commit 99842b396354ad8ff2b1e3a3a64eeb1e551fd7bf
parent 8946358b26e5b6e19ee4a46fbc6859b8ebd5db4c
Author: Chris Guillott <chris@techfo.xyz>
Date: Tue, 5 Dec 2017 17:47:21 -0500
fix msse3
Diffstat:
9 files changed, 334 insertions(+), 138 deletions(-)
diff --git a/Makefile.am b/Makefile.am
@@ -22,8 +22,7 @@ i3lock_CFLAGS = \
$(XKBCOMMON_CFLAGS) \
$(CAIRO_CFLAGS) \
$(CODE_COVERAGE_CFLAGS) \
- $(X11_CFLAGS) \
- $(SIMD_CFLAGS)
+ $(X11_CFLAGS)
i3lock_CPPFLAGS = \
$(AM_CPPFLAGS) \
diff --git a/blur.c b/blur.c
@@ -1,6 +1,6 @@
/*
- * Copyright © 2008 Kristian Høgsberg
- * Copyright © 2009 Chris Wilson
+ * Copyright © 2008 Kristian Høgsberg
+ * Copyright © 2009 Chris Wilson
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
@@ -24,12 +24,15 @@
#include <math.h>
#include "blur.h"
-/* Performs a simple 2D Gaussian blur of standard devation @sigma surface @surface. */
+#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
+
+/* Performs a simple 2D Gaussian blur of radius @radius on surface @surface. */
void
-blur_image_surface (cairo_surface_t *surface, int sigma)
+blur_image_surface (cairo_surface_t *surface, int radius)
{
cairo_surface_t *tmp;
int width, height;
+// int src_stride, dst_stride;
uint32_t *src, *dst;
if (cairo_surface_status (surface))
@@ -61,85 +64,89 @@ blur_image_surface (cairo_surface_t *surface, int sigma)
return;
src = (uint32_t*)cairo_image_surface_get_data (surface);
+// src_stride = cairo_image_surface_get_stride (surface);
+
dst = (uint32_t*)cairo_image_surface_get_data (tmp);
+// dst_stride = cairo_image_surface_get_stride (tmp);
+
+ //blur_impl_naive(src, dst, width, height, src_stride, dst_stride, 10000);
+ //blur_impl_sse2(src, dst, width, height, 4.5);
+ blur_impl_ssse3(src, dst, width, height, 4.5);
- // according to a paper by Peter Kovesi [1], box filter of width w, equals to Gaussian blur of following sigma:
- // σ_av = sqrt((w*w-1)/12)
- // for our 8x8 filter we have σ_av = 2.0.
- // applying the same Gaussian filter n times results in σ_n = sqrt(n*σ_av*σ_av) [2]
- // after some trivial math, we arrive at n = ((σ_d)/(σ_av))^2
- // since it's a box blur filter, n >= 3
- //
- // [1]: http://www.peterkovesi.com/papers/FastGaussianSmoothing.pdf
- // [2]: https://en.wikipedia.org/wiki/Gaussian_blur#Mathematics
-
- int n = lrintf((sigma*sigma)/(SIGMA_AV*SIGMA_AV));
- if (n < 3) n = 3;
-
- for (int i = 0; i < n; i++)
- {
- // horizontal pass includes image transposition:
- // instead of writing pixel src[x] to dst[x],
- // we write it to transposed location.
