commit 2027ae03dbaff8fd31832915ae216c0b0d6c24d6
parent 4477078170628be9cd5e36a57c3cd4e6e3709e6c
Author: Martin Grenfell <martin.grenfell@gmail.com>
Date: Wed, 19 Oct 2016 13:28:44 +0100
remove NERDTree.previousBuf() and related code
We were using this when closing a wintree - to go to the previous
buffer. Not sure why we weren't just using `:bprev` ...
Diffstat:
3 files changed, 8 insertions(+), 15 deletions(-)
diff --git a/autoload/nerdtree/ui_glue.vim b/autoload/nerdtree/ui_glue.vim
@@ -207,14 +207,15 @@ endfunction
" FUNCTION: s:closeTreeWindow() {{{1
" close the tree window
function! s:closeTreeWindow()
- if b:NERDTree.isWinTree() && b:NERDTree.previousBuf() != -1
- exec "buffer " . b:NERDTree.previousBuf()
+ if b:NERDTree.isWinTree()
+ bp
+ return
+ endif
+
+ if winnr("$") > 1
+ call g:NERDTree.Close()
else
- if winnr("$") > 1
- call g:NERDTree.Close()
- else
- call nerdtree#echo("Cannot close last window")
- endif
+ call nerdtree#echo("Cannot close last window")
endif
endfunction
diff --git a/lib/nerdtree/creator.vim b/lib/nerdtree/creator.vim
@@ -92,14 +92,11 @@ function! s:Creator.createWindowTree(dir)
"we want the directory buffer to disappear when we do the :edit below
setlocal bufhidden=wipe
- let previousBuf = expand("#")
-
"we need a unique name for each window tree buffer to ensure they are
"all independent
exec g:NERDTreeCreatePrefix . " edit " . self._nextBufferName()
call self._createNERDTree(path, "window")
- let b:NERDTree._previousBuf = bufnr(previousBuf)
call self._setCommonBufOptions()
call b:NERDTree.render()
diff --git a/lib/nerdtree/nerdtree.vim b/lib/nerdtree/nerdtree.vim
@@ -181,11 +181,6 @@ function! s:NERDTree.PathFilters()
return s:NERDTree._PathFilters
endfunction
-"FUNCTION: s:NERDTree.previousBuf() {{{1
-function! s:NERDTree.previousBuf()
- return self._previousBuf
-endfunction
-
"FUNCTION: s:NERDTree.render() {{{1
"A convenience function - since this is called often
function! s:NERDTree.render()