stick all functions related to creating a primary/secondary/mirror
nerdtree in there. We may break this down further in the future, but
this is a good starting point.
Make some of the interface binding functions in autoload/nerdtree
public. This is needed since we are accessing some of them from
NERDTreeCreator. Should be temporary until we get some kind of proper
interface binding system set up.
Diffstat:
5 files changed, 302 insertions(+), 274 deletions(-)
diff --git a/autoload/nerdtree.vim b/autoload/nerdtree.vim
@@ -42,7 +42,7 @@ endfunction
"inits a secondary nerd tree in the current buffer if appropriate
function! nerdtree#checkForBrowse(dir)
if a:dir != '' && isdirectory(a:dir)
- call nerdtree#initNerdTreeInPlace(a:dir)
+ call g:NERDTreeCreator.New().createSecondary(a:dir)
endif
endfunction
@@ -193,14 +193,14 @@ function! nerdtree#findAndRevealPath()
endtry
if p.isUnder(cwd)
- call nerdtree#initNerdTree(cwd.str())
+ call g:NERDTreeCreator.New().createPrimary(cwd.str())
else
- call nerdtree#initNerdTree(p.getParent().str())
+ call g:NERDTreeCreator.New().createPrimary(p.getParent().str())
endif
else
if !p.isUnder(g:NERDTreeFileNode.GetRootForTab().path)
if !nerdtree#isTreeOpen()
- call nerdtree#createTreeWin()
+ call g:NERDTreeCreator.New().togglePrimary('')
else
call nerdtree#putCursorInTreeWin()
endif
@@ -208,7 +208,7 @@ function! nerdtree#findAndRevealPath()
call nerdtree#chRoot(g:NERDTreeDirNode.New(p.getParent()))
else
if !nerdtree#isTreeOpen()
- call nerdtree#toggle("")
+ call g:NERDTreeCreator.New().togglePrimary("")
endif
endif
endif
@@ -225,152 +225,6 @@ function! nerdtree#has_opt(options, name)
return has_key(a:options, a:name) && a:options[a:name] == 1
endfunction
-"FUNCTION: nerdtree#initNerdTree(name) {{{2
-"Initialise the nerd tree for this tab. The tree will start in either the
-"given directory, or the directory associated with the given bookmark
-"
-"Args:
-"name: the name of a bookmark or a directory
-function! nerdtree#initNerdTree(name)
- let path = {}
- if g:NERDTreeBookmark.BookmarkExistsFor(a:name)
- let path = g:NERDTreeBookmark.BookmarkFor(a:name).path
- else
- let dir = a:name ==# '' ? getcwd() : a:name
-
- "hack to get an absolute path if a relative path is given
- if dir =~# '^\.'
- let dir = getcwd() . g:NERDTreePath.Slash() . dir
- endif
- let dir = g:NERDTreePath.Resolve(dir)
-
- try
- let path = g:NERDTreePath.New(dir)
- catch /^NERDTree.InvalidArgumentsError/
- call nerdtree#echo("No bookmark or directory found for: " . a:name)
- return
- endtry
- endif
- if !path.isDirectory
- let path = path.getParent()
- endif
-
- "if instructed to, then change the vim CWD to the dir the NERDTree is
- "inited in
- if g:NERDTreeChDirMode != 0
- call path.changeToDir()
- endif
-
- if nerdtree#treeExistsForTab()
- if nerdtree#isTreeOpen()
- call nerdtree#closeTree()
- endif
- unlet t:NERDTreeBufName
- endif
-
- let newRoot = g:NERDTreeDirNode.New(path)
- call newRoot.open()
-
- call nerdtree#createTreeWin()
- let b:treeShowHelp = 0
- let b:NERDTreeIgnoreEnabled = 1
- let b:NERDTreeShowFiles = g:NERDTreeShowFiles
- let b:NERDTreeShowHidden = g:NERDTreeShowHidden
- let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
- let b:NERDTreeRoot = newRoot
- let b:NERDTreeType = "primary"
-
- call nerdtree#renderView()
- call b:NERDTreeRoot.putCursorHere(0, 0)
-
- silent doautocmd User NERDTreeInit
-endfunction
-
-"FUNCTION: nerdtree#initNerdTreeInPlace(dir) {{{2
-function! nerdtree#initNerdTreeInPlace(dir)
