1 #ifndef _XCB_H 2 #define _XCB_H 3 4 #include <xcb/xcb.h> 5 6 #define all_name_details \ 7 (XCB_XKB_NAME_DETAIL_KEYCODES | \ 8 XCB_XKB_NAME_DETAIL_GEOMETRY | \ 9 XCB_XKB_NAME_DETAIL_SYMBOLS | \ 10 XCB_XKB_NAME_DETAIL_PHYS_SYMBOLS | \ 11 XCB_XKB_NAME_DETAIL_TYPES | \ 12 XCB_XKB_NAME_DETAIL_COMPAT | \ 13 XCB_XKB_NAME_DETAIL_KEY_TYPE_NAMES | \ 14 XCB_XKB_NAME_DETAIL_KT_LEVEL_NAMES | \ 15 XCB_XKB_NAME_DETAIL_INDICATOR_NAMES | \ 16 XCB_XKB_NAME_DETAIL_KEY_NAMES | \ 17 XCB_XKB_NAME_DETAIL_KEY_ALIASES | \ 18 XCB_XKB_NAME_DETAIL_VIRTUAL_MOD_NAMES | \ 19 XCB_XKB_NAME_DETAIL_GROUP_NAMES | \ 20 XCB_XKB_NAME_DETAIL_RG_NAMES) 21 22 23 extern xcb_connection_t *conn; 24 extern xcb_screen_t *screen; 25 26 xcb_visualtype_t *get_root_visual_type(xcb_screen_t *s); 27 xcb_visualtype_t* get_visualtype_by_depth(uint16_t depth, xcb_screen_t* root_screen); 28 xcb_pixmap_t create_bg_pixmap(xcb_connection_t *conn, xcb_drawable_t drawable, u_int32_t *resolution, char *color); 29 xcb_window_t open_fullscreen_window(xcb_connection_t *conn, xcb_screen_t *scr, char *color); 30 bool grab_pointer_and_keyboard(xcb_connection_t *conn, xcb_screen_t *screen, xcb_cursor_t cursor, int tries); 31 xcb_cursor_t create_cursor(xcb_connection_t *conn, xcb_screen_t *screen, xcb_window_t win, int choice); 32 xcb_window_t find_focused_window(xcb_connection_t *conn, const xcb_window_t root); 33 void set_focused_window(xcb_connection_t *conn, const xcb_window_t root, const xcb_window_t window); 34 xcb_pixmap_t capture_bg_pixmap(xcb_connection_t *conn, xcb_screen_t *scr, u_int32_t* resolution); 35 char* xcb_get_key_group_names(xcb_connection_t *conn); 36 37 #endif