- // (to be exact: dst[height * current_column + current_row])
-#ifdef __SSE2__
- blur_impl_horizontal_pass_sse2(src, dst, width, height);
- blur_impl_horizontal_pass_sse2(dst, src, height, width);
-#else
- blur_impl_horizontal_pass_generic(src, dst, width, height);
- blur_impl_horizontal_pass_generic(dst, src, height, width);
-#endif
- }
-
cairo_surface_destroy (tmp);
cairo_surface_flush (surface);
cairo_surface_mark_dirty (surface);
}
-void blur_impl_horizontal_pass_generic(uint32_t *src, uint32_t *dst, int width, int height) {
- for (int row = 0; row < height; row++) {
- for (int column = 0; column < width; column++, src++) {
- uint32_t rgbaIn[KERNEL_SIZE];
-
- // handle borders
- int leftBorder = column < HALF_KERNEL;
- int rightBorder = column > width - HALF_KERNEL;
- int i = 0;
- if (leftBorder) {
- // for kernel size 7x7 and column == 0, we have:
- // x x x P0 P1 P2 P3
- // first loop mirrors P{0..3} to fill x's,
- // second one loads P{0..3}
- for (; i < HALF_KERNEL - column; i++)
- rgbaIn[i] = *(src + (HALF_KERNEL - i));
- for (; i < KERNEL_SIZE; i++)
- rgbaIn[i] = *(src - (HALF_KERNEL - i));
- } else if (rightBorder) {
- for (; i < width - column; i++)
- rgbaIn[i] = *(src + i);
- for (int k = 0; i < KERNEL_SIZE; i++, k++)
- rgbaIn[i] = *(src - k);
- } else {
- for (; i < KERNEL_SIZE; i++)
- rgbaIn[i] = *(src + i - HALF_KERNEL);
- }
-
- uint32_t acc[4] = {0};
-
- for (i = 0; i < KERNEL_SIZE; i++) {
- acc[0] += (rgbaIn[i] & 0xFF000000) >> 24;
- acc[1] += (rgbaIn[i] & 0x00FF0000) >> 16;
- acc[2] += (rgbaIn[i] & 0x0000FF00) >> 8;
- acc[3] += (rgbaIn[i] & 0x000000FF) >> 0;
- }
-
- for(i = 0; i < 4; i++)
- acc[i] *= 1.0/KERNEL_SIZE;
-
- *(dst + height * column + row) = (acc[0] << 24) |
- (acc[1] << 16) |
- (acc[2] << 8 ) |
- (acc[3] << 0);
+void blur_impl_naive(uint32_t* _src, uint32_t* _dst, int width, int height, int src_stride, int dst_stride, int radius)
+{
+ int x, y, z, w;
+ uint32_t *s, *d, a, p;
+ int i, j, k;
+ uint8_t kernel[17];
+ const int size = ARRAY_LENGTH (kernel);
+ const int half = size / 2;
+
+ uint8_t *src = (uint8_t*)_src;
+ uint8_t *dst = (uint8_t*)_dst;
+
+ a = 0;
+ for (i = 0; i < size; i++) {
+ double f = i - half;
+ a += kernel[i] = exp (- f * f / 30.0) * 80;
+ }
+
+ /* Horizontally blur from surface -> tmp */
+ for (i = 0; i < height; i++) {
+ s = (uint32_t *) (src + i * src_stride);
+ d = (uint32_t *) (dst + i * dst_stride);
+ for (j = 0; j < width; j++) {
+ if (radius < j && j < width - radius) {
+ d[j] = s[j];
+ continue;
+ }
+
+ x = y = z = w = 0;
+ for (k = 0; k < size; k++) {
+ if (j - half + k < 0 || j - half + k >= width)
+ continue;
+
+ p = s[j - half + k];
+
+ x += ((p >> 24) & 0xff) * kernel[k];
+ y += ((p >> 16) & 0xff) * kernel[k];
+ z += ((p >> 8) & 0xff) * kernel[k];
+ w += ((p >> 0) & 0xff) * kernel[k];
}
+ d[j] = (x / a << 24) | (y / a << 16) | (z / a << 8) | w / a;
+ }
+ }
+
+ /* Then vertically blur from tmp -> surface */