- try
- let path = g:NERDTreePath.New(a:dir)
- catch /^NERDTree.InvalidArgumentsError/
- call nerdtree#echo("Invalid directory name:" . a:name)
- return
- endtry
-
- "we want the directory buffer to disappear when we do the :edit below
- setlocal bufhidden=wipe
-
- let previousBuf = expand("#")
-
- "we need a unique name for each secondary tree buffer to ensure they are
- "all independent
- exec "silent edit " . nerdtree#nextBufferName()
-
- let b:NERDTreePreviousBuf = bufnr(previousBuf)
-
- let b:NERDTreeRoot = g:NERDTreeDirNode.New(path)
- call b:NERDTreeRoot.open()
-
- call nerdtree#setCommonBufOptions()
- let b:NERDTreeType = "secondary"
-
- call nerdtree#renderView()
-
- silent doautocmd User NERDTreeInit
-endfunction
-
-" FUNCTION: nerdtree#initNerdTreeMirror() {{{2
-function! nerdtree#initNerdTreeMirror()
-
- "get the names off all the nerd tree buffers
- let treeBufNames = []
- for i in range(1, tabpagenr("$"))
- let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName')
- if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName)
- call add(treeBufNames, nextName)
- endif
- endfor
- let treeBufNames = nerdtree#unique(treeBufNames)
-
- "map the option names (that the user will be prompted with) to the nerd
- "tree buffer names
- let options = {}
- let i = 0
- while i < len(treeBufNames)
- let bufName = treeBufNames[i]
- let treeRoot = getbufvar(bufName, "NERDTreeRoot")
- let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName
- let i = i + 1
- endwhile
-
- "work out which tree to mirror, if there is more than 1 then ask the user
- let bufferName = ''
- if len(keys(options)) > 1
- let choices = ["Choose a tree to mirror"]
- let choices = extend(choices, sort(keys(options)))
- let choice = inputlist(choices)
- if choice < 1 || choice > len(options) || choice ==# ''
- return
- endif
-
- let bufferName = options[sort(keys(options))[choice-1]]
- elseif len(keys(options)) ==# 1
- let bufferName = values(options)[0]
- else
- call nerdtree#echo("No trees to mirror")
- return
- endif
-
- if nerdtree#treeExistsForTab() && nerdtree#isTreeOpen()
- call nerdtree#closeTree()
- endif
-
- let t:NERDTreeBufName = bufferName
- call nerdtree#createTreeWin()
- exec 'buffer ' . bufferName
- if !&hidden
- call nerdtree#renderView()
- endif
-endfunction
-
" FUNCTION: nerdtree#invokeKeyMap(key) {{{2
"this is needed since I cant figure out how to invoke dict functions from a
"key map
@@ -533,6 +387,11 @@ function! nerdtree#centerView()
endif
endfunction
+" FUNCTION: nerdtree#chRoot(node) {{{2
+" changes the current root to the selected one
+function! nerdtree#chRoot(node)
+ call s:chRoot(a:node)
+endfunction
"FUNCTION: nerdtree#closeTree() {{{2
"Closes the primary NERD tree window for this tab
function! nerdtree#closeTree()
@@ -573,27 +432,6 @@ function! nerdtree#closeTreeIfQuitOnOpen()
endif
endfunction
-"FUNCTION: nerdtree#createTreeWin() {{{2
-"Inits the NERD tree window. ie. opens it, sizes it, sets all the local
-"options etc
-function! nerdtree#createTreeWin()
- "create the nerd tree window
- let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright "
- let splitSize = g:NERDTreeWinSize
-
- if !exists('t:NERDTreeBufName')
- let t:NERDTreeBufName = nerdtree#nextBufferName()
- silent! exec splitLocation . 'vertical ' . splitSize . ' new'
- silent! exec "edit " . t:NERDTreeBufName
- else
- silent! exec splitLocation . 'vertical ' . splitSize . ' split'
- silent! exec "buffer " . t:NERDTreeBufName
- endif
-
