dwm

my fork of dwm
Index Commits Files Refs README LICENSE
commit 3791ec054d7fca1bfb0af04a65b80b973094a87d
parent 80c7add6c85d78239729ff21fcee7f060835e6a3
Author: Anselm R. Garbe <garbeam@wmii.de>
Date:   Thu, 13 Jul 2006 10:02:28 +0200

last change to dwm.html

Diffstat:
Mdwm.html | 90+++++++++++++++++++++++++++++++++++++++++--------------------------------------
1 file changed, 47 insertions(+), 43 deletions(-)
diff --git a/dwm.html b/dwm.html
@@ -8,6 +8,7 @@
             body {
                 color: #000000;
                 font-family: sans-serif;
+                margin: 20px 20px 20px 20px;
             }
         </style>
     </head>
@@ -15,63 +16,66 @@
         <center>
             <img src="dwm.png"/><br />
             <h3>dynamic window manager</h3>
-        <center>
-        <h2>Description</h3>
+        </center>
+        <h3>Description</h3>
         <p>
         dwm is a dynamic window manager for X11.
         </p>
-        <h2>Differences to wmii</h2    
+        <h3>Differences to wmii</h3    
         <p>
         In contrast to wmii, dwm is only a window manager, and nothing else.
-        Hence, it is much smaller, faster and simpler. dwm does
-        <b>not</b> include following features wmii provides:
+        Hence, it is much smaller, faster and simpler.
         </p>
         <ul>
-            <li>9P support</li>
-            <li>status bar</li>
-            <li>menu</li>
-            <li>editable tagbars</li>
-            <li>shell-based config/control file</li>
-            <li>small tools (selection printer, mouse warper)</li>
+            <li>
+            dwm has no 9P support, no status bar, no menu, no editable tagbars,
+            no shell-based configuration and remote control and comes without
+            any additional tools like printing the selection or warping the
+            mouse.
+            </li>
+            <li>
+            dwm is only a single binary, it's source code is intended to never
+            exceed 2000 SLOC.
+            </li>
+            <li>
+            dwm is customized through editing its source code, that makes it
+            extremely fast and secure - it does not process any input data which
+            hasn't been known at compile time, except window title names.
+            </li>
+            <li>
+            dwm is based on tagging and dynamic window management (however simpler
+            than wmii or larswm).
+            </li>
+            <li>
+            dwm don't distinguishes between layers, there is no floating or
+            managed layer. Wether the clients of currently selected tag are
+            managed or not, you can re-arrange all clients on the fly. Popup-
+            and fixed-size windows are treated unmanaged. 
+            </li>
+            <li>
+            dwm uses 1-pixel borders to provide the maximum of screen real
+            estate to clients. Small titlebars are only drawn in front of unfocused
+            clients.
+            </li>
+            <li>
+            garbeam <b>don't</b> wants any feedback to dwm. If you ask for support,
+            feature requests or if you report bugs, they will be <b>ignored</b>
+            with a high chance. dwm is only intended to fit garbeam's needs,
+            however you are free to download and distribute/relicense it, with the
+            conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+            </li>
         </ul>
+        <h3>Screenshot</h3>
         <p>
-        dwm is only a single binary, it's source code is intended to never
-        exceed 2000 SLOC.
-        </p>
-        <p>
-        dwm is customized through editing its source code, that makes it
-        extremely fast and secure - it does not process any input data which
-        hasn't been known at compile time, except window title names.
-        </p>
-        <p>
-        dwm is based on tagging and dynamic window management (however simpler
-        than wmii or larswm).
-        </p>
-        <p>
-        dwm don't distinguishes between layers, there is no floating or managed
-        layer. Wether the clients of currently selected tag are managed or not
-        managed, you can re-arrange all clients on the fly. Popup- and
-        fixed-size windows are treated unmanaged. 
-        </p>
-        <p>
-        dwm uses 1-pixel borders to provide the maximum of screen real
-        estate to clients. Small titlebars are only drawn in front of unfocused
-        clients.
-        </p>
-        <p>
-        garbeam <b>don't</b> wants any feedback to dwm. If you ask for support,
-        feature requests or if you report bugs, they will be <b>ignored</b>
-        with a high chance. dwm is only intended to fit garbeam's needs,
-        however you are free to download and distribute/relicense it, with the
-        conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+        <a href="http://wmii.de/shots/dwm-20060713.png">Click here for a screenshot</a> (20060713)
         </p>
-        <h2>Development</h2>
+        <h3>Development</h3>
         <p>
         dwm is actively developed in parallel to wmii. You can <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command:
         </p>
         <p>
-        <em>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</em>
+        <code>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</code>
         </p>
-        <p>--Anselm</p>
+        <p>--Anselm (20060713)</p>
     </body>
 </html>