+ for (i = 0; i < height; i++) {
+ s = (uint32_t *) (dst + i * dst_stride);
+ d = (uint32_t *) (src + i * src_stride);
+ for (j = 0; j < width; j++) {
+ if (radius <= i && i < height - radius) {
+ d[j] = s[j];
+ continue;
+ }
+
+ x = y = z = w = 0;
+ for (k = 0; k < size; k++) {
+ if (i - half + k < 0 || i - half + k >= height)
+ continue;
+
+ s = (uint32_t *) (dst + (i - half + k) * dst_stride);
+ p = s[j];
+
+ x += ((p >> 24) & 0xff) * kernel[k];
+ y += ((p >> 16) & 0xff) * kernel[k];
+ z += ((p >> 8) & 0xff) * kernel[k];
+ w += ((p >> 0) & 0xff) * kernel[k];
+ }
+ d[j] = (x / a << 24) | (y / a << 16) | (z / a << 8) | w / a;
+ }
}
}
+
diff --git a/blur.h b/blur.h
@@ -4,13 +4,12 @@
#include <stdint.h>
#include <cairo.h>
-#define KERNEL_SIZE 7
-#define SIGMA_AV 2
-#define HALF_KERNEL KERNEL_SIZE / 2
-
-void blur_image_surface(cairo_surface_t *surface, int sigma);
-void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, int width, int height);
-void blur_impl_horizontal_pass_generic(uint32_t *src, uint32_t *dst, int width, int height);
+void blur_image_surface (cairo_surface_t *surface, int radius);
+void blur_impl_naive(uint32_t* src, uint32_t* dst, int width, int height, int src_stride, int dst_stride, int radius);
+void blur_impl_sse2(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
+void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel, int width, int height);
+void blur_impl_ssse3(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
+void blur_impl_horizontal_pass_ssse3(uint32_t *src, uint32_t *dst, int8_t *kernel, int width, int height);
#endif
diff --git a/blur_simd.c b/blur_simd.c
@@ -8,76 +8,261 @@
*/
#include "blur.h"
+#include <math.h>
#include <xmmintrin.h>
+#include <tmmintrin.h>
#include <stdio.h>
-// number of xmm registers needed to store input pixels for given kernel size
+#define ALIGN16 __attribute__((aligned(16)))
+#define KERNEL_SIZE 15
+#define HALF_KERNEL KERNEL_SIZE / 2
+
+// number of xmm registers needed to store
+// input pixels for given kernel size
#define REGISTERS_CNT (KERNEL_SIZE + 4/2) / 4
-void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, int width, int height) {
- printf("height %d by width %d\n", height, width);
+// scaling factor for kernel coefficients.
+// higher values cause desaturation.
+// used in SSSE3 implementation.
+#define SCALE_FACTOR 7
+
+void blur_impl_sse2(uint32_t *src, uint32_t *dst, int width, int height, float sigma) {
+ // prepare kernel
+ float kernel[KERNEL_SIZE];
+ float coeff = 1.0 / sqrtf(2 * M_PI * sigma * sigma), sum = 0;
+
+ for (int i = 0; i < KERNEL_SIZE; i++) {
+ float x = HALF_KERNEL - i;
+ kernel[i] = coeff * expf(-x * x / (2.0 * sigma * sigma));
+ sum += kernel[i];
+ }
+
+ // normalize kernel
+ for (int i = 0; i < KERNEL_SIZE; i++)
+ kernel[i] /= sum;
+
+ // horizontal pass includes image transposition:
+ // instead of writing pixel src[x] to dst[x],
+ // we write it to transposed location.
