commit 0efbdfbc5a1a312d3877c46be6afb7bee55ba2f6
parent 288669db1fa888947deaf715d7469233f476909f
Author: Phil Runninger <PhilRunninger@users.noreply.github.com>
Date: Mon, 25 Mar 2019 22:29:21 -0400
Remove the "Please wait... DONE" messages. (#966)
Diffstat:
2 files changed, 7 insertions(+), 14 deletions(-)
diff --git a/autoload/nerdtree/ui_glue.vim b/autoload/nerdtree/ui_glue.vim
@@ -492,8 +492,7 @@ function! s:openNodeRecursively(node)
call nerdtree#echo("Recursively opening node. Please wait...")
call a:node.openRecursively()
call b:NERDTree.render()
- redraw
- call nerdtree#echo("Recursively opening node. Please wait... DONE")
+ redraw!
endfunction
" FUNCTION: s:previewBookmark(bookmark) {{{1
@@ -544,9 +543,8 @@ function! s:refreshRoot()
call nerdtree#exec(g:NERDTree.GetWinNum() . "wincmd w")
call b:NERDTree.root.refresh()
call b:NERDTree.render()
- redraw
+ redraw!
call nerdtree#exec(l:curWin . "wincmd w")
- call nerdtree#echo("Refreshing the root node. This could take a while... DONE")
endfunction
" FUNCTION: s:refreshCurrent(node) {{{1
@@ -560,8 +558,7 @@ function! s:refreshCurrent(node)
call nerdtree#echo("Refreshing node. This could take a while...")
call node.refresh()
call b:NERDTree.render()
- redraw
- call nerdtree#echo("Refreshing node. This could take a while... DONE")
+ redraw!
endfunction
" FUNCTION: nerdtree#ui_glue#setupCommands() {{{1
diff --git a/lib/nerdtree/tree_dir_node.vim b/lib/nerdtree/tree_dir_node.vim
@@ -405,17 +405,15 @@ endfunction
" Removes all childen from this node and re-reads them
"
" Args:
-" silent: 1 if the function should not echo any "please wait" messages for
-" large directories
"
" Return: the number of child nodes read
-function! s:TreeDirNode._initChildren(silent)
+function! s:TreeDirNode._initChildren()
"remove all the current child nodes
let self.children = []
let files = self._glob('*', 1) + self._glob('.*', 0)
- if !a:silent && len(files) > g:NERDTreeNotificationThreshold
+ if len(files) > g:NERDTreeNotificationThreshold
call nerdtree#echo("Please wait, caching a large dir ...")
endif
@@ -432,9 +430,7 @@ function! s:TreeDirNode._initChildren(silent)
call self.sortChildren()
- if !a:silent && len(files) > g:NERDTreeNotificationThreshold
- call nerdtree#echo("Please wait, caching a large dir ... DONE (". self.getChildCount() ." nodes cached).")
- endif
+ redraw!
if invalidFilesFound
call nerdtree#echoWarning(invalidFilesFound . " file(s) could not be loaded into the NERD tree")
@@ -494,7 +490,7 @@ function! s:TreeDirNode.open(...)
let l:numChildrenCached = 0
if empty(self.children)
- let l:numChildrenCached = self._initChildren(0)
+ let l:numChildrenCached = self._initChildren
endif
return l:numChildrenCached