i3lock-color

The world's most popular non-default computer lockscreen.
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commit 2040285ce94949e91d4df57973ecaded59db45d2
parent 345195a3ef2cefd2f3109fbe68cac783554f88b9
Author: Pandora <Pandora@techfo.xyz>
Date:   Wed,  6 Dec 2017 13:57:07 -0500

revert back to better blurring behaviour

Diffstat:
Mblur.c | 159+++++++++++++++++++++++++++++++++++++------------------------------------------
Mblur.h | 14++++++++------
Mblur_simd.c | 276++++++++++---------------------------------------------------------------------
Mconfigure.ac | 4+---
4 files changed, 119 insertions(+), 334 deletions(-)
diff --git a/blur.c b/blur.c
@@ -1,6 +1,6 @@
 /*
- * Copyright © 2008 Kristian Høgsberg
- * Copyright © 2009 Chris Wilson
+ * Copyright © 2008 Kristian Høgsberg
+ * Copyright © 2009 Chris Wilson
  *
  * Permission to use, copy, modify, distribute, and sell this software and its
  * documentation for any purpose is hereby granted without fee, provided that
@@ -23,12 +23,9 @@
 
 #include <math.h>
 #include "blur.h"
-
-#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
-
-/* Performs a simple 2D Gaussian blur of radius @radius on surface @surface. */
+/* Performs a simple 2D Gaussian blur of standard devation @sigma surface @surface. */
 void
-blur_image_surface (cairo_surface_t *surface, int radius)
+blur_image_surface (cairo_surface_t *surface, int sigma)
 {
     cairo_surface_t *tmp;
     int width, height;
@@ -63,92 +60,86 @@ blur_image_surface (cairo_surface_t *surface, int radius)
     return;
 
     src = (uint32_t*)cairo_image_surface_get_data (surface);
-
     dst = (uint32_t*)cairo_image_surface_get_data (tmp);
-    
-#ifdef __SSE3__
-    blur_impl_ssse3(src, dst, width, height, 4.5);
-#elif __SSE2__
-    blur_impl_sse2(src, dst, width, height, 4.5);
+
+    // according to a paper by Peter Kovesi [1], box filter of width w, equals to Gaussian blur of following sigma:
+    // σ_av = sqrt((w*w-1)/12)
+    // for our 7x7 filter we have σ_av = 2.0.
+    // applying the same Gaussian filter n times results in σ_n = sqrt(n*σ_av*σ_av) [2]
+    // after some trivial math, we arrive at n = ((σ_d)/(σ_av))^2
+    // since it's a box blur filter, n >= 3
+    //
+    // [1]: http://www.peterkovesi.com/papers/FastGaussianSmoothing.pdf
+    // [2]: https://en.wikipedia.org/wiki/Gaussian_blur#Mathematics
+
+    int n = lrintf((sigma*sigma)/(SIGMA_AV*SIGMA_AV));
+    if (n < 3) n = 3;
+
+    for (int i = 0; i < n; i++)
+    {
+        // horizontal pass includes image transposition:
+        // instead of writing pixel src[x] to dst[x],
+        // we write it to transposed location.
+        // (to be exact: dst[height * current_column + current_row])
+#ifdef __SSE2__
+        blur_impl_horizontal_pass_sse2(src, dst, width, height);
+        blur_impl_horizontal_pass_sse2(dst, src, height, width);
 #else
-    int src_stride = cairo_image_surface_get_stride (surface);
-    int dst_stride = cairo_image_surface_get_stride (tmp);
-    blur_impl_naive(src, dst, width, height, src_stride, dst_stride, 10000);
+        blur_impl_horizontal_pass_generic(src, dst, width, height);
+        blur_impl_horizontal_pass_generic(dst, src, height, width);
 #endif
+    }
+
     cairo_surface_destroy (tmp);
     cairo_surface_flush (surface);
     cairo_surface_mark_dirty (surface);
 }
 
