commit f75ebd3da4116ee320daa6e8544ec7dc9be249c7
parent 52c7c6f610044bcf23eebdab06bbf3f9757d3cb7
Author: rexim <reximkut@gmail.com>
Date: Fri, 17 Feb 2023 14:30:34 +0700
Enable crashing the app on too many verticies
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/simple_renderer.c b/src/simple_renderer.c
@@ -245,7 +245,7 @@ void simple_renderer_reload_shaders(Simple_Renderer *sr)
// simple_renderer_vertex() for a potentially large amount of verticies in the first place.
void simple_renderer_vertex(Simple_Renderer *sr, Vec2f p, Vec4f c, Vec2f uv)
{
-#if 1
+#if 0
// TODO: flush the renderer on vertex buffer overflow instead firing the assert
if (sr->verticies_count >= SIMPLE_VERTICIES_CAP) simple_renderer_flush(sr);
#else