- setlocal winfixwidth
- call nerdtree#setCommonBufOptions()
-endfunction
-
"FUNCTION: nerdtree#dumpHelp {{{2
"prints out the quick help
function! nerdtree#dumpHelp()
@@ -1093,51 +931,6 @@ function! nerdtree#saveScreenState()
endtry
endfunction
-"FUNCTION: nerdtree#setCommonBufOptions() {{{2
-function! nerdtree#setCommonBufOptions()
- "throwaway buffer options
- setlocal noswapfile
- setlocal buftype=nofile
- setlocal bufhidden=hide
- setlocal nowrap
- setlocal foldcolumn=0
- setlocal foldmethod=manual
- setlocal nofoldenable
- setlocal nobuflisted
- setlocal nospell
- if g:NERDTreeShowLineNumbers
- setlocal nu
- else
- setlocal nonu
- if v:version >= 703
- setlocal nornu
- endif
- endif
-
- iabc <buffer>
-
- if g:NERDTreeHighlightCursorline
- setlocal cursorline
- endif
-
- call nerdtree#setupStatusline()
-
- let b:treeShowHelp = 0
- let b:NERDTreeIgnoreEnabled = 1
- let b:NERDTreeShowFiles = g:NERDTreeShowFiles
- let b:NERDTreeShowHidden = g:NERDTreeShowHidden
- let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
- setfiletype nerdtree
- call nerdtree#bindMappings()
-endfunction
-
-"FUNCTION: nerdtree#setupStatusline() {{{2
-function! nerdtree#setupStatusline()
- if g:NERDTreeStatusline != -1
- let &l:statusline = g:NERDTreeStatusline
- endif
-endfunction
-
"FUNCTION: nerdtree#stripMarkupFromLine(line, removeLeadingSpaces){{{2
"returns the given line with all the tree parts stripped off
"
@@ -1175,29 +968,6 @@ function! nerdtree#stripMarkupFromLine(line, removeLeadingSpaces)
return line
endfunction
-"FUNCTION: nerdtree#toggle(dir) {{{2
-"Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
-"closed it is restored or initialized (if it doesnt exist)
-"
-"Args:
-"dir: the full path for the root node (is only used if the NERD tree is being
-"initialized.
-function! nerdtree#toggle(dir)
- if nerdtree#treeExistsForTab()
- if !nerdtree#isTreeOpen()
- call nerdtree#createTreeWin()
- if !&hidden
- call nerdtree#renderView()
- endif
- call nerdtree#restoreScreenState()
- else
- call nerdtree#closeTree()
- endif
- else
- call nerdtree#initNerdTree(a:dir)
- endif
-endfunction
-
"SECTION: Interface bindings {{{1
"============================================================
@@ -1226,26 +996,9 @@ function! s:activateBookmark(bm)
call a:bm.activate(!a:bm.path.isDirectory ? {'where': 'p'} : {})
endfunction
-"FUNCTION: nerdtree#bindMappings() {{{2
-function! nerdtree#bindMappings()
- call g:NERDTreeKeyMap.BindAll()
-
- "make <cr> do the same as the default 'o' mapping
- exec "nnoremap <silent> <buffer> <cr> :call nerdtree#invokeKeyMap('". g:NERDTreeMapActivateNode ."')<cr>"
-
- command! -buffer -nargs=? Bookmark :call <SID>bookmarkNode('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call <SID>revealBookmark('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark :call <SID>openBookmark('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call <SID>clearBookmarks('<args>')
- command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('<args>')
- command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() <bar> call nerdtree#renderView()
- command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) <bar> call nerdtree#renderView()
- command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write()
-endfunction
-
-" FUNCTION: s:bookmarkNode(name) {{{2
+" FUNCTION: nerdtree#bookmarkNode(name) {{{2
" Associate the current node with the given name
-function! s:bookmarkNode(...)
+function! nerdtree#bookmarkNode(...)