-void blur_impl_naive(uint32_t* _src, uint32_t* _dst, int width, int height, int src_stride, int dst_stride, int radius)
-{
-    int x, y, z, w;
-    uint32_t *s, *d, a, p;
-    int i, j, k;
-    uint8_t kernel[17];
-    const int size = ARRAY_LENGTH (kernel);
-    const int half = size / 2;
-
-    uint8_t *src = (uint8_t*)_src;
-    uint8_t *dst = (uint8_t*)_dst;
-
-    a = 0;
-    for (i = 0; i < size; i++) {
-    double f = i - half;
-    a += kernel[i] = exp (- f * f / 30.0) * 80;
-    }
-
-    /* Horizontally blur from surface -> tmp */
-    for (i = 0; i < height; i++) {
-    s = (uint32_t *) (src + i * src_stride);
-    d = (uint32_t *) (dst + i * dst_stride);
-    for (j = 0; j < width; j++) {
-        if (radius < j && j < width - radius) {
-        d[j] = s[j];
-        continue;
-        }
-
-        x = y = z = w = 0;
-        for (k = 0; k < size; k++) {
-        if (j - half + k < 0 || j - half + k >= width)
-            continue;
-
-        p = s[j - half + k];
-
-        x += ((p >> 24) & 0xff) * kernel[k];
-        y += ((p >> 16) & 0xff) * kernel[k];
-        z += ((p >>  8) & 0xff) * kernel[k];
-        w += ((p >>  0) & 0xff) * kernel[k];
-        }
-        d[j] = (x / a << 24) | (y / a << 16) | (z / a << 8) | w / a;
-    }
-    }
-
-    /* Then vertically blur from tmp -> surface */
-    for (i = 0; i < height; i++) {
-    s = (uint32_t *) (dst + i * dst_stride);
-    d = (uint32_t *) (src + i * src_stride);
-    for (j = 0; j < width; j++) {
-        if (radius <= i && i < height - radius) {
-        d[j] = s[j];
-        continue;
+void blur_impl_horizontal_pass_generic(uint32_t *src, uint32_t *dst, int width, int height) {
+    for (int row = 0; row < height; row++) {
+        for (int column = 0; column < width; column++, src++) {
+            uint32_t rgbaIn[KERNEL_SIZE];
+
+            // handle borders
+            int leftBorder = column < HALF_KERNEL;
+            int rightBorder = column > width - HALF_KERNEL;
+            int i = 0;
+            if (leftBorder) {
+                // for kernel size 7x7 and column == 0, we have:
+                // x x x P0 P1 P2 P3
+                // first loop mirrors P{0..3} to fill x's,
+                // second one loads P{0..3}
+                for (; i < HALF_KERNEL - column; i++)
+                    rgbaIn[i] = *(src + (HALF_KERNEL - i));
+                for (; i < KERNEL_SIZE; i++)
+                    rgbaIn[i] = *(src - (HALF_KERNEL - i));
+            } else if (rightBorder) {
+                for (; i < width - column; i++)
+                    rgbaIn[i] = *(src + i);
+                for (int k = 0; i < KERNEL_SIZE; i++, k++)
+                    rgbaIn[i] = *(src - k);
+            } else {
+                for (; i < KERNEL_SIZE; i++)
+                    rgbaIn[i] = *(src + i - HALF_KERNEL);
+            }
+
+            uint32_t acc[4] = {0};
+
+            for (i = 0; i < KERNEL_SIZE; i++) {
+                acc[0] += (rgbaIn[i] & 0xFF000000) >> 24;
+                acc[1] += (rgbaIn[i] & 0x00FF0000) >> 16;
+                acc[2] += (rgbaIn[i] & 0x0000FF00) >> 8;
+                acc[3] += (rgbaIn[i] & 0x000000FF) >> 0;
+            }
+
+            for(i = 0; i < 4; i++)
+                acc[i] *= 1.0/KERNEL_SIZE;
+
+            *(dst + height * column + row) = (acc[0] << 24) |
+                                             (acc[1] << 16) |
+                                             (acc[2] << 8 ) |
+                                             (acc[3] << 0);
         }
-
-        x = y = z = w = 0;
-        for (k = 0; k < size; k++) {
-        if (i - half + k < 0 || i - half + k >= height)
-            continue;
-
-        s = (uint32_t *) (dst + (i - half + k) * dst_stride);
-        p = s[j];
-
-        x += ((p >> 24) & 0xff) * kernel[k];
-        y += ((p >> 16) & 0xff) * kernel[k];
-        z += ((p >>  8) & 0xff) * kernel[k];
-        w += ((p >>  0) & 0xff) * kernel[k];
-        }
-        d[j] = (x / a << 24) | (y / a << 16) | (z / a << 8) | w / a;
-    }
     }
 }
 
diff --git a/blur.h b/blur.h
@@ -4,12 +4,14 @@
 #include <stdint.h>
 #include <cairo.h>
 