+ // (to be exact: dst[height * current_column + current_row])
+ blur_impl_horizontal_pass_sse2(src, dst, kernel, width, height);
+ blur_impl_horizontal_pass_sse2(dst, src, kernel, height, width);
+}
+
+void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel, int width, int height) {
for (int row = 0; row < height; row++) {
- printf("row %d\n", row);
for (int column = 0; column < width; column++, src++) {
- printf("\tcol %d\n", column);
__m128i rgbaIn[REGISTERS_CNT];
// handle borders
int leftBorder = column < HALF_KERNEL;
- int rightBorder = column > (width - HALF_KERNEL);
- // +1 to make memory checkers not complain
- uint32_t _rgbaIn[KERNEL_SIZE + 1] __attribute__((aligned(16)));
- int i = 0;
- if (leftBorder) {
- // for kernel size 8x8 and column == 0, we have:
- // x x x x P0 P1 P2 P3
- // first loop mirrors P{0..4} to fill x's,
- // second one loads P{0..4}
- for (; i < HALF_KERNEL - column; i++)
- _rgbaIn[i] = *(src + (HALF_KERNEL - i));
- for (; i < KERNEL_SIZE; i++)
- _rgbaIn[i] = *(src - (HALF_KERNEL - i));
+ int rightBorder = column > width - HALF_KERNEL;
+ if (leftBorder || rightBorder) {
+ uint32_t _rgbaIn[KERNEL_SIZE] ALIGN16;
+ int i = 0;
+ if (leftBorder) {
+ // for kernel size 7x7 and column == 0, we have:
+ // x x x P0 P1 P2 P3
+ // first loop mirrors P{0..3} to fill x's,
+ // second one loads P{0..3}
+ for (; i < HALF_KERNEL - column; i++)
+ _rgbaIn[i] = *(src + (HALF_KERNEL - i));
+ for (; i < KERNEL_SIZE; i++)
+ _rgbaIn[i] = *(src - (HALF_KERNEL - i));
+ } else {
+ for (; i < width - column; i++)
+ _rgbaIn[i] = *(src + i);
+ for (int k = 0; i < KERNEL_SIZE; i++, k++)
+ _rgbaIn[i] = *(src - k);
+ }
for (int k = 0; k < REGISTERS_CNT; k++)
rgbaIn[k] = _mm_load_si128((__m128i*)(_rgbaIn + 4*k));
- } else if (rightBorder) {
- for (; i < width - column; i++)
- _rgbaIn[i] = *(src + i);
- for (int k = 0; i < KERNEL_SIZE; i++, k++)
- _rgbaIn[i] = *(src - k);
-
+ } else {
for (int k = 0; k < REGISTERS_CNT; k++)
+ rgbaIn[k] = _mm_loadu_si128((__m128i*)(src + 4*k - HALF_KERNEL));
+ }
+
+ // unpack each pixel, convert to float,
+ // multiply by corresponding kernel value
+ // and add to accumulator
+ __m128i tmp;
+ __m128i zero = _mm_setzero_si128();
+ __m128 rgba_ps;
+ __m128 acc = _mm_setzero_ps();
+ int counter = 0;
+
+ for (int i = 0; i < 3; i++)
+ {
+ tmp = _mm_unpacklo_epi8(rgbaIn[i], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+
+ tmp = _mm_unpackhi_epi8(rgbaIn[i], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ }
+
+ tmp = _mm_unpacklo_epi8(rgbaIn[3], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+
+ tmp = _mm_unpackhi_epi8(rgbaIn[3], zero);
+ rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
+ acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
+
+ __m128i rgbaOut = _mm_cvtps_epi32(acc);
+ rgbaOut = _mm_packs_epi32(rgbaOut, zero);
+ rgbaOut = _mm_packus_epi16(rgbaOut, zero);
+ *(dst + height * column + row) = _mm_cvtsi128_si32(rgbaOut);
+ }
+ }
+}
+
+void blur_impl_ssse3(uint32_t *src, uint32_t *dst, int width, int height, float sigma) {
+ // prepare kernel
+ float kernelf[KERNEL_SIZE];
+ int8_t kernel[KERNEL_SIZE + 1];
+ float coeff = 1.0 / sqrtf(2 * M_PI * sigma * sigma), sum = 0;
+
+ for (int i = 0; i < KERNEL_SIZE; i++) {
+ float x = HALF_KERNEL - i;
+ kernelf[i] = coeff * expf(-x * x / (2.0 * sigma * sigma));
+ sum += kernelf[i];
+ }
+
+ // normalize kernel
+ for (int i = 0; i < KERNEL_SIZE; i++)
+ kernelf[i] /= sum;
+
+ // round to nearest integer and convert to int
+ for (int i = 0; i < KERNEL_SIZE; i++)
+ kernel[i] = (int8_t)rintf(kernelf[i] * (1 << SCALE_FACTOR));
+ kernel[KERNEL_SIZE] = 0;
+
+ // horizontal pass includes image transposition:
+ // instead of writing pixel src[x] to dst[x],
+ // we write it to transposed location.