let currentNode = g:NERDTreeFileNode.GetSelected()
if currentNode != {}
let name = a:1
@@ -1295,8 +1048,8 @@ function! s:chRootCwd()
call nerdtree#chRoot(g:NERDTreeDirNode.New(cwd))
endfunction
-" FUNCTION: s:clearBookmarks(bookmarks) {{{2
-function! s:clearBookmarks(bookmarks)
+" FUNCTION: nerdtree#clearBookmarks(bookmarks) {{{2
+function! nerdtree#clearBookmarks(bookmarks)
if a:bookmarks ==# ''
let currentNode = g:NERDTreeFileNode.GetSelected()
if currentNode != {}
@@ -1464,9 +1217,9 @@ function! s:jumpToPrevSibling(node)
call nerdtree#jumpToSibling(a:node, 0)
endfunction
-" FUNCTION: s:openBookmark(name) {{{2
+" FUNCTION: nerdtree#openBookmark(name) {{{2
" put the cursor on the given bookmark and, if its a file, open it
-function! s:openBookmark(name)
+function! nerdtree#openBookmark(name)
try
let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0)
call targetNode.putCursorHere(0, 1)
@@ -1532,9 +1285,9 @@ function! s:previewNodeVSplit(node)
call a:node.open({'stay': 1, 'where': 'v', 'keepopen': 1})
endfunction
-" FUNCTION: s:revealBookmark(name) {{{2
+" FUNCTION: nerdtree#revealBookmark(name) {{{2
" put the cursor on the node associate with the given name
-function! s:revealBookmark(name)
+function! nerdtree#revealBookmark(name)
try
let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0)
call targetNode.putCursorHere(0, 1)
diff --git a/plugin/NERD_tree.vim b/plugin/NERD_tree.vim
@@ -144,15 +144,16 @@ runtime plugin/nerdtree/bookmark.vim
runtime plugin/nerdtree/tree_file_node.vim
runtime plugin/nerdtree/tree_dir_node.vim
runtime plugin/nerdtree/opener.vim
+runtime plugin/nerdtree/creator.vim
" SECTION: Commands {{{1
"============================================================
"init the command that users start the nerd tree with
-command! -n=? -complete=dir -bar NERDTree :call nerdtree#initNerdTree('<args>')
-command! -n=? -complete=dir -bar NERDTreeToggle :call nerdtree#toggle('<args>')
+command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.New().createPrimary('<args>')
+command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.New().togglePrimary('<args>')
command! -n=0 -bar NERDTreeClose :call nerdtree#closeTreeIfOpen()
-command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call nerdtree#initNerdTree('<args>')
-command! -n=0 -bar NERDTreeMirror call nerdtree#initNerdTreeMirror()
+command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.New().createPrimary('<args>')
+command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.New().createMirror()
command! -n=0 -bar NERDTreeFind call nerdtree#findAndRevealPath()
command! -n=0 -bar NERDTreeFocus call NERDTreeFocus()
command! -n=0 -bar NERDTreeCWD call NERDTreeCWD()
@@ -200,7 +201,7 @@ function! NERDTreeFocus()
if nerdtree#isTreeOpen()
call nerdtree#putCursorInTreeWin()
else
- call nerdtree#toggle("")
+ call g:NERDTreeCreator.New().togglePrimary("")
endif
endfunction
diff --git a/plugin/nerdtree/creator.vim b/plugin/nerdtree/creator.vim
@@ -0,0 +1,274 @@
+"CLASS: Creator
+"Creates primary/secondary/mirror nerdtree windows. Sets up all the window and
+"buffer options and key mappings etc.
+"============================================================
+let s:Creator = {}
+let g:NERDTreeCreator = s:Creator
+
+"FUNCTION: s:Creator._bindMappings() {{{1
+function! s:Creator._bindMappings()
+ call g:NERDTreeKeyMap.BindAll()
+
+ "make <cr> do the same as the default 'o' mapping
+ exec "nnoremap <silent> <buffer> <cr> :call nerdtree#invokeKeyMap('". g:NERDTreeMapActivateNode ."')<cr>"
+
+ command! -buffer -nargs=? Bookmark :call nerdtree#bookmarkNode('<args>')
+ command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call nerdtree#revealBookmark('<args>')
+ command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark :call nerdtree#openBookmark('<args>')
+ command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call nerdtree#clearBookmarks('<args>')
+ command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('<args>')
+ command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() <bar> call nerdtree#renderView()
+ command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) <bar> call nerdtree#renderView()
+ command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write()
+endfunction
+
+"FUNCTION: s:Creator._broadcastInitEvent() {{{1
+function! s:Creator._broadcastInitEvent()
+ silent doautocmd User NERDTreeInit
+endfunction
+
+"FUNCTION: s:Creator.createPrimary(a:name) {{{1