-void blur_image_surface (cairo_surface_t *surface, int radius);
-void blur_impl_naive(uint32_t* src, uint32_t* dst, int width, int height, int src_stride, int dst_stride, int radius);
-void blur_impl_sse2(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
-void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel, int width, int height);
-void blur_impl_ssse3(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
-void blur_impl_horizontal_pass_ssse3(uint32_t *src, uint32_t *dst, int8_t *kernel, int width, int height);
+#define KERNEL_SIZE 7
+#define SIGMA_AV 2
+#define HALF_KERNEL KERNEL_SIZE / 2
+
+void blur_image_surface(cairo_surface_t *surface, int sigma);
+void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, int width, int height);
+void blur_impl_horizontal_pass_generic(uint32_t *src, uint32_t *dst, int width, int height);
 
 #endif
 
+
diff --git a/blur_simd.c b/blur_simd.c
@@ -1,56 +1,19 @@
 /*
  * vim:ts=4:sw=4:expandtab
  *
- * © 2016 Sebastian Frysztak 
+ * © 2016 Sebastian Frysztak
  *
  * See LICENSE for licensing information
  *
  */
 
 #include "blur.h"
-#include <math.h>
 #include <xmmintrin.h>
-#include <tmmintrin.h>
 
-#include <stdio.h>
-
-#define ALIGN16 __attribute__((aligned(16)))
-#define KERNEL_SIZE 15 
-#define HALF_KERNEL KERNEL_SIZE / 2
-
-// number of xmm registers needed to store 
-// input pixels for given kernel size
+// number of xmm registers needed to store input pixels for given kernel size
 #define REGISTERS_CNT (KERNEL_SIZE + 4/2) / 4
 
-// scaling factor for kernel coefficients.
-// higher values cause desaturation.
-// used in SSSE3 implementation.
-#define SCALE_FACTOR 7
-
-void blur_impl_sse2(uint32_t *src, uint32_t *dst, int width, int height, float sigma) {
-    // prepare kernel
-    float kernel[KERNEL_SIZE];
-    float coeff = 1.0 / sqrtf(2 * M_PI * sigma * sigma), sum = 0;
-
-    for (int i = 0; i < KERNEL_SIZE; i++) {
-        float x = HALF_KERNEL - i;
-        kernel[i] = coeff * expf(-x * x / (2.0 * sigma * sigma));
-        sum += kernel[i];
-    }
-
-    // normalize kernel
-    for (int i = 0; i < KERNEL_SIZE; i++)
-        kernel[i] /= sum;
-
-    // horizontal pass includes image transposition:
-    // instead of writing pixel src[x] to dst[x],
-    // we write it to transposed location.
-    // (to be exact: dst[height * current_column + current_row])
-    blur_impl_horizontal_pass_sse2(src, dst, kernel, width, height);
-    blur_impl_horizontal_pass_sse2(dst, src, kernel, height, width);
-}
-
-void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel, int width, int height) {
+void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, int width, int height) {
     uint32_t* o_src = src;
     for (int row = 0; row < height; row++) {
         for (int column = 0; column < width; column++, src++) {
@@ -59,227 +22,58 @@ void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel,
             // handle borders
             int leftBorder = column < HALF_KERNEL;
             int rightBorder = column > width - HALF_KERNEL;
-            if (leftBorder || rightBorder) {
-                uint32_t _rgbaIn[KERNEL_SIZE + 1] ALIGN16;
-                int i = 0;
-                if (leftBorder) {
-                    // for kernel size 7x7 and column == 0, we have:
-                    // x x x P0 P1 P2 P3
-                    // first loop mirrors P{0..3} to fill x's,
-                    // second one loads P{0..3}
-                    for (; i < HALF_KERNEL - column; i++)
-                        _rgbaIn[i] = *(src + (HALF_KERNEL - i));
-                    for (; i < KERNEL_SIZE; i++)
-                        _rgbaIn[i] = *(src - (HALF_KERNEL - i));
-                } else {
-                    for (; i < width - column; i++)
-                        _rgbaIn[i] = *(src + i);
-                    for (int k = 0; i < KERNEL_SIZE; i++, k++)
-                        _rgbaIn[i] = *(src - k);
-                }
+            uint32_t _rgbaIn[KERNEL_SIZE + 1] __attribute__((aligned(16)));
+            int i = 0;
+            if (leftBorder) {
+                // for kernel size 7x7 and column == 0, we have:
+                // x x x P0 P1 P2 P3
+                // first loop mirrors P{0..3} to fill x's,
+                // second one loads P{0..3}
+                for (; i < HALF_KERNEL - column; i++)
+                    _rgbaIn[i] = *(src + (HALF_KERNEL - i));
+                for (; i < KERNEL_SIZE; i++)
+                    _rgbaIn[i] = *(src - (HALF_KERNEL - i));
 
