commit 9de5ffb5bc5e8295acca6b1f68fe58fadd4ee95e parent 9b563abbcb4e8cf3fea942065097c8a7b18d85bd Author: rexim <reximkut@gmail.com> Date: Fri, 17 Feb 2023 12:32:15 +0700 I'm pretty sure we don't use instanced rendering anymore Diffstat:
| M | src/main.c | | | 10 | ---------- |
1 file changed, 0 insertions(+), 10 deletions(-) diff --git a/src/main.c b/src/main.c @@ -142,16 +142,6 @@ int main(int argc, char **argv) return 1; } - if (!GLEW_ARB_draw_instanced) { - fprintf(stderr, "ARB_draw_instanced is not supported; game may not work properly!!\n"); - return 1; - } - - if (!GLEW_ARB_instanced_arrays) { - fprintf(stderr, "ARB_instanced_arrays is not supported; game may not work properly!!\n"); - return 1; - } - glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