+"name: the name of a bookmark or a directory
+function! s:Creator.createPrimary(name)
+ let path = self._pathForString(a:name)
+
+ "if instructed to, then change the vim CWD to the dir the NERDTree is
+ "inited in
+ if g:NERDTreeChDirMode != 0
+ call path.changeToDir()
+ endif
+
+ if nerdtree#treeExistsForTab()
+ if nerdtree#isTreeOpen()
+ call nerdtree#closeTree()
+ endif
+ unlet t:NERDTreeBufName
+ endif
+
+ let newRoot = g:NERDTreeDirNode.New(path)
+ call newRoot.open()
+
+ call self._createTreeWin()
+ let b:treeShowHelp = 0
+ let b:NERDTreeIgnoreEnabled = 1
+ let b:NERDTreeShowFiles = g:NERDTreeShowFiles
+ let b:NERDTreeShowHidden = g:NERDTreeShowHidden
+ let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
+ let b:NERDTreeRoot = newRoot
+ let b:NERDTreeType = "primary"
+
+ call nerdtree#renderView()
+ call b:NERDTreeRoot.putCursorHere(0, 0)
+
+ call self._broadcastInitEvent()
+endfunction
+
+"FUNCTION: s:Creator.createSecondary(dir) {{{1
+function! s:Creator.createSecondary(dir)
+ try
+ let path = g:NERDTreePath.New(a:dir)
+ catch /^NERDTree.InvalidArgumentsError/
+ call nerdtree#echo("Invalid directory name:" . a:name)
+ return
+ endtry
+
+ "we want the directory buffer to disappear when we do the :edit below
+ setlocal bufhidden=wipe
+
+ let previousBuf = expand("#")
+
+ "we need a unique name for each secondary tree buffer to ensure they are
+ "all independent
+ exec "silent edit " . nerdtree#nextBufferName()
+
+ let b:NERDTreePreviousBuf = bufnr(previousBuf)
+
+ let b:NERDTreeRoot = g:NERDTreeDirNode.New(path)
+ call b:NERDTreeRoot.open()
+
+ call self._setCommonBufOptions()
+ let b:NERDTreeType = "secondary"
+
+ call nerdtree#renderView()
+
+ call self._broadcastInitEvent()
+endfunction
+
+" FUNCTION: s:Creator.createMirror() {{{1
+function! s:Creator.createMirror()
+ "get the names off all the nerd tree buffers
+ let treeBufNames = []
+ for i in range(1, tabpagenr("$"))
+ let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName')
+ if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName)
+ call add(treeBufNames, nextName)
+ endif
+ endfor
+ let treeBufNames = nerdtree#unique(treeBufNames)
+
+ "map the option names (that the user will be prompted with) to the nerd
+ "tree buffer names
+ let options = {}
+ let i = 0
+ while i < len(treeBufNames)
+ let bufName = treeBufNames[i]
+ let treeRoot = getbufvar(bufName, "NERDTreeRoot")
+ let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName
+ let i = i + 1
+ endwhile
+
+ "work out which tree to mirror, if there is more than 1 then ask the user
+ let bufferName = ''
+ if len(keys(options)) > 1
+ let choices = ["Choose a tree to mirror"]
+ let choices = extend(choices, sort(keys(options)))
+ let choice = inputlist(choices)
+ if choice < 1 || choice > len(options) || choice ==# ''
+ return
+ endif
+
+ let bufferName = options[sort(keys(options))[choice-1]]
+ elseif len(keys(options)) ==# 1
+ let bufferName = values(options)[0]
+ else
+ call nerdtree#echo("No trees to mirror")
+ return
+ endif
+
+ if nerdtree#treeExistsForTab() && nerdtree#isTreeOpen()
+ call nerdtree#closeTree()
+ endif
+
+ let t:NERDTreeBufName = bufferName
+ call self._createTreeWin()
+ exec 'buffer ' . bufferName
+ if !&hidden
+ call nerdtree#renderView()
+ endif
+endfunction
+
+"FUNCTION: s:Creator._createTreeWin() {{{1
+"Inits the NERD tree window. ie. opens it, sizes it, sets all the local
+"options etc
+function! s:Creator._createTreeWin()
+ "create the nerd tree window
+ let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright "
+ let splitSize = g:NERDTreeWinSize
+
+ if !exists('t:NERDTreeBufName')
+ let t:NERDTreeBufName = nerdtree#nextBufferName()
+ silent! exec splitLocation . 'vertical ' . splitSize . ' new'
+ silent! exec "edit " . t:NERDTreeBufName
+ else
+ silent! exec splitLocation . 'vertical ' . splitSize . ' split'
+ silent! exec "buffer " . t:NERDTreeBufName
+ endif
+
+ setlocal winfixwidth
+ call self._setCommonBufOptions()
+endfunction
+
+"FUNCTION: s:Creator.New() {{{1
+function! s:Creator.New()
+ let newCreator = copy(self)
+ return newCreator
+endfunction
+
+"FUNCTION: s:Creator._pathForString(str) {{{1
+"find a bookmark or adirectory for the given string
+function! s:Creator._pathForString(str)
+ let path = {}
+ if g:NERDTreeBookmark.BookmarkExistsFor(a:str)
+ let path = g:NERDTreeBookmark.BookmarkFor(a:str).path
+ else
+ let dir = a:str ==# '' ? getcwd() : a:str
+
+ "hack to get an absolute path if a relative path is given
+ if dir =~# '^\.'