                 for (int k = 0; k < REGISTERS_CNT; k++)
                     rgbaIn[k] = _mm_load_si128((__m128i*)(_rgbaIn + 4*k));
-            } else {
-                for (int k = 0; k < REGISTERS_CNT; k++) {
-#if 0
-                    printf("%p -> %p (%ld) || %p->%p\n", 
-                        o_src,
-                        o_src + (height * width),
-                        o_src + (height * width) - src,
-                        src + 4*k - HALF_KERNEL, 
-                        ((__m128i*)src + 4*k - HALF_KERNEL) + 1
-                    );
-#endif
-                    // if this copy would go out of bounds, break
-                    if ((long long) (((__m128i*) src + 4*k - HALF_KERNEL) + 1) 
-                            > (long long) (o_src + (height * width)))
-                        break;
-                    rgbaIn[k] = _mm_loadu_si128((__m128i*)(src + 4*k - HALF_KERNEL));
-                }
-            }
-
-            // unpack each pixel, convert to float,
-            // multiply by corresponding kernel value
-            // and add to accumulator
-            __m128i tmp;
-            __m128i zero = _mm_setzero_si128();
-            __m128 rgba_ps;
-            __m128 acc = _mm_setzero_ps();
-            int counter = 0;
-
-            for (int i = 0; i < 3; i++)
-            {
-                tmp = _mm_unpacklo_epi8(rgbaIn[i], zero);
-                rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
-                acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
-                rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
-                acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
-
-                tmp = _mm_unpackhi_epi8(rgbaIn[i], zero);
-                rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
-                acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
-                rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
-                acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
-            }
-
-            tmp = _mm_unpacklo_epi8(rgbaIn[3], zero);
-            rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
-            acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
-            rgba_ps = _mm_cvtepi32_ps(_mm_unpackhi_epi16(tmp, zero));
-            acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
-
-            tmp = _mm_unpackhi_epi8(rgbaIn[3], zero);
-            rgba_ps = _mm_cvtepi32_ps(_mm_unpacklo_epi16(tmp, zero));
-            acc = _mm_add_ps(acc, _mm_mul_ps(rgba_ps, _mm_set1_ps(kernel[counter++])));
-
-            __m128i rgbaOut = _mm_cvtps_epi32(acc);
-            rgbaOut = _mm_packs_epi32(rgbaOut, zero);
-            rgbaOut = _mm_packus_epi16(rgbaOut, zero);
-            *(dst + height * column + row) = _mm_cvtsi128_si32(rgbaOut);
-        }
-    }
-}
+            } else if (rightBorder) {
+                for (; i < width - column; i++)
+                    _rgbaIn[i] = *(src + i);
+                for (int k = 0; i < KERNEL_SIZE; i++, k++)
+                    _rgbaIn[i] = *(src - k);
 
