TA159

Notas, resueltos y trabajos practicos de la materia Sistemas Gráficos
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commit 54f36df6fbd8cf04ef503e1a4ece0f6951aeeac0
parent b28ba415d635335475cd38e341d29972027900be
Author: Martin Kloeckner <mjkloeckner@gmail.com>
Date:   Fri,  5 Jul 2024 13:53:40 -0300

move shaders from `assets` folder to `src`

Diffstat:
Mtp/src/scene.js | 2+-
Rtp/assets/shaders.js -> tp/src/shaders.js | 0
Mtp/src/standalone/terrain.js | 2+-
Mtp/src/standalone/track-map.js | 2+-
Mtp/src/standalone/trees.js | 2+-
Mtp/src/terrain.js | 2+-
Rtp/assets/treesShaders.js -> tp/src/treesShaders.js | 0
7 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/tp/src/scene.js b/tp/src/scene.js
@@ -3,7 +3,7 @@ import * as dat from 'dat.gui';
 import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
 import { FirstPersonControls } from 'three/addons/controls/FirstPersonControls.js';
 import { PointerLockControls } from 'three/addons/controls/PointerLockControls.js';
-import { vertexShader, fragmentShader } from '/assets/shaders.js';
+import { vertexShader, fragmentShader } from '/src/shaders.js';
 
 import { generateTunnelGeometry } from '/src/tunnel.js';
 import { createInstancedTrees } from '/src/trees.js';
diff --git a/tp/assets/shaders.js b/tp/src/shaders.js
diff --git a/tp/src/standalone/terrain.js b/tp/src/standalone/terrain.js
@@ -1,7 +1,7 @@
 import * as THREE from 'three';
 import * as dat from 'dat.gui';
 import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
-import { vertexShader, fragmentShader } from '/assets/shaders.js';
+import { vertexShader, fragmentShader } from '/src/shaders.js';
 
 let scene, camera, renderer, container, terrainMaterial, terrainGeometry, terrain;
 
diff --git a/tp/src/standalone/track-map.js b/tp/src/standalone/track-map.js
@@ -1,7 +1,7 @@
 import * as THREE from 'three';
 import * as dat from 'dat.gui';
 import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
-import { vertexShader, fragmentShader } from '/assets/shaders.js';
+import { vertexShader, fragmentShader } from '/src/shaders.js';
 
 let scene, camera, renderer, container, terrainMaterial, terrainGeometry, terrain;
 let treesForbiddenMapData, treesForbiddenMap, elevationMap, elevationMapData;
diff --git a/tp/src/standalone/trees.js b/tp/src/standalone/trees.js
@@ -1,7 +1,7 @@
 import * as THREE from 'three';
 import * as dat from 'dat.gui';
 import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
-import { vertexShader, fragmentShader } from '/assets/treesShaders.js';
+import { vertexShader, fragmentShader } from '/src/treesShaders.js';
 
 let scene, camera, renderer, container, terrainMaterial, instancedTrees;
 
diff --git a/tp/src/terrain.js b/tp/src/terrain.js
@@ -1,5 +1,5 @@
 import * as THREE from 'three';
-import { vertexShader, fragmentShader } from '/assets/shaders.js';
+import { vertexShader, fragmentShader } from '/src/shaders.js';
 
 const widthSegments   = 100;
 const heightSegments  = 100;
diff --git a/tp/assets/treesShaders.js b/tp/src/treesShaders.js