commit ce12904a4ad7440a4b41fd4c964c5d3a7ebbc28a
parent db9e953bde01d4ed17ef72f6c7f2a987ca08a683
Author: Chris Guillott <chris@techfo.xyz>
Date: Tue, 1 Nov 2016 20:35:23 -0400
merge from sebastian-frysztak/i3lock-color fast-blur to begin cleanup
bless you
Diffstat:
| M | Makefile | | | 1 | + |
| M | blur.c | | | 41 | +++++++++++++++++++++++++---------------- |
| M | blur.h | | | 8 | ++++++++ |
| A | blur_simd.c | | | 250 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
4 files changed, 284 insertions(+), 16 deletions(-)
diff --git a/Makefile b/Makefile
@@ -14,6 +14,7 @@ endif
CFLAGS += -std=c99
CFLAGS += -pipe
CFLAGS += -Wall
+CFLAGS += -mssse3
CFLAGS += -O2
CPPFLAGS += -D_GNU_SOURCE
CPPFLAGS += -DXKBCOMPOSE=$(shell if test -e /usr/include/xkbcommon/xkbcommon-compose.h ; then echo 1 ; else echo 0 ; fi )
diff --git a/blur.c b/blur.c
@@ -22,9 +22,7 @@
*/
#include <math.h>
-#include <stdint.h>
-#include <stdio.h>
-#include <cairo.h>
+#include "blur.h"
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
@@ -35,13 +33,7 @@ blur_image_surface (cairo_surface_t *surface, int radius)
cairo_surface_t *tmp;
int width, height;
int src_stride, dst_stride;
- int x, y, z, w;
- uint8_t *src, *dst;
- uint32_t *s, *d, a, p;
- int i, j, k;
- uint8_t kernel[17];
- const int size = ARRAY_LENGTH (kernel);
- const int half = size / 2;
+ uint32_t *src, *dst;
if (cairo_surface_status (surface))
return;
@@ -71,12 +63,33 @@ blur_image_surface (cairo_surface_t *surface, int radius)
if (cairo_surface_status (tmp))
return;
- src = cairo_image_surface_get_data (surface);
+ src = (uint32_t*)cairo_image_surface_get_data (surface);
src_stride = cairo_image_surface_get_stride (surface);
- dst = cairo_image_surface_get_data (tmp);
+ dst = (uint32_t*)cairo_image_surface_get_data (tmp);
dst_stride = cairo_image_surface_get_stride (tmp);
+ //blur_impl_naive(src, dst, width, height, src_stride, dst_stride, 10000);
+ //blur_impl_sse2(src, dst, width, height, 4.5);
+ blur_impl_ssse3(src, dst, width, height, 4.5);
+
+ cairo_surface_destroy (tmp);
+ cairo_surface_flush (surface);
+ cairo_surface_mark_dirty (surface);
+}
+
+void blur_impl_naive(uint32_t* _src, uint32_t* _dst, int width, int height, int src_stride, int dst_stride, int radius)
+{
+ int x, y, z, w;
+ uint32_t *s, *d, a, p;
+ int i, j, k;
+ uint8_t kernel[17];
+ const int size = ARRAY_LENGTH (kernel);
+ const int half = size / 2;
+
+ uint8_t *src = (uint8_t*)_src;
+ uint8_t *dst = (uint8_t*)_dst;
+
a = 0;
for (i = 0; i < size; i++) {
double f = i - half;
@@ -135,9 +148,5 @@ blur_image_surface (cairo_surface_t *surface, int radius)
d[j] = (x / a << 24) | (y / a << 16) | (z / a << 8) | w / a;
}
}
-
- cairo_surface_destroy (tmp);
- cairo_surface_flush (surface);
- cairo_surface_mark_dirty (surface);
}
diff --git a/blur.h b/blur.h
@@ -1,7 +1,15 @@
#ifndef _BLUR_H
#define _BLUR_H
+#include <stdint.h>
+#include <cairo.h>
+
void blur_image_surface (cairo_surface_t *surface, int radius);
+void blur_impl_naive(uint32_t* src, uint32_t* dst, int width, int height, int src_stride, int dst_stride, int radius);
+void blur_impl_sse2(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
+void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel, int width, int height);
+void blur_impl_ssse3(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
+void blur_impl_horizontal_pass_ssse3(uint32_t *src, uint32_t *dst, int8_t *kernel, int width, int height);
#endif
diff --git a/blur_simd.c b/blur_simd.c
@@ -0,0 +1,250 @@
+/*
+ * vim:ts=4:sw=4:expandtab
+ *
+ * © 2016 Sebastian Frysztak
+ *
+ * See LICENSE for licensing information
+ *
+ */
+
+#include "blur.h"
+#include <math.h>
+#include <xmmintrin.h>
+#include <tmmintrin.h>
+
+#define ALIGN16 __attribute__((aligned(16)))
+#define KERNEL_SIZE 15
+#define HALF_KERNEL KERNEL_SIZE / 2
+
+// number of xmm registers needed to store
+// input pixels for given kernel size
+#define REGISTERS_CNT (KERNEL_SIZE + 4/2) / 4
+
+// scaling factor for kernel coefficients.