-void blur_impl_ssse3(uint32_t *src, uint32_t *dst, int width, int height, float sigma) {
-    // prepare kernel
-    float kernelf[KERNEL_SIZE];
-    int8_t kernel[KERNEL_SIZE + 1];
-    float coeff = 1.0 / sqrtf(2 * M_PI * sigma * sigma), sum = 0;
-
-    for (int i = 0; i < KERNEL_SIZE; i++) {
-        float x = HALF_KERNEL - i;
-        kernelf[i] = coeff * expf(-x * x / (2.0 * sigma * sigma));
-        sum += kernelf[i];
-    }
-
-    // normalize kernel
-    for (int i = 0; i < KERNEL_SIZE; i++)
-        kernelf[i] /= sum;
-
-    // round to nearest integer and convert to int
-    for (int i = 0; i < KERNEL_SIZE; i++)
-        kernel[i] = (int8_t)rintf(kernelf[i] * (1 << SCALE_FACTOR));
-    kernel[KERNEL_SIZE] = 0;
-
-    // horizontal pass includes image transposition:
-    // instead of writing pixel src[x] to dst[x],
-    // we write it to transposed location.
-    // (to be exact: dst[height * current_column + current_row])
-    blur_impl_horizontal_pass_ssse3(src, dst, kernel, width, height);
-    blur_impl_horizontal_pass_ssse3(dst, src, kernel, height, width);
-}
-
-
-void blur_impl_horizontal_pass_ssse3(uint32_t *src, uint32_t *dst, int8_t *kernel, int width, int height) {
-    uint32_t* o_src = src;
-    __m128i _kern = _mm_loadu_si128((__m128i*)kernel);
-    __m128i rgbaIn[REGISTERS_CNT];
-
-    for (int row = 0; row < height; row++) {
-        for (int column = 0; column < width; column++, src++) {
-            uint32_t _rgbaIn[KERNEL_SIZE + 1] ALIGN16;
-#if 0
-            for (int j = 0; j < KERNEL_SIZE; ++j) {
-                printf("_rgbaIn[%d]: %p->%p\n", j, &_rgbaIn[j], &_rgbaIn[j] + 1);
-            }
-#endif
-            // handle borders
-            int leftBorder = column < HALF_KERNEL;
-            int rightBorder = column > width - HALF_KERNEL;
-            if (leftBorder || rightBorder) {
-                int i = 0;
-                if (leftBorder) {
-                    // for kernel size 7x7 and column == 0, we have:
-                    // x x x P0 P1 P2 P3
-                    // first loop mirrors P{0..3} to fill x's,
-                    // second one loads P{0..3}
-                    for (; i < HALF_KERNEL - column; i++)
-                        _rgbaIn[i] = *(src + (HALF_KERNEL - i));
-                    for (; i < KERNEL_SIZE; i++)
-                        _rgbaIn[i] = *(src - (HALF_KERNEL - i));
-                } else {
-                    for (; i < width - column; i++)
-                        _rgbaIn[i] = *(src + i);
-                    for (int k = 0; i < KERNEL_SIZE; i++, k++)
-                        _rgbaIn[i] = *(src - k);
-                }
-
-                for (int k = 0; k < REGISTERS_CNT; k++) {
-#if 0
-                    printf("K: %d; p: %p, p+4*k: %p, end of p: %p\n", k, _rgbaIn, _rgbaIn+4*k, ((__m128i*) (_rgbaIn +4*k)) + 1);
-#endif
+                for (int k = 0; k < REGISTERS_CNT; k++)
                     rgbaIn[k] = _mm_load_si128((__m128i*)(_rgbaIn + 4*k));
-                }
             } else {
                 for (int k = 0; k < REGISTERS_CNT; k++) {
-                    if ((long long) (((__m128i*) src + 4*k - HALF_KERNEL) + 1) 
+                    if ((long long) (((__m128i*) src + 4*k - HALF_KERNEL) + 1)
                             > (long long) (o_src + (height * width)))
                         break;
-#if 0
-                    printf("K: %d; p: %p -> %p\n", k, src+4*k - HALF_KERNEL, ((__m128i*) (src +4*k - HALF_KERNEL)) + 1);
-                    printf("%p->%p, %p->%p (%ld)\n", (__m128i*) src + 4*k - HALF_KERNEL, ((__m128i*) src + 4*k - HALF_KERNEL) + 1, o_src, o_src + (width * height), o_src + (width * height) - src);
-#endif
                     rgbaIn[k] = _mm_loadu_si128((__m128i*)(src + 4*k - HALF_KERNEL));
                 }
             }
 
-            // basis of this implementation is _mm_maddubs_epi16 (aka pmaddubsw).
-            // 'rgba' holds 16 unsigned bytes, so 4 pixels.
-            // 'kern' holds 16 signed bytes kernel values multiplied by (1 << SCALE_FACTOR).
-            // before multiplication takes place, vectors need to be prepared:
-            // 'rgba' is shuffled from R1B1G1A1...R4B4G4A4 to R1R2R3R4...A1A2A3A4
-            // 'kern' is shuffled from w1w2w3w4...w13w14w15w16 to w1w2w3w4 repeated 4 times
-            // then we call _mm_maddubs_epi16 and we get:
-            // --------------------------------------------------------------------------------------
-            // | R1*w1 + R2*w2 | R3*w3 + R4*w4 | G1*w1 + G2*w2 | G3*w3 + G4*w4 | repeat for B and A |
-            // --------------------------------------------------------------------------------------
-            // each 'rectangle' is a 16-byte signed int.
-            // then we repeat the process for the rest of input pixels,
-            // call _mm_hadds_epi16 to add adjacent ints and shift right to scale by SCALE_FACTOR.
-
-            __m128i rgba, kern;
             __m128i zero = _mm_setzero_si128();
             __m128i acc = _mm_setzero_si128();
 