+ // (to be exact: dst[height * current_column + current_row])
+ blur_impl_horizontal_pass_ssse3(src, dst, kernel, width, height);
+ blur_impl_horizontal_pass_ssse3(dst, src, kernel, height, width);
+}
+
+
+void blur_impl_horizontal_pass_ssse3(uint32_t *src, uint32_t *dst, int8_t *kernel, int width, int height) {
+ uint32_t* o_src = src;
+ __m128i _kern = _mm_loadu_si128((__m128i*)kernel);
+ __m128i rgbaIn[REGISTERS_CNT];
+
+ for (int row = 0; row < height; row++) {
+ for (int column = 0; column < width; column++, src++) {
+ uint32_t _rgbaIn[KERNEL_SIZE + 1] ALIGN16;
+#if 0
+ for (int j = 0; j < KERNEL_SIZE; ++j) {
+ printf("_rgbaIn[%d]: %p->%p\n", j, &_rgbaIn[j], &_rgbaIn[j] + 1);
+ }
+#endif
+ // handle borders
+ int leftBorder = column < HALF_KERNEL;
+ int rightBorder = column > width - HALF_KERNEL;
+ if (leftBorder || rightBorder) {
+ int i = 0;
+ if (leftBorder) {
+ // for kernel size 7x7 and column == 0, we have:
+ // x x x P0 P1 P2 P3
+ // first loop mirrors P{0..3} to fill x's,
+ // second one loads P{0..3}
+ for (; i < HALF_KERNEL - column; i++)
+ _rgbaIn[i] = *(src + (HALF_KERNEL - i));
+ for (; i < KERNEL_SIZE; i++)
+ _rgbaIn[i] = *(src - (HALF_KERNEL - i));
+ } else {
+ for (; i < width - column; i++)
+ _rgbaIn[i] = *(src + i);
+ for (int k = 0; i < KERNEL_SIZE; i++, k++)
+ _rgbaIn[i] = *(src - k);
+ }
+
+ for (int k = 0; k < REGISTERS_CNT; k++) {
+#if 0
+ printf("K: %d; p: %p, p+4*k: %p, end of p: %p\n", k, _rgbaIn, _rgbaIn+4*k, ((__m128i*) (_rgbaIn +4*k)) + 1);
+#endif
rgbaIn[k] = _mm_load_si128((__m128i*)(_rgbaIn + 4*k));
+ }
} else {
for (int k = 0; k < REGISTERS_CNT; k++) {
- printf("\t\tk: %d %p\n", k, src);
- rgbaIn[k] = _mm_load_si128((__m128i*)(src + 4*k - HALF_KERNEL));
+ if ((long long)(((__m128i*) src + 4*k - HALF_KERNEL) + 1) > (long long)((o_src + (width * height)))) break;
+#if 0
+ printf("K: %d; p: %p -> %p\n", k, src+4*k - HALF_KERNEL, ((__m128i*) (src +4*k - HALF_KERNEL)) + 1);
+ printf("%p->%p, %p->%p (%ld)\n", (__m128i*) src + 4*k - HALF_KERNEL, ((__m128i*) src + 4*k - HALF_KERNEL) + 1, o_src, o_src + (width * height), o_src + (width * height) - src);
+#endif
+ rgbaIn[k] = _mm_loadu_si128((__m128i*)(src + 4*k - HALF_KERNEL));
}
}
+ // basis of this implementation is _mm_maddubs_epi16 (aka pmaddubsw).
+ // 'rgba' holds 16 unsigned bytes, so 4 pixels.
+ // 'kern' holds 16 signed bytes kernel values multiplied by (1 << SCALE_FACTOR).
