commit a231e1327c0584d65737296027d520dfe640480e
parent ff37bb90616b56e56ff0a89adec84e4920321a83
Author: mjkloeckner <martin.cachari@gmail.com>
Date: Tue, 12 Jul 2022 19:42:29 -0300
Updated README file
Updated resources link and deleted parts that where used in early stage of the project
Diffstat:
1 file changed, 4 insertions(+), 11 deletions(-)
diff --git a/README.md b/README.md
@@ -1,5 +1,7 @@
# 6502 Emulator
+WARNING: not all the CPU instructions are implemented yet (too minimal lol)
+
## Resources used
- 27c3: Reverse Engineering the MOS 6502 CPU (en): <br>
https://www.youtube.com/watch?v=fWqBmmPQP40&t=34s
@@ -7,20 +9,11 @@
- NES Emulator Part #2: The CPU (6502 Implementation): <br>
https://www.youtube.com/watch?v=8XmxKPJDGU0&t=625s
-- Interpreting Instructions in C: <br>
- https://www.youtube.com/watch?v=ZJy2evCLAsM
-
- Emulator 101 - 6502 Addressing Modes: <br>
http://www.emulator101.com/6502-addressing-modes.html
- “Hello, world” from scratch on a 6502 — Part 1: <br>
https://www.youtube.com/watch?v=LnzuMJLZRdU
-
-### Clock algorithm
-
-1. Read byte @ pc
-2. Decode the byte in order to get info about the instruction
-3. Read 0,1 or 2 more bytes, depending on the decoded byte
-4. Execute the instruction
-5. Wait, cycling until the instruction is complete
+- Obelisk webpage archive
+ https://web.archive.org/web/20210803072420/http://www.obelisk.me.uk/6502/