-            const __m128i rgba_shuf_mask = _mm_setr_epi8(0, 4, 8,  12,
-                                                         1, 5, 9,  13,
-                                                         2, 6, 10, 14,
-                                                         3, 7, 11, 15);
-
-            const __m128i kern_shuf_mask = _mm_setr_epi8(0, 1, 2, 3,
-                                                         0, 1, 2, 3,
-                                                         0, 1, 2, 3,
-                                                         0, 1, 2, 3);
-
-            rgba = _mm_shuffle_epi8(rgbaIn[0], rgba_shuf_mask);
-            kern = _mm_shuffle_epi8(_kern, kern_shuf_mask);
-            acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+            acc = _mm_add_epi16(acc, _mm_unpacklo_epi8(rgbaIn[0], zero));
+            acc = _mm_add_epi16(acc, _mm_unpackhi_epi8(rgbaIn[0], zero));
+            acc = _mm_add_epi16(acc, _mm_unpacklo_epi8(rgbaIn[1], zero));
 
-            rgba = _mm_shuffle_epi8(rgbaIn[1], rgba_shuf_mask);
-            kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 4), kern_shuf_mask);
-            acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+            // kernel size equals to 7, but we can only load multiples of 4 pixels
+            // we have to set 8th pixel to zero
+            acc = _mm_add_epi16(acc, _mm_andnot_si128(_mm_set_epi32(0xFFFFFFFF, 0xFFFFFFFF, 0, 0),
+                                                      _mm_unpackhi_epi8(rgbaIn[1], zero)));
+            acc = _mm_add_epi32(_mm_unpacklo_epi16(acc, zero),
+                                _mm_unpackhi_epi16(acc, zero));
 
-            rgba = _mm_shuffle_epi8(rgbaIn[2], rgba_shuf_mask);
-            kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 8), kern_shuf_mask);
-            acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
+            // multiplication is significantly faster than division
+            acc = _mm_cvtps_epi32(_mm_mul_ps(_mm_cvtepi32_ps(acc),
+                                             _mm_set1_ps(1.0/KERNEL_SIZE)));
 
-            rgba = _mm_shuffle_epi8(rgbaIn[3], rgba_shuf_mask);
-            kern = _mm_shuffle_epi8(_mm_srli_si128(_kern, 12), kern_shuf_mask);
-            acc = _mm_adds_epi16(acc, _mm_maddubs_epi16(rgba, kern));
-
-            acc = _mm_hadds_epi16(acc, zero);
-            acc = _mm_srai_epi16(acc, SCALE_FACTOR);
-
-            // Cairo sets alpha channel to 255
-            // (or -1, depending how you look at it)
-            // this quickly overflows accumulator,
-            // and alpha is calculated completely wrong.
-            // I assume most people don't use semi-transparent
-            // lock screen images, so no one will mind if we
-            // 'correct it' by setting alpha to 255.
             *(dst + height * column + row) =
-                _mm_cvtsi128_si32(_mm_packus_epi16(acc, zero)) | 0xFF000000;
+                _mm_cvtsi128_si32(_mm_packus_epi16(_mm_packs_epi32(acc, zero), zero));
         }
     }
 }
+
diff --git a/configure.ac b/configure.ac
@@ -101,10 +101,8 @@ AC_PROG_LN_S
 AM_PROG_AR
 
 AX_FLAGS_WARN_ALL
-AX_APPEND_FLAG([-march=native], [AM_CFLAGS])
- AX_APPEND_FLAG([-O2], [AM_CFLAGS])
+AX_APPEND_FLAG([-O2], [AM_CFLAGS])
 AX_APPEND_FLAG([-funroll-loops], [AM_CFLAGS])
-AX_APPEND_FLAG([-std=gnu99], [AM_CFLAGS])
 AX_CHECK_COMPILE_FLAG([-Wunused-value], [AX_APPEND_FLAG([-Wunused-value], [AM_CFLAGS])])
 AC_SUBST(AM_CFLAGS)