+ let dir = getcwd() . g:NERDTreePath.Slash() . dir
+ endif
+ let dir = g:NERDTreePath.Resolve(dir)
+
+ try
+ let path = g:NERDTreePath.New(dir)
+ catch /^NERDTree.InvalidArgumentsError/
+ call nerdtree#echo("No bookmark or directory found for: " . a:str)
+ return
+ endtry
+ endif
+ if !path.isDirectory
+ let path = path.getParent()
+ endif
+
+ return path
+endfunction
+
+"FUNCTION: s:Creator._setCommonBufOptions() {{{1
+function! s:Creator._setCommonBufOptions()
+ "throwaway buffer options
+ setlocal noswapfile
+ setlocal buftype=nofile
+ setlocal bufhidden=hide
+ setlocal nowrap
+ setlocal foldcolumn=0
+ setlocal foldmethod=manual
+ setlocal nofoldenable
+ setlocal nobuflisted
+ setlocal nospell
+ if g:NERDTreeShowLineNumbers
+ setlocal nu
+ else
+ setlocal nonu
+ if v:version >= 703
+ setlocal nornu
+ endif
+ endif
+
+ iabc <buffer>
+
+ if g:NERDTreeHighlightCursorline
+ setlocal cursorline
+ endif
+
+ call self._setupStatusline()
+
+ let b:treeShowHelp = 0
+ let b:NERDTreeIgnoreEnabled = 1
+ let b:NERDTreeShowFiles = g:NERDTreeShowFiles
+ let b:NERDTreeShowHidden = g:NERDTreeShowHidden
+ let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
+ setfiletype nerdtree
+ call self._bindMappings()
+endfunction
+
+"FUNCTION: s:Creator._setupStatusline() {{{1
+function! s:Creator._setupStatusline()
+ if g:NERDTreeStatusline != -1
+ let &l:statusline = g:NERDTreeStatusline
+ endif
+endfunction
+
+"FUNCTION: s:Creator.togglePrimary(dir) {{{1
+"Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
+"closed it is restored or initialized (if it doesnt exist)
+"
+"Args:
+"dir: the full path for the root node (is only used if the NERD tree is being
+"initialized.
+function! s:Creator.togglePrimary(dir)
+ if nerdtree#treeExistsForTab()
+ if !nerdtree#isTreeOpen()
+ call self._createTreeWin()
+ if !&hidden
+ call nerdtree#renderView()
+ endif
+ call nerdtree#restoreScreenState()
+ else
+ call nerdtree#closeTree()
+ endif
+ else
+ call self.createPrimary(a:dir)
+ endif
+endfunction
+
+" vim: set sw=4 sts=4 et fdm=marker:
diff --git a/plugin/nerdtree/opener.vim b/plugin/nerdtree/opener.vim
@@ -185,7 +185,7 @@ endfunction
function! s:Opener._openDirectory(node)
if self._treetype ==# "secondary"
call self._gotoTargetWin()
- call nerdtree#initNerdTreeInPlace(a:node.path.str())
+ call g:NERDTreeCreator.New().createSecondary(a:node.path.str())
else
call self._gotoTargetWin()
if empty(self._where)
@@ -193,9 +193,9 @@ function! s:Opener._openDirectory(node)
call nerdtree#renderView()
call a:node.putCursorHere(0, 0)
elseif self._where == 't'
- call nerdtree#initNerdTree(a:node.path.str())
+ call g:NERDTreeCreator.New().createPrimary(a:node.path.str())
else
- call nerdtree#initNerdTreeInPlace(a:node.path.str())
+ call g:NERDTreeCreator.New().createSecondary(a:node.path.str())
endif
endif
diff --git a/plugin/nerdtree/tree_dir_node.vim b/plugin/nerdtree/tree_dir_node.vim
@@ -351,7 +351,7 @@ endfunction
"FUNCTION: TreeDirNode._openInNewTab() {{{1
function! s:TreeDirNode._openInNewTab()
tabnew
- call nerdtree#initNerdTree(self.path.str())
+ call g:NERDTreeCreator.New().createPrimary(self.path.str())
endfunction
"FUNCTION: TreeDirNode.openRecursively() {{{1