+// higher values cause desaturation.
+// used in SSSE3 implementation.
+#define SCALE_FACTOR 7
+
+void blur_impl_sse2(uint32_t *src, uint32_t *dst, int width, int height, float sigma) {
+ // prepare kernel
+ float kernel[KERNEL_SIZE];
+ float coeff = 1.0 / sqrtf(2 * M_PI * sigma * sigma), sum = 0;
+
+ for (int i = 0; i < KERNEL_SIZE; i++) {
+ float x = HALF_KERNEL - i;
+ kernel[i] = coeff * expf(-x * x / (2.0 * sigma * sigma));
+ sum += kernel[i];
+ }
+
+ // normalize kernel
+ for (int i = 0; i < KERNEL_SIZE; i++)
+ kernel[i] /= sum;
+
+ // horizontal pass includes image transposition:
+ // instead of writing pixel src[x] to dst[x],
+ // we write it to transposed location.
+ // (to be exact: dst[height * current_column + current_row])
+ blur_impl_horizontal_pass_sse2(src, dst, kernel, width, height);
+ blur_impl_horizontal_pass_sse2(dst, src, kernel, height, width);
+}
+
+void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel, int width, int height) {
+ for (int row = 0; row < height; row++) {
+ for (int column = 0; column < width; column++, src++) {
+ __m128i rgbaIn[REGISTERS_CNT];
+
+ // handle borders
+ int leftBorder = column < HALF_KERNEL;
+ int rightBorder = column > width - HALF_KERNEL;
+ if (leftBorder || rightBorder) {
+ uint32_t _rgbaIn[KERNEL_SIZE] ALIGN16;
+ int i = 0;
+ if (leftBorder) {
+ // for kernel size 7x7 and column == 0, we have:
+ // x x x P0 P1 P2 P3
+ // first loop mirrors P{0..3} to fill x's,
+ // second one loads P{0..3}
+ for (; i < HALF_KERNEL - column; i++)
+ _rgbaIn[i] = *(src + (HALF_KERNEL - i));
+ for (; i < KERNEL_SIZE; i++)
+ _rgbaIn[i] = *(src - (HALF_KERNEL - i));
+ } else {
+ for (; i < width - column; i++)
+ _rgbaIn[i] = *(src + i);
+ for (int k = 0; i < KERNEL_SIZE; i++, k++)
+ _rgbaIn[i] = *(src - k);
+ }
+
+ for (int k = 0; k < REGISTERS_CNT; k++)
+ rgbaIn[k] = _mm_load_si128((__m128i*)(_rgbaIn + 4*k));
+ } else {
+ for (int k = 0; k < REGISTERS_CNT; k++)
+ rgbaIn[k] = _mm_loadu_si128((__m128i*)(src + 4*k - HALF_KERNEL));
+ }
+
+ // unpack each pixel, convert to float,
+ // multiply by corresponding kernel value
+ // and add to accumulator
+ __m128i tmp;
+ __m128i zero = _mm_setzero_si128();
+ __m128 rgba_ps;
+ __m128 acc = _mm_setzero_ps();
+ int counter = 0;
+
+ for (int i = 0; i < 3; i++)
+ {
+ tmp = _mm_unpacklo_epi8(rgbaIn[i], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+
+ tmp = _mm_unpackhi_epi8(rgbaIn[i], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ }
+
+ tmp = _mm_unpacklo_epi8(rgbaIn[3], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+
+ tmp = _mm_unpackhi_epi8(rgbaIn[3], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+
+ __m128i rgbaOut = _mm_cvtps_epi32(acc);
+ rgbaOut = _mm_packs_epi32(rgbaOut, zero);
+ rgbaOut = _mm_packus_epi16(rgbaOut, zero);
+ *(dst + height * column + row) = _mm_cvtsi128_si32(rgbaOut);
+ }
+ }
+}
+
+void blur_impl_ssse3(uint32_t *src, uint32_t *dst, int width, int height, float sigma) {
+ // prepare kernel
+ float kernelf[KERNEL_SIZE];
+ int8_t kernel[KERNEL_SIZE + 1];
+ float coeff = 1.0 / sqrtf(2 * M_PI * sigma * sigma), sum = 0;
+
+ for (int i = 0; i < KERNEL_SIZE; i++) {
+ float x = HALF_KERNEL - i;
+ kernelf[i] = coeff * expf(-x * x / (2.0 * sigma * sigma));
+ sum += kernelf[i];
+ }
+
+ // normalize kernel
+ for (int i = 0; i < KERNEL_SIZE; i++)
+ kernelf[i] /= sum;
+
+ // round to nearest integer and convert to int
+ for (int i = 0; i < KERNEL_SIZE; i++)
+ kernel[i] = (int8_t)rintf(kernelf[i] * (1 << SCALE_FACTOR));
+ kernel[KERNEL_SIZE] = 0;
+
+ // horizontal pass includes image transposition:
+ // instead of writing pixel src[x] to dst[x],
+ // we write it to transposed location.