+ // before multiplication takes place, vectors need to be prepared:
+ // 'rgba' is shuffled from R1B1G1A1...R4B4G4A4 to R1R2R3R4...A1A2A3A4
+ // 'kern' is shuffled from w1w2w3w4...w13w14w15w16 to w1w2w3w4 repeated 4 times
+ // then we call _mm_maddubs_epi16 and we get:
+ // --------------------------------------------------------------------------------------
+ // | R1*w1 + R2*w2 | R3*w3 + R4*w4 | G1*w1 + G2*w2 | G3*w3 + G4*w4 | repeat for B and A |
+ // --------------------------------------------------------------------------------------
+ // each 'rectangle' is a 16-byte signed int.
+ // then we repeat the process for the rest of input pixels,
+ // call _mm_hadds_epi16 to add adjacent ints and shift right to scale by SCALE_FACTOR.
+
+ __m128i rgba, kern;
__m128i zero = _mm_setzero_si128();
__m128i acc = _mm_setzero_si128();
- acc = _mm_add_epi16(acc, _mm_unpacklo_epi8(rgbaIn[0], zero));
- acc = _mm_add_epi16(acc, _mm_unpackhi_epi8(rgbaIn[0], zero));
- acc = _mm_add_epi16(acc, _mm_unpacklo_epi8(rgbaIn[1], zero));
+ const __m128i rgba_shuf_mask = _mm_setr_epi8(0, 4, 8, 12,
+ 1, 5, 9, 13,
+ 2, 6, 10, 14,
+ 3, 7, 11, 15);
- // kernel size equals to 7, but we can only load multiples of 4 pixels
- // we have to set 8th pixel to zero
-/*
- acc = _mm_add_epi16(acc, _mm_andnot_si128(_mm_set_epi32(0xFFFFFFFF, 0xFFFFFFFF, 0, 0),
- _mm_unpackhi_epi8(rgbaIn[1], zero)));
- acc = _mm_add_epi32(_mm_unpacklo_epi16(acc, zero),
- _mm_unpackhi_epi16(acc, zero));
-*/
-
- // multiplication is significantly faster than division
- acc = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(acc),
- _mm_set1_ps(1.0/KERNEL_SIZE)));
-
- *(dst + height * column + row) =
- _mm_cvtsi128_si32(_mm_packus_epi16(_mm_packs_epi32(acc, zero), zero));
+ const __m128i kern_shuf_mask = _mm_setr_epi8(0, 1, 2, 3,
+ 0, 1, 2, 3,
+ 0, 1, 2, 3,
+ 0, 1, 2, 3);
+
+ rgba = _mm_shuffle_epi8(rgbaIn[0], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_kern, kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ rgba = _mm_shuffle_epi8(rgbaIn[1], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 4), kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ rgba = _mm_shuffle_epi8(rgbaIn[2], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 8), kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ rgba = _mm_shuffle_epi8(rgbaIn[3], rgba_shuf_mask);
+ kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 12), kern_shuf_mask);
+ acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+
+ acc = _mm_hadds_epi16(acc, zero);
+ acc = _mm_srai_epi16(acc, SCALE_FACTOR);
+
+ // Cairo sets alpha channel to 255
+ // (or -1, depending how you look at it)
+ // this quickly overflows accumulator,
+ // and alpha is calculated completely wrong.
+ // I assume most people don't use semi-transparent
+ // lock screen images, so no one will mind if we
+ // 'correct it' by setting alpha to 255.