+ // (to be exact: dst[height * current_column + current_row])
+ blur_impl_horizontal_pass_ssse3(src, dst, kernel, width, height);
+ blur_impl_horizontal_pass_ssse3(dst, src, kernel, height, width);
+}
+
+
+void blur_impl_horizontal_pass_ssse3(uint32_t *src, uint32_t *dst, int8_t *kernel, int width, int height) {
+ __m128i _kern = _mm_loadu_si128((__m128i*)kernel);
+ __m128i rgbaIn[REGISTERS_CNT];
+
+ for (int row = 0; row < height; row++) {
+ for (int column = 0; column < width; column++, src++) {
+ uint32_t _rgbaIn[KERNEL_SIZE] ALIGN16;
+ // handle borders
+ int leftBorder = column < HALF_KERNEL;
+ int rightBorder = column > width - HALF_KERNEL;
+ if (leftBorder || rightBorder) {
+ int i = 0;
+ if (leftBorder) {
+ // for kernel size 7x7 and column == 0, we have:
+ // x x x P0 P1 P2 P3
+ // first loop mirrors P{0..3} to fill x's,
+ // second one loads P{0..3}
+ for (; i < HALF_KERNEL - column; i++)
+ _rgbaIn[i] = *(src + (HALF_KERNEL - i));
+ for (; i < KERNEL_SIZE; i++)
+ _rgbaIn[i] = *(src - (HALF_KERNEL - i));
+ } else {
+ for (; i < width - column; i++)
+ _rgbaIn[i] = *(src + i);
+ for (int k = 0; i < KERNEL_SIZE; i++, k++)
+ _rgbaIn[i] = *(src - k);
+ }
+
+ for (int k = 0; k < REGISTERS_CNT; k++)
+ rgbaIn[k] = _mm_load_si128((__m128i*)(_rgbaIn + 4*k));
+ } else {
+ for (int k = 0; k < REGISTERS_CNT; k++)
+ rgbaIn[k] = _mm_loadu_si128((__m128i*)(src + 4*k - HALF_KERNEL));
+ }
+
+ // basis of this implementation is _mm_maddubs_epi16 (aka pmaddubsw).
+ // 'rgba' holds 16 unsigned bytes, so 4 pixels.
+ // 'kern' holds 16 signed bytes kernel values multiplied by (1 << SCALE_FACTOR).
+ // before multiplication takes place, vectors need to be prepared:
+ // 'rgba' is shuffled from R1B1G1A1...R4B4G4A4 to R1R2R3R4...A1A2A3A4
+ // 'kern' is shuffled from w1w2w3w4...w13w14w15w16 to w1w2w3w4 repeated 4 times
+ // then we call _mm_maddubs_epi16 and we get:
+ // --------------------------------------------------------------------------------------
+ // | R1*w1 + R2*w2 | R3*w3 + R4*w4 | G1*w1 + G2*w2 | G3*w3 + G4*w4 | repeat for B and A |
+ // --------------------------------------------------------------------------------------
+ // each 'rectangle' is a 16-byte signed int.
+ // then we repeat the process for the rest of input pixels,
+ // call _mm_hadds_epi16 to add adjacent ints and shift right to scale by SCALE_FACTOR.
+
+ __m128i rgba, kern;
+ __m128i zero = _mm_setzero_si128();
+ __m128i acc = _mm_setzero_si128();
+
+ const __m128i rgba_shuf_mask = _mm_setr_epi8(0, 4, 8, 12,
+ 1, 5, 9, 13,
+ 2, 6, 10, 14,
+ 3, 7, 11, 15);
+
+ const __m128i kern_shuf_mask = _mm_setr_epi8(0, 1, 2, 3,
+ 0, 1, 2, 3,
+ 0, 1, 2, 3,
+ 0, 1, 2, 3);
+
+ rgba = _mm_shuffle_epi8(rgbaIn[0], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_kern, kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ rgba = _mm_shuffle_epi8(rgbaIn[1], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 4), kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ rgba = _mm_shuffle_epi8(rgbaIn[2], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 8), kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ rgba = _mm_shuffle_epi8(rgbaIn[3], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 12), kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ acc = _mm_hadds_epi16(acc, zero);
+ acc = _mm_srai_epi16(acc, SCALE_FACTOR);
+
+ // Cairo sets alpha channel to 255
+ // (or -1, depending how you look at it)
+ // this quickly overflows accumulator,
+ // and alpha is calculated completely wrong.
+ // I assume most people don't use semi-transparent
+ // lock screen images, so no one will mind if we
+ // 'correct it' by setting alpha to 255.
+ *(dst + height * column + row) =
+ _mm_cvtsi128_si32(_mm_packus_epi16(acc, zero)) | 0xFF000000;
+ }
+ }
+}