+ *(dst + height * column + row) =
+ _mm_cvtsi128_si32(_mm_packus_epi16(acc, zero)) | 0xFF000000;
}
}
}
diff --git a/configure.ac b/configure.ac
@@ -89,7 +89,6 @@ PKG_CHECK_MODULES([XKBCOMMON], [xkbcommon xkbcommon-x11])
PKG_CHECK_MODULES([CAIRO], [cairo])
PKG_CHECK_MODULES([X11], [x11])
-SIMD_CFLAGS=" -funroll-loops -msse2 -std=c99 -pipe -O2"
# Checks for programs.
AC_PROG_AWK
@@ -102,6 +101,10 @@ AC_PROG_LN_S
AM_PROG_AR
AX_FLAGS_WARN_ALL
+AX_APPEND_FLAG([-msse4.1], [AM_CFLAGS])
+AX_APPEND_FLAG([-O2], [AM_CFLAGS])
+AX_APPEND_FLAG([-funroll-loops], [AM_CFLAGS])
+AX_APPEND_FLAG([-std=gnu99], [AM_CFLAGS])
AX_CHECK_COMPILE_FLAG([-Wunused-value], [AX_APPEND_FLAG([-Wunused-value], [AM_CFLAGS])])
AC_SUBST(AM_CFLAGS)
diff --git a/i3lock.c b/i3lock.c
@@ -1199,7 +1199,7 @@ int main(int argc, char *argv[]) {
arg++;
if (strlen(arg) != 8 || sscanf(arg, "%08[0-9a-fA-F]", ringwrongcolor) != 1)
- errx(1, "ringwrongcolor is invalid, color must be given in r-byte format: rrggbb\n");
+ errx(1, "ringwrongcolor is invalid, color must be given in 4-byte format: rrggbb\n");
}
else if (strcmp(longopts[longoptind].name, "ringcolor") == 0) {
char *arg = optarg;
@@ -1570,6 +1570,7 @@ int main(int argc, char *argv[]) {
if (!load_keymap())
errx(EXIT_FAILURE, "Could not load keymap");
+
const char *locale = getenv("LC_ALL");
if (!locale || !*locale)
locale = getenv("LC_CTYPE");
@@ -1587,6 +1588,7 @@ int main(int argc, char *argv[]) {
load_compose_table(locale);
#endif
+
screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
randr_init(&randr_base, screen->root);
diff --git a/m4/ax_check_enable_debug.m4 b/m4/ax_check_enable_debug.m4
@@ -76,11 +76,11 @@ AC_DEFUN([AX_CHECK_ENABLE_DEBUG],[
AS_CASE([$enable_debug],
[yes],[
AC_MSG_RESULT(yes)
- CFLAGS="${CFLAGS} -g -O0"
- CXXFLAGS="${CXXFLAGS} -g -O0"
- FFLAGS="${FFLAGS} -g -O0"
- FCFLAGS="${FCFLAGS} -g -O0"
- OBJCFLAGS="${OBJCFLAGS} -g -O0"
+ CFLAGS="${CFLAGS} -g -O2"
+ CXXFLAGS="${CXXFLAGS} -g -O2"
+ FFLAGS="${FFLAGS} -g -O2"
+ FCFLAGS="${FCFLAGS} -g -O2"
+ OBJCFLAGS="${OBJCFLAGS} -g -O2"
],
[info],[
AC_MSG_RESULT(info)
diff --git a/m4/ax_code_coverage.m4 b/m4/ax_code_coverage.m4
@@ -141,8 +141,8 @@ AC_DEFUN([AX_CODE_COVERAGE],[
dnl Build the code coverage flags
CODE_COVERAGE_CPPFLAGS="-DNDEBUG"
- CODE_COVERAGE_CFLAGS="-O0 -g -fprofile-arcs -ftest-coverage"
- CODE_COVERAGE_CXXFLAGS="-O0 -g -fprofile-arcs -ftest-coverage"
+ CODE_COVERAGE_CFLAGS="-O2 -g -fprofile-arcs -ftest-coverage"
+ CODE_COVERAGE_CXXFLAGS="-O2 -g -fprofile-arcs -ftest-coverage"
CODE_COVERAGE_LDFLAGS="-lgcov"
AC_SUBST([CODE_COVERAGE_CPPFLAGS])
diff --git a/unlock_indicator.c b/unlock_indicator.c
@@ -830,3 +830,4 @@ void start_time_redraw_tick(struct ev_loop* main_loop) {
ev_periodic_start(main_loop, time_redraw_tick);
}
}
+